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No more Sands of Destruction

February 13, 2010 By Keri Honea Leave a Comment

As much as I really wanted to finish it, especially since I was near the end, I had to quit Sands of Destruction. The game is unbelievably boring and I’m not a huge fan of its format: dungeon mazes with weird puzzles and back-to-back boss fights. Literal back-to-back boss fights. Most of the bosses were not that difficult, but what they lacked in difficulty they made up for in annoyance. Annoying as in, oh I’ll just keep healing myself, ha ha! This way, the fight will last up to thirty minutes to an hour! Ha ha! Playing on a Nintendo DS for hours at a time when you don’t use the stylus is really painful for my hands. Hence why I could only play Kingdom Hearts 358/2 Days for about an hour to an hour and a half at a time.

Wish I could say that the story was engrossing enough for me to continue, but it wasn’t. There will be no world destroying. Only world changing. Bleh.

So what’s next for me on the handheld agenda? Well I have Final Fantasy III that has been staring at me for nearly a year. Now that I have a review copy of the guide, I need to get cracking on that.

So far I’m still enjoying WKC for the most part. I hate how much prep the game requires for every little thing. I thought that the sphere grid in FFX was a beating as well as the skill system for Lost Odyssey, but this one really takes the cake. I have spent 30 minutes in just prep and Georama time alone! When you only have an hour to 90 minutes to play at a time, that really bites. It doesn’t help that I wonder how useful the Georama really is…

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