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Strategy Guide Interview – Prima Games’ New Strategy Guide Design

August 10, 2010 By Keri Honea Leave a Comment


Prima Games NCAA Football 11 Strategy Guide

Courtesy of Prima Games

I mentioned last week that I wanted to interview a big wig at Prima Games in regards to their new spiral-binding design, and the great Paul Giacomotto agreed to my questioning. He returned my interview last night, and he had some really interesting things to say about Prima Games’ new style. Check it out below!

Prima Games Interview – New Guide Design

1. Where did the idea for spiral-binding for your guides come from?

We’ve had spiral binding in our brains for quite some time. The beauty about spiral binding is how well it lays open. A common complaint with any book is the binding not allowing the book to stay open whether on your lap, desk, etc.. This can be more important with strategy guides because gamers tend to use the product while playing the game. We’ve been excited to use spiral binding for years because we could imagine ourselves and other gamers alike having a strategy guide lay open for us while we play and read.

2. What was your primary reasoning for this change?

Change can be a scary thing. This is Prima Games 20th year creating strategy guides and it’s not always easy for us to change things up. However, with any successful company it’s necessary to evaluate your product and see if you can be doing anything better. I don’t think there was any one reason we made a change other than it made some products “better”. I’d say it was the right combination of factors. The question we ask ourselves everyday is, “What’s best for the product”? That question drives our creative process. We have to take into account the wants and needs of the community, game licensor, and retailers when answering that question.

3. Was the Peace Walker guide an experiment? If so, was it successful?

Everything we do follows a lot of planning and forethought. We were excited to use spiral binding on Metal Gear Solid®: Peace Walker because it made a lot of sense for the product. For this detailed PSP-only product it was very important to organize and present the information a little differently and a way we felt the gamer would need it. The first guide we did with spiral binding was Battlefield: Bad Company 2. We’ve heard a lot of positive feedback thus far.

4. What is your plan for this new style? Are you going to limit it to certain game genres, or is this something you’d like to see for all your future guides?

Spiral binding is something we’ll continue to do on specific titles only. For example, we’re doing a full size spiral bound guide for Madden NFL 11. It can be used similar to a playbook, which makes tons of sense for a football videogame that uses playbooks in the game. Again, it’s “What’s best for the product”?

5. How has the feedback from readers been?

Feedback has been very positive in general. Positives have included: book stays open, lower cost, easy to find in store next to the game, better layout organization, and optimized walkthroughs. To be fair we’ve also had some negative feedback. Negatives included: smaller book, don’t like spiral on books, paper might rip on spirals. We’ve been pleased with the overwhelming positive feedback from customers, licensors, and retailers. We really listen to all feedback and it does influence us when making decisions. If a majority of feedback were negative we wouldn’t be going forward with spiral bound guides.

6. What do you think the benefits are with this design?

The guide stays open, it seems easier to use, and it enables us to design/layout a little differently if needed. For example, with the Battlefield: Bad Company 2 guide, it made sense because we oriented the book in a landscape format rather than typical portrait. Think about taking the typical strategy guide and turning it 90 degrees clockwise. This allowed two pages to lay open at once showing a map of a region on the top page with the strategy on the bottom. It’s possible to view both pages at the same time in a well-organized format.

7.  What do you personally like about the spiral-binding?

Personally…I love two things. The first is the obvious ability to lay the book open and not fight it by pressing the binding down so hard it messes up the pages or book. Secondly, I love that it doesn’t take up too much space. My “gaming area” has game discs, game cases, paper, and other random stuff around so having something a little smaller is just easier for me to use.

8. Can we expect more new-fangled designs from Prima Games in the future?

Ooohhh…”new-fangled”, I like that. While we can’t disclose all industry secrets, I can say we’re always looking to improve and there should be some additional cool stuff soon. Collector’s Edition strategy guides remain a strong product for us and we’re going to be including some unreal stuff there too. It’s worth mentioning here that we’ve improved our digital strategy guides as well. The different digital products we offer now are: digital download guide, website strategy guide, video strategy guide, and iPhone & iPad apps. You can expect a lot more content being delivered both in print and digital form for years to come.

In closing I’d like to thank Keri for reaching out to us. She’s been awesome to work with since connecting on Twitter. I try to send her guides every now and then because I know she really appreciates them =). Go to www.primagames.com to see what we’re up to and make sure to follow us on Facebook (Prima Games) and Twitter (@primagames.com) because we like to keep you informed and give away FREE STUFF! Gaming is good!

Thank you, Paul for agreeing to this interview and thanks also for making me blush. I look forward to seeing what else Prima Games comes up with next, both with guides and guide design!

Filed Under: Strategy Guide Interviews

Poll: Print or Online Strategy Guides?

August 9, 2010 By Keri Honea 2 Comments

I thought that the best way to announce a new feature I’ll be doing every week was with a poll that encapsulates the feature’s main question: print or online guides? (See the poll in the sidebar.)

There’s been several discussions over the past couple of years about print dying due to online publication. We’ve seen it with magazines and newspapers, and now, more recently, we’re seeing it with books. However, this debate between online and print guides has been around for several years, ever since the creation of GameFAQs. IGN also has a rather large guide section, and several other freelancing sites (such as Hubpages, Squidoo, and Suite 101) encourage users to supply their own guides, much like GameFAQs. While I see the appeal to online guides (especially their price tag), there are some things that print guides just do better. I’m not saying that online guides don’t offer anything better than print; in many ways, in addition to price, online guides have advantages over print.

Before I delve into this topic, I’m curious what the percentage of readers here prefer. Get your friends to vote too and pass this around Twitter and Facebook. The more votes, the more accurate the result will be!

Filed Under: Print vs. Online Strategy Guides, Strategy Guide Polls

Prima Games’ New Strategy Guide Design

August 3, 2010 By Keri Honea Leave a Comment

Prima Games NCAA Football 11 Strategy Guide

Courtesy of Prima Games

When Nick Michetti was kind enough to review Prima Games’ Metal Gear Solid: Peace Walker Strategy Guide, the first thing he commented on the guide to me was the spiral binding. Initially, it seemed to both of us a somewhat cheap way of binding the book. Back when I was in grad school, we spiral-bound our projects on campus ourselves, which gives you an idea about how easy and cheap it is to do so. If a college campus is going to have them in stock, and it’s not the most luxurious school in the state, you know it couldn’t have cost that much to supply us with the machine and the spirals, not to mention risk letting students break it on a daily basis. So to say that we were skeptics is putting it mildly.

But then Nick used the spiral-bound guide to play the game, and he quickly saw how great the design was. He could leave the book open constantly without breaking the binding and easily flip back and forth between maps and the walkthroughs. What seemed cheap and silly suddenly became innovative and useful.

I thought that this binding was a one-time thing, given Peace Walker‘s nature. However, while checking for new guides this week, I noticed for the first time their new guide for NCAA Football 11, which also sports this spiral binding. They’ve even given it a cutesie name: Prima Essential Playbook. And you know, without even looking at the physical guide, I can bet that the organization within is just like a playbook, and yet again, the spiral binding provides easy flipping through.

I have to wonder now if this is going to be Prima Games’ new design for all guides, or just a select few. I wonder it so much that I’m in the process of scheduling an interview with a few Prima Games experts. Hopefully it will happen in the next couple of weeks so I can start sleeping better at night.

Filed Under: This Has Nothing to Do with Strategy Guides!

What I Look for in Strategy Guides: Achievements/Trophies

August 2, 2010 By Keri Honea Leave a Comment

I can’t imagine a publisher NOT setting aside an appendix for the Achievements/Trophies of a game, but I can say that if I come across one, that’s an automatic loss of two points. And I mean two points out of five for the overall score. A guide that fails to mention them is like a non-Wii game that fails to have them: upsetting to the user.

However, I look more to this section than just a simple list of the Achievements/Trophies and their point values. I check to see if the game announces what difficulty you play on to the world, which is something I personally hate. I don’t like seeing my list of Achievements announcing that I ONLY beat the game on Normal or sometimes, Easy. So I check the list to see how I will be potentially embarrassing myself with this game if I need to lower the difficulty to Easy. I never said I was the best gamer, and sometimes a game gets the best of me.

Once I check for that, I look to see if the guide gives any tips on how to complete some of the Achievements/Trophies. The guides for Bayonetta and Final Fantasy XIII both do this very, very well. They tell players where to go, what accessories to equip, what levels they should be if necessary, and then what to do. I have seen guides that just say, “Do this” without any real direction on what to do. I’m not an Achievement whore or Trophy hoarder, but many people out there are, and this info is important to them. Not only that, but a guide just isn’t complete without this info, just like a game wouldn’t be complete without these virtual rewards.

There are people out there who won’t play PSP games due to the lack of Trophies. This is the new world we live in, and I expect the guides to keep up. Fortunately, very few have not.

Filed Under: Strategy Guide Necessities

New strategy guides: Castlevania SOTN and Transformers War for Cybertron

July 20, 2010 By Keri Honea Leave a Comment

Castlevania: Symphony of the Night and Transformers War for Cybertron strategy guidesI picked up one of these guides at the store and the other one arrived in the mail from an eBay seller. Can you guess which is which?

I’m actually quite pleased with the condition of the Castlevania guide. The only damage it has is what you see on the front cover. The first thing I did after examining the damage (and leaving positive feedback on eBay) was check and see everything I missed in the very beginning. I missed so much, I’m seriously thinking of starting over from scratch. I missed a major weapon, I now know how to reach certain areas I couldn’t figure out earlier, and I missed equipment and what I’m sure are important items. No wonder I had such a hard time with the first boss.

Okay, thinking over. I’m going to start over. Then I can hear about man being “a miserable pile of secrets” again.

The second guide was totally a spur of the moment purchase. I received $35 in gift certificates from Best Buy, and since I had errands to do in a Best Buy vicinity, I figured it wouldn’t hurt to stop on in and pick up something that ISN’T on my Amazon wishlist. My birthday is Saturday, so I don’t want to accidentally spoil a possible gift. It hit me that Transformers War for Cybertron released last month, and the trailer had me laughing so hard I knew I would own it eventually. I took the very last copy Best Buy had of both the game and the guide, the latter of which I had to dig for in their shoddy organization for guides. I found it tucked between a NIER guide and a guide for Spirit Tracks, so I assume someone tucked it back there for later. Too bad, sucker! MINE MINE MINE!!

I have no idea when I’m going to get to this game, but I’m just so happy to have it. And the guide. I’ve got the touch…I’ve got the powwwwwwer!

Filed Under: Late to the Party

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