I played Kingdom Hearts for the first time in over ten years this past week. Holy God I was nervous. Kingdom Hearts was my first “real” video game (at least it was to me) with the PlayStation 2. The last game I had played on a console before Gauntlet Seven Sorrows was Super Mario Kart on the Super Nintendo. Not lying. Gauntlet was a great way to ease me into the controller (it had analog sticks, OMG!), and then Kingdom Hearts put it all to the test.
I hated platforming games already, that much I knew, so KH really tried my patience with a lot of it. The only reason why I didn’t rage quit was because you don’t die from falling. I loved the game by the end, but there there were levels in particular I never wanted to traverse again without the high jump and glide abilities–Wonderland and the Deep Jungle, especially that damn Deep Jungle. I am convinced to this day that the only reason I was able to get through the waterfall section at the very, very end was because of luck. The game felt sorry for me or something and finally let me make that last jump Sora needed.
So yeah, even 10 years later and many, many games later, I still have zero confidence in my skills. I was super nervous I was going to have those same problems all over again. I was going to get frustrated and possibly toss a controller once again. I was going to get stuck in that same waterfall and try to make that jump for over an hour yet again.
I’m so happy to say that while I still had some issues with that last damn jump, it only took me ten minutes of trying this time. Not even Wonderland bothered me that much. I’m actually having a lot more fun this time around playing the game than I did 10 years ago, and it makes me so happy. It’s never fun to dread playing anything. This actually gives me hope that I’ll get further in Wind Waker than I did the first time.
But I know you’d much rather hear about my fun with the PlayStation 4.
My system did arrive safe and sound, and thankfully it’s not one of the bricked units. Unfortunately, I didn’t get as much Killzone Shadow Fall time as I wanted. My baby has rudely decided to not nap as much during the day and demands my attention instead. So I’ve only played about 4 hours of it, and all I can say is this since I’m reviewing it for ActionTrip: the game is absolutely beautiful and the implementation of the touchpad is genius. I regret nothing at this point, except for the fact that there is no strategy guide for KSF.
Seriously, BradyGames and Prima…WHAT IS UP WITH THAT??