My first Ys title was Ys Seven, and I absolutely adored that game. I jumped on Ys: Memories of Celceta when it released for the Vita, and I loved it all the same. Since then I’ve been picking up Ys titles when I see them pop up on the PlayStation Store. I have Ys Chronicles I & II as well as Ys: Oath in Felghana, and I haven’t touched either of them. Thanks to Ys Origins rekindling that love for this franchise, I started Ys Chronicles I this weekend.
That’s really fun to play after playing Ys Origins, especially since everything you had in Origins comes into play in Chronicles I. It’s a little frustrating as well, because I already know what everything does, so I forget to go and talk to people to learn about the item. I wonder how much more Ys Origins would have meant to me if I had played this game first, but I kind of think each are interchangeable. Chronicles I now means more to me than it would have without Origins.
Chronicles I definitely knocks Origins out of the water, because, I’m sorry to say, Origins is boring due to always staying in Darm Tower. At least in Chronicles I, there’s so much open world to explore and other dungeons before you have to go into the Tower. I just need some variety in my action-RPGs.
On the flip side, the controls for Origins are ten times better. I hate having zero control over Adol’s attacks. You attack by literally running into things. Yes that’s annoying. I’m fine with no special attacks, but can I at least control how the attacks go instead of running Adol into something over and over like a toddler who doesn’t understand personal space?
I hope they changed that in Ys Chronicles II because it got old in a hurry. I hope I finish the game tonight, because The Legend of Zelda: Breath of the Wild strategy guide will be here tomorrow!