Now that I have played a considerable amount of Dungeon Siege III, I have to say that it is unbelievably awesome. It’s the first time in a long time that I’ve played an action-JRPG that wasn’t a button masher. Instead, it’s a bit of a cross between the typical action-JRPG and Dragon Age: Origins. Maybe a little like White Knight Chronicles. However you want to look at it, you won’t get very far by simply pressing the A button.
The story isn’t earth shattering, but it’s intriguing enough to keep me interested. I know there’s a plot twist coming, and I have an idea of what this twist might be, and I really, really hope I’m wrong. If I am right, then ugh, DS3 will fall by the typical JRPG wayside when it comes to story. That would make me a sad panda indeed.
As much as I wanted to play DS3 through the weekend, the reminder that Gears 3 is releasing in about a month forced my head to turn back to Gears of War. I only have one act left, so I should be able to finish it this weekend before I go on my beach vacation. Sad to say, I’m a little disappointed in the game.
The gameplay is fun, so don’t get me wrong there. I wish my hubby and I could cooperate and play this game together, as I see the beauty in how much more fun this game could be to play with another soul.
However, I’m a story-driven gamer, and the fact that I have no idea what is going on in this story other than I need to kill all these nasty things that are killing all of us is not doing it for me. Maybe I’m not catching all the hints toward the back story because I’m so busy trying to stay alive. Or maybe the game really does a poor job of narration. If it wasn’t for the guide, I would never have known exactly why Marcus was in prison, why we’re planting the resonator in the factory, or why I need to hijack this train.
None of this would really bother me so much if I hadn’t bought this game strictly for the purpose of learning the background story for Gears 2, a game I like far more. I was hoping to learn where the Locust came from–outside of under the ground–and more about the state of the world since the Locust arrived. So far, none of what I’ve learned from Gears seems that important other than how Marcus and Dom met Cole and Baird.
I know I probably shouldn’t have been expecting much, especially since this seems to be such a stereotypical meathead game, but I still had hope. I’ve been told that the story develops better in the second game, so I’m definitely ready to get back to that. And hopefully the husband and I can play the sequel together again. We seemed to do well with it the last time we played.