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Weekend Roundup

May 17, 2011 By Keri Honea Leave a Comment

Portal 2 hugI realize that it’s Tuesday, so it seems silly to discuss what I worked on last week or over the weekend, but I somehow got swamped with work yesterday and writing a blog post just didn’t happen. Obviously. So, here is my rundown of what I’ve been playing over the last week. Drumroll, please.

I am very, very close to completing Portal 2. I made some serious progress on Friday, but after I finished Chapter 7, I really had to take a few days off from it. It was so intense, and the story had gone in such an odd and dark manner that I couldn’t deal with it any further. One of my friends is raring to go to play the co-op, but I really want to finish the single-player campaign first. So far I’ve logged in 9 hours, and I know that if I didn’t have the guide that would easily double. For the most part, I’ve been able to figure out the puzzles on my own, but there are more than a handful of instances that I was completely lost and needed help of “where the eff do I put a portal?” Like the first game, Portal 2 is one that I’m glad I’m playing, but I doubt I will ever play it again. Although, I have to admit that if I had to play one of them again, it would definitely be the second one.

I haven’t touched LEGO Pirates of the Caribbean this week as I’ve decided to wait until the guide arrives and focus on Portal 2. Hopefully I will finish Portal 2 today, receive the guide today, and then all will be right in my world.

As for stack of shame news…I have a confession. I know that Darksiders won in my poll, but I’ve turned to Dragon Age: Origins instead. It all started with wanting to see if DAO would indeed work on Bootcamp from my Mac. That turned into playing the origin story to completion. That turned into boxing up my console versions of DAO and DAOA for trade-in to Amazon. Then that turned into bumping Darksiders down a notch. So yes, I’m back on DAO, which I’m loving ten times as much now that I’m playing it on the PC. It’s so nice to actually be able to control my party, of all things. As much as I’ve resisted it, it looks like I am becoming a PC gamer, or at least a Steam gamer. My EvilCast cohorts will be so proud.

Filed Under: This Has Nothing to Do with Strategy Guides!

The 3rd Birthday Mini-Review

May 11, 2011 By Keri Honea Leave a Comment

3rd Birthday box artBelieve it or not, I actually wrote my official game review of The 3rd Birthday awhile ago, so at least I’m not slacking on all levels. Just don’t ask me how Portal 2 is coming, okay?

But back to The 3rd Birthday, this game captivated my attention at last year’s E3. Granted, all I saw were cut scenes (as is Square Enix’s forte), but they greatly impressed me how crisp and beautiful they were for a PSP game. I knew nothing about the Parasite Eve series, but I really wanted to try this game.

Unfortunately, also in Square Enix style, the game itself did not live up to the gorgeous cut scenes. From my review over at GamesAreEvil.com:

Aya Brea is back, still not wearing anything that could be considered armor, and shooting away. That, along with a few returning characters, are the only similarities the game has to its predecessors. This is not necessarily a bad thing, as it incorporates a really unique and fun combat system, and it’s always nice to try something new in a series of games. Unfortunately though, an incredibly weak story and unlikeable characters ruin any momentum this game might have generated….

In addition to the unique gameplay, The 3rd Birthday has something else that one would expect from Square Enix: beautiful cut scenes. Square Enix rarely disappoints on that front, and this game is no exception. I mentioned earlier that that blood geysers are outrageous, but in cut scenes, they are downright beautiful. Everything is so breathtaking and crisp, that it’s hard to believe that this game is on the PSP and not on a major console.

If everything else was as well done as the scenery, the gameplay, and the cut scenes, then we might have had a Game of the Year contender. The plot, though, is its biggest adversary.

I depend on great stories to carry me through, and sadly enough, The 3rd Birthday did it until the very, very end. Once the big secret was revealed, I was left with nothing but disappointment. I’m very glad I played it, but I can’t recommend it to many of my friends. If you like lots of collectibles, high replayability, tons of unlockables, and dressing girls in very little clothing, then this game will be straight up your alley.

 

Filed Under: Mini-Reviews, This Has Nothing to Do with Strategy Guides!

The 3rd Birthday Strategy Guide Review

May 9, 2011 By Keri Honea 2 Comments

The 3rd Birthday Strategy Guide ReviewThe 3rd Birthday definitely isn’t your typical RPG from Square Enix. It’s fairly straight forward, there are difficulty settings, and your main character has a gun instead of a sword (it’s not even a gun sword!). It’s also short, which was evident to me as soon as the guide arrived on my doorstep. I’ve never, NEVER seen a Square Enix RPG strategy guide so thin.

However, beyond this appearance of simplicity, The 3rd Birthday actually has a lot of hidden gems for players to unlock–from secret endings to powerful armor–and the guide covers all of these flawlessly.

I honestly finished the game weeks ago, but I’ve had the hardest time sitting down to write a review for the guide because it was perfect. All I want to say is just that: it’s perfect. Perfect design, perfect advice, perfect organization. It’s really hard to elaborate on that, hence why it has taken me so long to write more than five words about it.

Every guide should follow The 3rd Birthday strategy guide’s structure. The first page of each mission has maps of the areas Aya will explore, all clearly marked with items, enemies, and exits. Each map is labeled as “Area #”, and then consequently in the walkthrough, each section marks which area Aya is in. It’s plainly easy to find exactly where you are at any given time. Also on this front page are a list of the mission’s Feats, which are sort of like the game’s Trophies–if the PSP had any Trophy support. The Feats are also mentioned again when the best time (or only time) Aya can accomplish them, and they are placed in clear, callout boxes so there is no risk of missing them.

A Page from the 3rd Birthday strategy guideAll of the screenshots are clear, concise, and all serve a purpose. Large screenshots usually depict what Aya should be looking for or what direction she should be heading. For boss fights, they show her most optimal position for survival as well. Smaller screenshots are used to show sequences of actions, such as how to achieve a certain Feat or how to survive a sticky situation.

Put in simpler terms: I never had trouble quickly finding where I was in the game and guide and how to do what I needed to do.

The appendices relist all of the Feats and how to obtain them, and all of the hidden gems one would never expect this game to have. The 3rd Birthday is so short so that players will play it again and again, thereby unlocking additional weapons, costumes for Aya, and even secret endings and hidden scenes. When you finish the game the first time, you receive a new costume for Aya, so you become instantly aware that there may be others, but that’s the only unlockable that is obvious. I never would had fathomed most of the others.

As this is a Square Enix game, and it has a plethora of what Square Enix does best–cut scenes–there is an extensive amount of art in the strategy guide as well. Where so many guides try to combine art with the walkthroughs, The 3rd Birthday strategy guide handles its art as all guides should: outside of the walkthroughs. The front pages have plenty of art, and of course the back has some art samples, the pages with the walkthroughs are art-free aside from the screenshots. This is how it should be done, as now the writing and the screenshots don’t appear to take second fiddle to artwork.

So yes, I find The 3rd Birthday strategy guide to be perfect. None of the strategies led me astray, it was very easy to access and find information, and it still found a place for all of that gorgeous Square Enix artwork any fan of the developer would expect a guide to have.

SGR Rating: 5/5

Author: Michael Owen
Publishers: BradyGames
Editions Available: Paperback
Acquired by Publisher

Filed Under: Strategy Guide Reviews

And the Winner of the Portal 2 Guide Giveaway is…

May 4, 2011 By Keri Honea Leave a Comment

*drumroll please*



Congratulations, Blake! Please fill out the Contact Form with your address and I’ll get it out in the mail!

Thanks everyone, for playing!

Filed Under: This Has Nothing to Do with Strategy Guides!

Unboxing the Portal 2 Collector’s Edition Strategy Guide

May 3, 2011 By Keri Honea 13 Comments

Check out what the FedEx deliveryman brought me! It’s the Portal 2 Collector’s Edition Strategy Guide fresh from FuturePress, and it looks fantastic.

Portal 2 Collector's Edition Strategy Guide
Portal 2 Collector's Edition Strategy Guide

Portal 2 Collector's Edition Strategy Guide
Portal 2 Collector's Edition Strategy Guide

Portal 2 Collector's Edition Strategy Guide
Portal 2 Collector's Edition Strategy Guide

Portal 2 Collector's Edition Strategy Guide
Portal 2 Collector's Edition Strategy Guide

Portal 2 Collector's Edition Strategy Guide
Portal 2 Collector's Edition Strategy Guide

I wasn’t sure if I was going to get a review copy or not, so I picked up the regular edition at my local Best Buy since the CE is easily available in the US. My eagerness in picking up a guide is your gain! If you want a free copy of the Portal 2 strategy guide (regular edition), then leave a comment here on this post explaining how much you love the Portal Universe.

DO IT FOR SCIENCE!

Filed Under: Strategy Guide Collector's Editions, Unboxing Strategy Guides

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