Discourse on Strategy Guide Organization

Apr 13, 12 Discourse on Strategy Guide Organization

Posted by

This morning I woke up to text messages from one of my closest friends griping about the strategy guide for Final Fantasy XIII-2. She was having difficulties with finding out how to unlock one of the gates in order to progress through the story. She swore the guide was zero help, which puzzled me, because I thought the guide was...

read more

Strategy Guide Advice: Including Collectibles in the Walkthroughs

Nov 23, 11 Strategy Guide Advice: Including Collectibles in the Walkthroughs

Posted by

I haven’t “submitted” a tip for future strategy guides in awhile, but while using the Halo: Combat Evolved Anniversary strategy guide this past week, an issue came up that spurned me into enough annoyance to proffer some advice to guide publishers. And here it is: if a game has collectibles–no matter how...

read more

Strategy guide pet peeve: “Prepare yourself for battle”

Mar 08, 11 Strategy guide pet peeve: “Prepare yourself for battle”

Posted by

While playing through Mass Effect these past couple of weekends, I’ve noticed that the strategy guide likes to repeatedly tell me to make sure I’m prepared for battle. Every time I see it, I think, “Really? Because battle happens so little in this game?” This phrase is littered throughout the ME guide, but I...

read more

When Guides Don’t Give Good Advice

The problem with guides is that the strategies they offer aren’t fool proof and they don’t work for everyone. The first example that comes to mind is the strategy proffered for defeating dragon Maleficent in Kingdom Hearts. If I remember correctly (too lazy to pull out the guide), the guide instructed the player to run...

read more

What I Look for in a Good Strategy Guide, Part 1

A good strategy guide has more than a detailed walkthrough, although this is one of the most important pieces to the work. I’ll get to what the walkthrough needs in another post. The first and foremost items of a good guide are the maps. Every area should include a map as well as a map of the Overworld (if there is one)...

read more

Advice for Strategy Guide Writers

A piece of advice to all writers of strategy guides: always include a map of the Overworld, if there is one. They may not seem as necessary as maps for individual levels, but they are as needed as appendices of items and accessories. My current example of this omission is the Lost Odyssey guide. I have a feeling that the developers...

read more