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Mass Effect 3 Collector’s Edition Strategy Guide – Why Should I Buy?

March 6, 2012 By Keri Honea 4 Comments

The Mass Effect 3 Collector’s Edition Strategy Guide is, without a doubt, my most anticipated strategy guide this year, if not ever. So when it arrived this morning, it took so much energy to not immediately hug it and stroke its spine. Instead, like a good little reviewer, I flipped through it and took a few photos to illustrate why this is the strategy guide you should buy, and not the regular, paperback edition.

If you’re even half the Mass Effect fan that I am, you need to pick up this version for your collection. The beautiful hardcover alone should be enticing enough.

Mass Effect 3 Collector's Edition Strategy Guide Mass Effect 3 Collector's Edition Strategy Guide

If that’s not enough, then okay, I’ll crack it open for you and show you the extras.

There are 16 pages in the front and 16 pages in the back of the guide that are nothing but behind-the-scenes content. There are interviews with the main forces behind the franchise, including Casey Hudson and lead writer Mac Walters. There are also plenty of concept art and discussions about the long journey the franchise has taken.

Mass Effect 3 Collector's Edition Strategy Guide Mass Effect 3 Collector's Edition Strategy Guide
Mass Effect 3 Collector's Edition Strategy Guide

If you’re a lukewarm fan, then these items may not matter much to you. As someone who has read all of the books and comics, owns all of the soundtracks, owns the giant art book, and has played the games 2-3 times, I greatly care about this info. I can’t wait until lunch rolls around so I can read them.

As a diehard fan, I may not be as unbiased as I should be when it comes to recommending the Collector’s Edition, but since CEs are usually for the diehard fans, I have to say that this one does not disappoint. For all diehard Mass Effect fans, the Mass Effect 3 Collector’s Edition Strategy Guide should be a no-brainer purchase, even if you aren’t into strategy guides at all.

Now if you will excuse me, I have some book hugging to do.

Filed Under: Collectors Editions

Final Fantasy XIII-2 Strategy Guide Review

February 29, 2012 By Keri Honea 2 Comments

FFXIII-2 strategy guide reviewOnce again, I found myself sitting with a Final Fantasy XIII game and its corresponding strategy guide published by Prima Games and written by Piggyback Interactive. Considering how much I was disappointed with the last strategy guide, I was not looking forward to this one at all. Piggyback has redeemed itself to me as of late, but I was still wary when it came to Final Fantasy XIII-2. Piggyback, I owe you yet another apology. The Final Fantasy XIII-2 strategy guide is by far one of the best and most complete strategy guides I have ever come across.

Walkthrough

The walkthroughs were broken up into two sections, one aptly called Walkthrough and the other Tour Guides. The Walkthrough section takes you only through the story of the game, so it’s of course, the shortest section in the entire book. The Tour Guides cover each time and location in far more depth and provide more information on the monsters found in the areas, treasures, fragments, and the paradox endings.

Normally this separation would really bother me, but in this instance, it really works. If the Walkthrough section contained everything in the Tour Guides, it would be incredibly overwhelming. The vast amount of information in the Tour Guides rarely coincides with anything in the main story, so this info would be distracting and a little irritating, especially when it comes to all of the fragments that you cannot get until after you complete the story. In this case, the meat of the game is definitely not in the main story; there are literally hundreds of other deviations you can take. In short, combining the two would hamper the efficiency of the guide and make everything more difficult to find when needed.

FFXIII-2 strategy guide insideAlso, since the two are separated, the Walkthrough portion takes great care to not assume that the player has done all of the sidequests in the Tour Guides when giving strategies. Since you will be incredibly more powerful by doing the sidequests, you can get through most of the story with Relentless Assault, a sentinel paradigm, and a healing paradigm. By assuming that you aren’t that powerful, the strategies are conservative but incredibly effective for low-level parties.

At the same time, the guide does tell you where Noel and Serah’s HP levels need to be in order to have a prayer in surviving as well as suggest what monsters you should add to your paradigm pack. The strategies work for low-level parties, but they won’t work miracles if you’ve been avoiding most battles. Not to mention, the guide rightly warns all players that low-level parties cannot make a single tactical mistake when following this strategy. This is a harsh truth that I discovered with the final bosses. Even though I was above their suggested minimums, it only took one slow paradigm shift to kill off my entire party.

Collectibles

A great majority of the collectibles–such as fragments, key items, and treasures–are in the Tour Guides, and this is great for seeing which fragments you need to fetch in that world. However, what if you need to know what enemies you should hunt down for particular Monster Materials? Or, which fragments will unlock certain fragment skills? I asked these exact questions, and it was at that point that I knew that being able to find these answers easily would make or break the guide. It passed.

The appendices answered every question I had about random collectibles throughout the game, the most important of them–to me–was a list of the fragment skills and how to unlock them. Most importantly, though, was that I was able to find these answers in a snap. All appendices are organized in a manner that just makes intuitive sense, and they are presented in a way that makes it easy to instantly see on a page what you are looking for. I honestly can’t remember a time when I was able to find collectible info so easily with a guide.

I do, however, have one teensy complaint. I really wish that the bestiary was organized alphabetically within the monster categories. It kind of made my search for finding where a particular monster was located a little difficult.

Design/Layout

FFXIII-2 strategy guide insidePiggyback has always placed a great emphasis on a very artistic design in their guides, oftentimes making it more like an artbook than a strategy guide. As a result, sometimes this artistic vision got in the way of effectively presenting the strategies. This time, they found the perfect balance between artistic and effective presentation. As shown in the image to the left, none of the artwork impedes on the strategies. And, the strategies themselves are set in a very recognizable fashion so they don’t get lost amongst text, screenshots, and artwork.

Piggyback also absolutely nailed the “bookmarks” for the sections. Looking again to the image on the left, you can see that there are colored bookmarks on the right side of the pages that indicate where you are in the book, where other major sections are, and where the mini-chapters within a particular section are. This is exactly why I was able to find everything I needed from the Tour Guides and the appendices so quickly. Many guides are adopting this practice, but I haven’t seen one do it this well. Guide publishers…take note of this. Here’s how you do it.

In the End

There isn’t much more I can say on this topic since I think I’ve gushed enough. The Final Fantasy XIII-2 strategy guide is practically perfect in every way. If you really want to learn how to squeeze every once of bang for your pennies spent on the game, this guide is the best way to help you uncover every fragment, see every paradox ending, and of course, earn every Trophy/Achievement.

 SGR Rating: 5/5

Authors: James Price and Tony Gao
Publisher: Piggyback Interactive
Editions Available: Paperback and Collector’s Edition
Acquired via Distributor (Prima Games)

Filed Under: Strategy Guide Reviews

Monday Gaming Diary: Vita, Baby!

February 27, 2012 By Keri Honea Leave a Comment

Baird on my Vita

Gears of War...on...my...Vita...

As I’m sure everyone noticed from my photos on Friday, I have a Vita. If I could do things all over again, I’d never have bought the 3DS until Kingdom Hearts 3DS released and put all that wasted money toward the Vita and all of the super-fun games I have to have NOW. My 3DS has been sitting in its charge cradle for months. I think the last time I took it out was to download my Ambassador program games and then play a bit of the original The Legend of Zelda. And then it dawned on me that I need to stop pushing myself: I really don’t like Zelda games. It’s time to move on.

Nothing has been released since then that has warranted my attention. I’m interested in Paper Mario 3D and of course the new KH when those release, but in the meantime, there is nothing that interests me.

The Vita has the exact opposite effect. There were more than 4 games I wanted at the outset of the Vita launch. I couldn’t get all of them because well, money be a little tight at the moment, but I have two new games (Uncharted: Golden Abyss and Touch My Katamari) and two games downloaded from the PSNn (Super Stardust and Plants vs. Zombies). And then I wanted Dungeon Hunter. And then Resistance and Gravity Crush release int he forthcoming months. I haven’t been this excited about a handheld since the original DS released.

Sadly though, I really haven’t had much time to play with it, other than the occasional PvZ and Stardust run. I’m really trying to get FFXIII-2 DONE this week. Well, my original goal was the weekend. Since I was above the recommended levels for the final bosses, I decided to take a run at it. Yeah, that didn’t end well. I had zero problems until I reached the last boss. All it took was one mistake in shifting to bring on a Game Over. After two hours of trying, I decided to screw it and return to fragment hunting. I know I won’t be getting all 160 fragments, since one fragment quest requires you to find and battle all monsters, rare and otherwise, and there’s no way in hell I’m doing that. But after spending most of Sunday sidequesting, my characters are now 3000 HP higher than they were before, I have different monsters in my pack, and I have better weapons. I may try to max out my characters completely before going into the final bosses, since I’m not that far away from doing so. If I can’t beat them like that, there may be some controller throwing. Fair warning.

Filed Under: Gaming Diary

Sacrilege with my PS Vita

February 24, 2012 By Keri Honea 1 Comment

Oh yes, I am the proud owner of a Vita. Will it be another PSPgo purchase? Who cares? I’m loving it AND my PSPgo.

Vita in the Club Nintendo Pouch

Maybe my Vita case is a bit sacrilegious?

Baird on my Vita

Gears of War...on...my...Vita...

Anyone else get a Vita this week?

Filed Under: This Has Nothing to Do with Strategy Guides!

Mass Effect 3 Demo Impressions Be LIVE

February 22, 2012 By Keri Honea Leave a Comment

EvilCastAs promised, the latest EvilCast is up where Blake and I go on and on and on about the Mass Effect 3 demo. And about the Mass Effect universe. And…you get the picture. We’re huge ME fans, and it’s hard to shut us up about it. I could probably create my own ME podcast, but no one would listen to it. I would have fun, though.

Here’s more on the podcast:

Breaking a streak that has been running nearly since the podcast’s inception, Ross misses his first EvilCast Recap in nearly two years.  While not quite as unexpected but still missed, Chris couldn’t make it out this week either.  So that leaves Blake and Keri to carry the podcast torch, with a little help from a couple of mystery callers to be revealed to listeners later.  Luckily, the dastardly duo had plenty to discuss such as the upcoming release of the PlayStation Vita, Notch looking to kickstart a little bit of game development of his own, and GameCenter making the jump to OS X.

In the place of a Top 5 this week, there was a lengthy discussion that was close to the hearts of both co-hosts: Mass Effect 3. Listen as both listeners and the panel discuss all things Mass Effect 3 demo and what is upcoming for the franchise going forward.  Don’t worry, things will be spoiler free!

So take a listen, will ya?

DOWNLOAD | SUBSCRIBE IN iTUNES

http://media.blubrry.com/sgr_coffee_break/gamesareevil.com/podcasts/evilcastrecap115.mp3

Podcast: Play in new window | Download

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Filed Under: This Has Nothing to Do with Strategy Guides!

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