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Monday Gaming Diary: Letting Go of Games

January 11, 2016 By Keri Honea Leave a Comment

Letting-go-QuotesI had to go BACK to Houston this weekend for my niece’s baptism. I’m of course happy to attend and support my sister and her daughter and all that, but let’s be clear, that drive is a beating. It’s nothing like what Chris does all the time, but by yourself with two kids, it’s a damn beating. To help stave off driving fatigue, I made sure my iPod had plenty of podcasts so I could focus on people talking instead of letting music lull me to sleep.

One such podcast I listened to was the latest iteration of KindaFunnyGames’ PS I Love You XOXO podcast, and one thing that Colin Moriarty said reached out to me and carved out a section of my soul. It’s something I and I know several gamers wrestle with, and it’s the concept of finishing a game no matter what. Colin says that if he doesn’t want to play a game anymore, he just stops, no matter where he is in it. One of the kings of Platinum Trophies, Colin Moriarty, stops playing a game as soon as it becomes a chore to him. Actually, his statement shouldn’t surprise me, as he said awhile back that he isn’t as into Platinum Trophies as he once was, but I wasn’t aware of how deep his sentiment had gone.

I always feel this pressing need to finish every game I start, to the point I get downright depressed and laden with guilt if I rage quit. Right now, I’m at a halt with Just Cause 3, because I reached a point where I’m just not twitchy enough to complete one mission in the main campaign. I have over half of the collectibles obtained and all of the provinces have been completely liberated, but I’m two missions away from completing the story. I feel like a loser. I may beg the husband to help me finish it. Maybe I’ll keep practicing and see how close I am each time to finishing it, only to watch the assholes destroy one of the sets of cargo I’m trying to protect. Which is frustrating, stress-inducing, and doesn’t make me happy. This was on my mind when I happened to listen to this podcast.

When Colin talked about how games shouldn’t be a chore, how they should be fun or at the very least, entertaining, it was like he was talking to me. He went on to say that if a game becomes a beating or you simply lose interest, it’s time to walk away. There are so many games out there, you don’t have to finish this one. In fact, you don’t have to go through all or any of the games in your backlog. You know by looking at a game if you’re going to finish it, and he’s absolutely right. The games you know you won’t finish, cull them from your log somehow, or at the very least, put them on the very bottom of the priority list to be culled later.

One of my New Year’s resolutions is to not jump on every bit of hyped game. Just because everyone else says something is amazeballs doesn’t mean I’m going to think it is. Case in point was Batman: Arkham Asylum. I knew I’d hate that game, but I let pressure and hype get to me and I bought it, thankfully at less than $20. Sure enough, I got frustrated and rage quit, and it was an immense relief to let that game go. Every time I played it, I was tense and nervous and generally did not have a good time. Why would I continue playing it? Just so I could be one of the cool kids? That’s ridiculous. It may be a great game, but it’s not a great game FOR ME.

Not only do I need to stop buying games I know I won’t like (so thankful I listened to my gut with both The Last of Us and Batman: Arkham Knight), but I need to let go of games I’m playing. Take Just Cause 3, for example. I’m so close to the end. It’s killing me more than it should that I’m not finishing it. But at the same time, when I realized I wasn’t having any fun and I dreaded every time I fired the game up at the thought of trying that one mission again, I felt immense relief and a release at letting it go.

It’s time to let go. Gaming is supposed to be fun or entertaining, not stressful. I don’t play games for the challenge, even though I know so many others do. I need to recognize that more often in myself and move on when I stop having fun, as well as continue to resist games I know I won’t like.

It’s okay to not like everything everyone else likes. It’s okay to like what everyone else dislikes. It’s okay to stop having fun. It’s not okay to force yourself to have fun.

Filed Under: Gaming Diary

Monday Gaming Diary: Cleared out the Stack of Shame

May 18, 2015 By Keri Honea 1 Comment

Unamused+vault+boy_7b71a7_5150636I fell for a particular bit of clickbait last week and read (or skimmed) through an article about how to become a happier gamer. Most of the suggestions I laughed at and rolled my eyes, but one really stuck out at me, and it was to buy fewer games. In my case, as a game reviewer, this one isn’t that possible. Technically, I rarely buy games, but that’s not the point of the recommendation; it’s about cutting down the need to play so many games. After reading this one tip, I looked over at my own stack of shame and felt that stressed out sensation creep up the back of my neck and head. As much as I would love to play and finish every single one of the games in my stack of shame, I know it’s not possible. Maybe if I didn’t review games and guides it would be possible, but I don’t think even then it would be since I want to play the newest hot items on the market.

I’ll hear friends recommend things, or I’ll see the Interwebs praise one game I hadn’t heard of, and I’ll get interested and buy them. Which means either that gets added to the stack or something else I was playing gets added.

This weekend was high time I actually cleaned up my office (it’s not just because my parents are coming in town either), and as I was picking up all of the games, guides, and random scraps of paper that were littered across my floor, I forced myself to take a long, hard look at my stack of shame. Sure, I want to play all of those games eventually. Maybe. Well, it would be nice if I could. But so many are monster RPGs. Others are LEGO games that will command hours from me because I’ll “have” to try to get that Platinum trophy in them. And others just never hit my radar that I need to play them when I actually get some free time.

It’s time to re-prioritize.

Most of my stack was removed and put back on the shelves. Since they’re PS3 and Xbox 360 games, there’s little to no point in even trying to sell them, although there are a few I should sell as I know I’ll never try them or finish them: Batman Arkham Asylum and Batman Arkham City. Dragon’s Dogma seemed so amazing, but ugh, I know I’ll never get around to it with all of the RPGs I really really want to play, including those I know I want to play again. coughDragonAgeOriginscough

Most of the LEGO games were also removed at this time. Only LEGO Marvel Super Heroes and LEGO Batman 3 made the cut. These are more important, and if I get around to it, I’ll try to Platinum in the rest, but I’m not going to worry about it anymore. LEGO Jurassic World will release in June, and well, yeah I’ll try to Platinum in that one too. I’ll most likely be reviewing it for work and the strategy guide.

Fallout 3 and The God of War Saga also got shelved. I don’t even think I’ve removed the games from their wrappers. I feel doubly guilty about that because they were gifts.

So what remained?

I have the following games in my official stack of shame/pursuit of Platinum:

  • Dragon Age Inquisition
  • Final Fantasy XIV: A Realm Reborn
  • LEGO Marvel Super Heroes
  • LEGO Batman 3
  • Resistance 3
  • Assassin’s Creed Rogue
  • Diablo III
  • Diablo III: the Ultimate Evil Edition

I can’t explain why Resistance 3 made the cut other than I loved the first two games a lot and I want to see where the story goes. Assassin’s Creed Rogue is there because I love AC games and I heard this was one of the best from the last generation of consoles. And the original D3 is in there because I only need 2.3 million gold to go to Platinum in it. Mmmmm I can just taste it.

Filed Under: Gaming Diary

Monday Gaming Diary: Rusty Gameplay

May 13, 2013 By Keri Honea Leave a Comment

Batman: Arkham Asylum

Nothing takes the wind out of your sails like getting killed by grunts.

It’s happened to all of us at one point or another. We play a game for a couple of hours, get distracted by something new and shiny, and then attempt to pick back up the first game a few months later. Typically, at this point, we’re past most major tutorials. We may not remember what we’re supposed to be doing at all. We’ll resort to looking at controller configurations in the menus and do nothing for a few minutes but press every button in an attempt to trigger remembering how to play. We’ll die a lot at first, and either one of two things will happen: we’ll find our groove back and continue with the game or put the game in the pile of never to be played again, but we say we’ll start it over some day.

Last week, this game for me was Batman: Arkham Asylum.

While I have nothing pressing for the next few weeks or so, I’ve decided to take this opportunity to clear out some games from the stack of shame. Last week, I finally finished Halo 3: ODST, and then I decided I needed to finish Batman: Arkham Asylum. I’ve already started it, I’m not that far into it, so it’s time to play it and clear it off the stack. I’ve only played the game for 2-3 hours tops, but apparently a lot was taught in that time. I could not remember how to do anything, and unfortunately, none of the takedown button combos are in the controller configuration menu. They’re also not in the strategy guide, which greatly disappointed me the most. Those who have played know how important it is for Batman to execute ground takedowns (obviously the inverted and silent takedowns don’t require button combos, just certain situations to trigger them) while fighting and while taking out armed convicts. It shouldn’t surprise anyone to learn that I died more in the first 30 minutes of playing last week than I did the first time I played the game. At the very least, it was easy to remember what I was supposed to be doing.

Normally, with my level of zero patience, I’d rage quit or start the game over completely. But for some reason that day, I was determined to get back into the swing of things. I relearned how to do a ground takedown by accident, which has greatly improved my enjoyment of playing. I’m still not very smooth or fluid with combat, but I think with another hour under my gaming belt, I’ll be okay.

With this experience, I can’t help but obsess over another game I have sitting in my stack of shame unfinished. If I’m this rusty after putting down Batman: Arkham Asylum after only playing the game for a few hours, how horrific is Dragon Age: Origins going to be for me when I pick that game back up? I have well over 20 hours logged there and I haven’t played it in well over a year. I have a feeling I’m going to have to start a new game to relearn how to play via tutorial before jumping back into my old game. I am not looking forward to that, as much as I want to finish that game.

Filed Under: Gaming Diary

Monday Gaming Diary: Stack of Shame Progress with…Batman

February 11, 2013 By Keri Honea Leave a Comment

Batman Arkham Asylum

Believe it or not, I have reviewed the strategy guide for DmC: Devil May Cry. However, my MacBook Pro decided to DIE once again last week, effectively leaving me without a computer that has my images, my docs, my data, you name it. I really need to get better about storing things to the Cloud. Or I can have a $2000 computer that actually works like it should. I will hopefully get it back this week with minimal financial damage. If it’s the motherboard once again and they try to charge me for replacing it within 3 months…oh, everyone should feel sorry for the Apple Store Genius who will unfortunately incur my wrath. Since my laptop would not turn back on at all, I couldn’t even back it up before taking it in, a fact that scares me beyond belief.

But let’s get to a happier topic, shall we?

Since my jovial staff are working on reviewing strategy guides releasing in February and I have nothing on my plate until March, I figured this would be a perfect time to chip away at my stack of shame that sadly keeps growing no matter how much I work on it. I feel like I should name it Sisyphus. At least, I feel like Sisyphus when I look at it.

I’ve started 2013 with the one game I have promised numerous people I would tackle first with my stack of shame: Batman Arkham Aslyum.

After podcasting cohort Ross added Arkham Asylum in his Top 5 Stealth Games, I was instantly put on guard. I know Batman doesn’t kill anyone, and I know he has to move in shadows to get his takedowns, but I never heard once from anyone that the game was considered a stealth game. Both Ross and Blake pleaded with me that it’s not really a stealth game, that it’s more of an action game with stealth elements, even moreso than the Assassin’s Creed games. Despite my reluctance, I gave it a chance, and by the time I officially had control of the Caped Crusader, my hands were really sweaty.

I’m not that far into Arkham Asylum (long story), but what I have played has felt like more of a puzzle game, almost like Portal, than it does action or stealth. I say Portal, because with Portal, you had to be stealthy on occasion when in a room filled with turrets. You had to use the layout of the room to successfully take out each turret and hopefully not be seen by any of them. Chell can take bullets as well as Batman can. Sure, at least in Portal the turrets didn’t charge after you, but they were often so well placed, they really didn’t have to.

Every room I enter feels like a new puzzle, even the areas that offer no encounters, just exploration, as most of these areas have plenty of Riddler’s Challenges. It’s unlike any game I’ve played in recent memory, which is a great thing. As much as I love my shooters and my RPGs, it’s always nice to find joy in something completely different.

I really need to stop exploring so much for these Riddler’s Challengers and collectibles if I’m going to get through this game and hopefully one other game before March Madness begins. I’ve been told I can beat it in less than a week if I burn through it, but uh, that doesn’t seem to be happening. I get distracted way too easily.

This is why I have avoided Skyrim like the plague!

Filed Under: Gaming Diary

Top Gaming Moments of 2009

January 4, 2010 By Keri Honea Leave a Comment

Normally I write about my top 5 gaming moments, but this year I could only think of four, since I spent most of the year finishing games from 2008. Hopefully that won’t happen this year. But without further ado, here we go!

1. Revisiting Italy – Assassin’s Creed 2

Assassin's Creed 2

I wasn’t a huge fan of the gameplay in AC2, but I will most likely NEVER experience a game like this one ever again. As I’ve said before, I went to Italy for my __th birthday a couple of years ago and Florence and Venice were two of the stops we made. Early on in the game, I was running Ezio all over the rooftops, and when I came to the Santa Croce Piazza, I froze and my mouth dropped open. I had a complete flashback of visiting that piazza two years before. I remembered the statues that are there now, the cafe where we ate lunch, and the little chocolate shop where we all feasted on some pieces of heaven. Not only that, I could see where all those things were in the game. Of course they weren’t actually there, considering that the game’s setting is Renaissance Italy, but I could see exactly where they all will be, or actually are to this day. It sent chills down my spine, and I had similar feelings about Venice while running around through all the bridges, and I know I’ll never experience anything like that in a game again.

2. Is this a game or a live action movie? – Uncharted 2

Uncharted 2

I’ve only played a couple of hours of Uncharted 2, but it only took five seconds for my jaw to drop at the wonder and beauty of the game. I nearly died a few times in this opening sequence because I had no idea that the cut scene was over and it was my turn to play. I have never seen such seamless cut scenes or such brilliant graphics that made me not only feel like I was playing an action movie, but I often forgot that I wasn’t simply watching one.

3. HOLY BATMAN THE ANIMATED SERIES! (the voices, anyway) – Batman Arkham Asylum

Batman Arkham Asylum

Batman Arkham Asylum for several reasons, the main one being that I just couldn’t see myself fitting it into my already tight schedule. However, the demo itself blew me away in terms of the voice-acting. When I heard Kevin Conroy’s voice emanate from Batman’s lips, and then heard Mark Hamill’s patented Joker laugh…I nearly had a nerdgasm on the couch. You can imagine what happened next when I heard Harley Quinn’s voice. It made me even more pleased to hear that this is the best Batman game ever made, so it’s wonderful that the best voices for Batman and Joker were a part of it.

4. The inFamous Ending – inFamous

inFamous - Kessler

I fully admit that I was blown away by Kessler’s true identity at the end of inFamous. I never once saw that coming, not even when Kessler sobbed that he loved Trish. I actually thought he was Trish’s or Cole’s father, and not, well, for spoiler’s sake I won’t say who. I don’t care if I’m the only one who was clueless up until the end. It was such a thrilling ending to a thrilling game.

Now I just have to get through playing it evil before the sequel comes out…

Filed Under: This Has Nothing to Do with Strategy Guides!

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