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I EFFING HATE HELICOPTERS

January 14, 2010 By Keri Honea Leave a Comment

I used the above phrase in both Twitter and on my GamerDNA game post today, and for those of you who have already played Uncharted 2, you most likely know exactly what I’m talking about.

I have not had great luck with helicopters in this game. The first helicopter nearly made me quit the game when it started to shoot down the building Chloe and I were in. It was hard enough staying alive with normal soldiers shooting at me, but now you have to go shoot down the foundation? Really? And for some reason, I had a damn hard time staying alive long enough to trigger the cut scene to jump to the next building as my building falls. I either fell out, was shot, or accidentally pushed Chloe out. I could not figure out what to do. I knew it had to be something stupid, and from the lingo in the guide and GameFAQs, I knew it was just a matter of staying alive long enough for the cut scene to trigger. But the question was how to DO that. I probably replayed that scene close to ten times before I finally stayed alive the one extra second that I needed. I’m not lying when I say one second. I talked to a colleague about it, and he was baffled at my difficulties. Who knows what happened, but I’m willing to bet I made something harder on myself than I needed to, although I have no idea what.

Then today, I reached the glorious train ride. I could not for the life of me defeat that helicopter. I shamefully had to crank down the difficulty level until I could finally shoot the damn thing and its missiles down. I played that section about as many times as I did the falling building. I’m going to develop some unnatural hatred or fear toward helicopters in real life, I’m afraid. At the very least, I will sob if I see another one in this game. Considering I’m just over halfway through, chances are great one will come back.

And before you ask, yes, I have cranked the difficulty back up.

Filed Under: This Has Nothing to Do with Strategy Guides!

Initial Impressions of Spirit Tracks Guide

January 11, 2010 By Keri Honea Leave a Comment

I will get into what I think of the game later, but as for the guide, I am quite happy with it so far. It has the same design and set-up as the guide for Phantom Hourglass so everything is very easy to find and the walkthroughs are incredibly easy to follow along. I’m also pleased to find that the author’s humor has once again found its way back into the words.

My only complaint is that I bought the Collector’s Edition guide like I did with Phantom Hourglass but no fancy leather bookmark came with it like the last book. I supposed I could use the PH bookmark, but it’s already in use for the Uncharted 2 book, since that guide came with nothing for me to tear out and use as a bookmark. Fortunately, ST has a nice separate fold-out map, so that is sufficing for now, but I was really looking forward to collecting another leather bookmark. But I suppose I’ll survive and make do with what I have. Grumble grumble…

Bookmark aside, unless I find something completely flawed or useless, I expect that this guide will also be a perfect 5/5 like its predecessor.

Filed Under: Initial Impressions

Quick Word on Shooters

January 9, 2010 By Keri Honea 2 Comments

Uncharted 2 is really my first shooter game to play and while I am having a blast with it, I really, really, REALLY do not enjoy the concept of running out of ammunition. I am totally aware that it is relatively easy to find more out there, but I don’t like running out while under fire and searching for guns. I’m not saying that I’m quitting, but UC2 may be my first and last shooter.

I’m most likely going to be searching for a “partner” here to fill in my shooter gaps. We’ll see. Maybe I’ll get better and it won’t stress me out as much.

Btw, I’d like to thank I_Nero_I for friending me on PSN. Sorry it didn’t work on the Xbox, but I’ll still seek you out there. 🙂

Filed Under: This Has Nothing to Do with Strategy Guides!

Now Calling Future Press re: Bayonetta

January 8, 2010 By Keri Honea 1 Comment

Okay, this worked for BradyGames, so I’m going to try to tap into the same magic…

Any readers out there who work for Future Press or know someone who does, can you please tell me if the guide for Bayonetta has been canceled? Amazon has today listed as the release day, and yet it’s suddenly out of print. I don’t know why they just can’t admit that something has been canceled, but I would like further confirmation if possible.

It also looks like IGN Guides will not be putting out a guide either, so I’m wondering if this game is crazy easy. Eh, I don’t care if it is. It looks like it’s so much fun to play.

UPDATE: Future Press IS releasing a strategy guide, but they cannot sell it in North America due to BradyGames’ licensing rights. Europeans, you are quite lucky indeed.

Filed Under: This Has Nothing to Do with Strategy Guides!

Dragon Age on hold, and I’m back to Uncharted 2

January 7, 2010 By Keri Honea Leave a Comment

I am NOT quitting Dragon Age. At least, I don’t plan on quitting Dragon Age. I just hate the console controls for it, and I think it would be far more fun to play on the PC. I don’t feel like I have control of my party, and since you have to use more than just your character, it would be far easier to do this if 1) I had a different viewpoint of the game and 2) I had a mouse. What do you know? The PC suffices to both. I’m not going to buy another copy by any means, but a friend said he would loan me his copy when he finished. I like the story way too much to completely quit it, and the guide works for the PC version as well, so I win all around.

In the meantime, I have Uncharted 2 back in my sights. I played a little this week–Shawn being out of town really screws up my gaming schedule–and it took me a few seconds to refamiliarize myself with the controls. Once I did, I was instantly captivated with how great this game is. I had forgotten, silly me.

As for news on a Bayonetta guide, Amazon.com says that Future Press will be releasing one, but yet again I have no confirmation from the publisher itself. I’m on Amazon’s e-mail alert list for if and when the guide releases, but I don’t have very high hopes for it. We shall see.

Filed Under: This Has Nothing to Do with Strategy Guides!

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