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Monday Gaming Diary: Reuniting with old friends in Mortal Kombat X

April 20, 2015 By Keri Honea Leave a Comment

kenshi-mkxAfter turning the difficulty down at bit and running through the tutorial in Mortal Kombat X, I’m having a far more pleasant experience in getting through the story mode. I’ve played a lot over the last few days, and while learning some of the new characters’ abilities is fun, whenever a chapter stars a character I used a lot way back in the day, it feels like putting on a comfortable shoe. Even though I’m not playing these characters on a similar game device and the combos are not the same, for whatever reason, I’m far more comfortable playing as Subzero, Sonya Blade, and Kitana than any other characters.

I just slip right into their special move repertoire and can easily repeat the button presses. For any other character, I’ll try my own combos, see something cool, and then I can’t recreate it or find it in the move list. I can’t find it most likely because I don’t follow what they name certain moves.

I haven’t worked my way through the entire story yet, so there are plenty of characters I haven’t played as. I could find a new character that I love more than Sonya Blade, I’m sure this is possible. But for now, I feel as comfortable with her as I did over 20 years ago with all of those hours playing Mortal Kombat on my Game Gear. It was unreal how easily I just slid right into her move set without even looking over the complete list first. Kitana was the same way, and so was Subzero. I suppose that’s why I’ve seen Subzero dominate my leaderboards in the Faction section. Well, that and he’s crazy popular; always has been.

I also picked up a fightpad to play the game with, and I like it, but the location of the L1/R1 buttons is taking me a long time to get used to. I did try to go back to the DualShock 4 controller, and that suddenly felt way too heavy. So bizarre.

Filed Under: Gaming Diary

Final Fantasy Type-0 HD Strategy Guide Review

April 17, 2015 By Keri Honea Leave a Comment

Final Fantasy Type-0 HD strategy guide reviewFinal Fantasy Type-0 HD is the most un-Final Fantasy game I’ve played since Crisis Core: Final Fantasy VII. It’s action-based with random encounters AND not-so random battles, it has similar side quest system where the quests have to be sought out, there’s a limited hub world, and you make abilities more powerful by synthesizing materials. It’s absolutely insane, not much makes sense, and the difficulty is brutal to say the least. On top of that, the game is meant to be played multiple times, as that is the only way to uncover everything or even complete every last side quest. Like Lightning Returns, I am not sure how it is possible to find everything on your own, so a strategy guide seems to be a very high requirement when it comes to uncovering every little secret and completing every task and side quest. I still think this is the case, but unfortunately, Prima Games’ Final Fantasy Type-0 HD strategy guide fell a bit short of the goal due to poor organization, inefficient information placement, missing information, and a lack of an index.

Since I didn’t receive the strategy guide until I was nearly done with the game, I knew I missed out on several key pieces, and the strategy guide walkthrough was very kind to tell me just how much I did miss in the six chapters I played without it. So many side quests, so many tasks, so many Rubicus entries, and I wasn’t able to complete the Kazusa and Emina sub-events since I didn’t know the trick to completing them. The strategy guide also taught me that I really went about the real-time strategy sorties the wrong way by choosing characters that made the excursions far more difficult than they should have been. I can also say that the strategy guide taught me how to embrace Jack, the one character I loathed using, and how to use his stances and abilities to easily achieve breaksight and killsight with enemies.

And that’s really all the nice things I have to say about the strategy guide (well, that and the chocobo breeding tips).

Final Fantasy Type-0 HD strategy guide

Yes, yes, this is pretty helpful, actually.

Obviously, I was able to get through the game and survive it, and a lot of that was due to the strategy guide’s tips and tricks, especially in the last never-ending dungeon of doom. However, while I would have been able to find and complete many of the side quests with the guide’s assistance, there are plenty I would not have due to its vague information.

For example, one task requests that you bring back three mauve phantoma. Okay, so how do I get mauve phantoma? According to the strategy guide under the “Phantom” section, mauve phantoma can be gathered from defeated enemies. Gee, that’s a huge help. Mind telling me which enemies? Oh wait, there’s a Drop Rate Chart that will point out which enemies drop mauve phantoma and the likelihood rate, right? Nope. Mauve phantoma can be harvested from “Generic Enemy 2” with magic-based kills. Time to turn to the Bestiary section and find out what in the world Generic Enemy 2 is. Turns out that Generic Enemy 2 is a mid-level run-of-the-mill enemy, which appears to be anything but a boss. I can’t believe this method is the most efficient one they found. For the record, the reward received for bringing back those three mauve phantoma is not worth this headache.

Final Fantasy Type-0 HD strategy guide

So I need the Setzer Airship to get here. And how do I get this airship?

The strategy guide’s biggest disappointment is in explaining how to acquire the Setzer airship. This is an Achievement/Trophy, and it’s the only way to reach the Agito Tower in the middle of the Rubrum map. Learning how to get it should not take heavy reading to even find where it is mentioned. The first place I saw it mentioned was in the Side Quests section, where it lists the trials of the Agito Tower and comments that the only way to reach the Tower is with the airship. There is no reference where to turn in the guide to acquire said airship. I pored over the walkthrough, looking for any mention of the airship in the main walkthrough, the side quests, or the trials. I finally resorted to looking it up online, where it directed me to a trial only available in Chapter 7. Opened the strategy guide to Chapter 7, and no, there is no mention of this particular trial. Other trials are listed as for the second playthrough, so where in the world is this one? I looked through the Second Playthrough portion, just in case, and lo and behold, there is the wayward trial. This trial should have been listed in the original walkthrough with the “second playthrough” label slapped on it like it has others, AND it should be referenced in the Agito Tower walkthrough in the side quests.

As for more information about the trials, they aren’t even in the Side Quests section at all, despite the main walkthrough saying that they are! There is also no appendix for the Achievements and Trophies, and no index. An index that included every Side Quest title, Task title, Trial title, collectible, etc. would have made me overlook this issue with the Setzer airship, because then the airship would be in the index.

I am honestly not sure if this strategy guide was rushed, hastily put together at the last minute, or just flat out disorganized, because this Final Fantasy Type-0 HD strategy guide is not a typical Prima Games product when it comes to Final Fantasy games. It will get anyone through the game once, that is for certain, but as for helping users find everything and find it all easily? Well, you’ll find the collectibles with no problems and breed chocobos like a pro, but be prepared for a lot of page flipping and perhaps some online assistance. That said, it may be best to just use online help only.

SGR Rating: 2.5/5

Authors: Garritt Rocha and Nick von Esmarch
Publisher: Prima Games
Editions Available: Collector’s Edition
Acquired via Publisher

Filed Under: Collectors Editions, Strategy Guide Reviews

Monday Gaming Diary: Overpowered in Diablo 3

April 13, 2015 By Keri Honea Leave a Comment

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I introduced my eldest to Diablo 3 awhile back, and we played on the PS4 a couple of times, but ever since the baby figured out how to walk and get into EVERYTHING, it’s really hard to find time to play together. But he’s been insistent, and when the little one went down for a nap, I loaded the game up for us. However, I decided to play the PS3 version so he could help me with that extra 10% of gold drops to earn that final trophy. I’m not letting this go, I will get this Platinum and I will get it this year, so help me God.

I created a new character for him, a monk (because he’s like a ninja) that he immediately named “Dino Hunter.” I pulled in my Paragon 7 Demon Hunter to help out. I figured the kiddo wouldn’t understand that you don’t rush into every fight, and he needs a ranged fighter to help him out. I lowered the mode to Normal and the difficulty to Easy. Holy cow was I overpowered. In fact, I was so overpowered, overpowered may be an understatement.

I killed the Skeleton King in one shot. One. Shot. I did nothing but use my basic attack. Never pressed any other buttons unless I was dropping useless armor I accidentally picked up. My armor BROKE and I never died once. I wasn’t even aware that could happen. You know those fat enemies that explode with snakes or minions when you kill them? I killed them so hard, none of them exploded.

He had fun. I had fun. We laughed at how easy it was for me to kill everything. I let him pick up all of the armor, and then I’d have to explain why he has to sell it or recycle it and he can’t hoard it all. He was pretty excited about recycling, though, which turned into a lecture (him to me) on why recycling was important.

We only made it to the Skeleton King before he was too bored to go on. He’s six; his attention span can only go so long before he needs something else. Of course, then the baby woke up, so it was good timing. I promised him we’d play more together soon.

Perhaps he will be the one to help me get this last trophy. Yes…yes, I like this plan.

Filed Under: Gaming Diary

Monday Gaming Diary: Easter Gaming Break

April 6, 2015 By Keri Honea Leave a Comment

We took a fairly unplanned trip to visit my family over the Easter holiday because my sister had her baby a couple of weeks earlier than she planned. Earlier than she planned as in she had a scheduled c-section due to her first child drama and then her blood pressure caused her to have her second child sooner than even that. Good news is that new baby is all precious and happy and healthy. And super tiny. I got my tiny baby fix and happily handed her off to her mother when she got super cranky.

I debated bringing any electronics for gaming this trip as I am reviewing Axiom Verge for work and I have Majora’s Mask that I still haven’t touched. My eldest asked if I would pack up the PS4 in the GAEMS so he could play some LEGO Batman 3. I went back and forth in my thinking, and I ultimately decided to bring no games whatsoever on the trip. The GAEMS stayed home, the 3DS stayed home, and the Vita stayed home. I brought my Surface only because I may need to work while I was at my parents’ house, and the Surface has zero games on it.

At first I was afraid I would twitch from the lack of gaming, but it was nice to not have any pressure at all to play. And honestly, we were so busy the entire time, I’m not sure when I could have played.

My Mom and I did teach the eldest child how to play Go Fish!, and that was more fun than any of my video games could have been. Once he got the hang of it, he did not want to stop playing, even when he lost! That’s a huge deal for this kiddo, who unfortunately got my perfectionist streak with games and rage quits with his 3DS more quickly than I do with nearly anything else. When he noticed it got harder the more people who played, he also noticed it got way more fun! It made me so happy to have fun with him playing cards. I can’t wait to teach him Uno or Skip-Bo next.

MGGGoPerson

But now we’re back in town, and that means back to the grind. I’m already in the process of setting up a meeting with my boss for this afternoon (night his time) and planning out my reviews and articles for the week. Getting out of the routine was nice for a few days at least, but I think if I delay working on the strategy guide for Final Fantasy Type-0 HD, I’ll have to get down on my knees and beg for forgiveness from Prima Games when I visit them at E3 this year. That and I’m getting the agonizing twitches of guilt from not finishing something I should have. I’m crazy, I totally admit.

I hope everyone had a fantastic Easter holiday!

Filed Under: Gaming Diary

Bloodborne Strategy Guide Set to Release April 14th

March 31, 2015 By Keri Honea 1 Comment

bloodbornecoverBeen wondering where the Bloodborne strategy guide has been? Surely there is going to be one, right? The Dark Souls games had strategy guides, so certainly Bloodborne will get the same treatment.

Yes, there is going to be a strategy guide, and the fantastic hardcore strategy guide, uh, people at Future Press are hard at work on this project. Unfortunately, as you can tell, it’s been delayed a smidge. It will release in both Europe and the US on April 14, 2015.

If you’ve rage quit more times than you have fingers on your hands, then put the game aside, run to Amazon and preorder the sucker because you know it will sell out, and then be patient and wait. Considering Future Press‘s quality of strategy guides in the past, it will be well worth the wait.

Or this could be the first time one of Future Press’s guides has totally bombed and I’ll be a liar and end up in a van down by the river.

Somehow though, because of all of the extra time they had to take, I’m sure it will be fantastic.

 

Filed Under: Strategy Guide News

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