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Monday Gaming Diary: Turkey and Far Cry 4

December 1, 2014 By Keri Honea Leave a Comment

Elephants rule.

Elephants rule.

I hope everyone had a great Thanksgiving break! I packed up my PS4 for our family trek to spend the turkey day with my family. They go to bed super early, so I knew I’d have plenty of time to work on games. My biggest focus was Far Cry 4, which I had to review for work. I did bring my strategy guide as well, and I’m so glad I did as I’m incredibly terrible at it. Stupid eagles are so damn cheap at how they swoop down and claw at you, preventing you from shooting their feathery asses as they hold your arm in a death grip. They’ve foiled me a couple of times while I was trying to be all stealthy. Them and the Bengal tigers. Jerks, all of them.

Like Assassin’s Creed Unity, I had to burn through that as quickly as possible for work purposes, but I’ve saved the side quests for reviewing the strategy guides. And maybe, with Far Cry 4, I’ll make new choices.

I’ve loved this fall, I really have, but I am ready for a break! So much great stuff has released, and I haven’t had much time to get to all of it. Looking forward to taking time in December and January before February hits to play some catch up and maybe finally finish Dragon Age Origins once and for all.

Oh and that reminds me, the Zelda poll has been closed, and I’ll be giving Wind Waker HD my attention before any other Zelda game. WW won by a major landslide, with only 2 votes for Twilight Princess and no love at all for Ocarina of Time 3D, which surprised me.

This actually makes me relieved there’s no strategy guide for Kingdom Hearts 2.5 HD ReMix.

Filed Under: Gaming Diary

Video: Assassin’s Creed Unity Collector’s Edition Strategy Guide Unboxing

November 20, 2014 By Keri Honea Leave a Comment

It’s been awhile since I had an unboxing video! I received a smorgasbord of goodies from Prima Games this week, which included two Collector’s Editions, one of which I’m unboxing in this video. I’ll have the other two up next week over the Thanksgiving break.

But for today, here’s my unboxing of the Assassin’s Creed Unity collector’s edition strategy guide, which is, by far, the prettiest of all of the CE AC guides I have. Check it out below!

Filed Under: Collectors Editions, Unboxing Strategy Guides

Monday Gaming Diary: The Creed and a Podcast

November 17, 2014 By Keri Honea Leave a Comment

Assassin's Creed® Unity_20141112155617After my horrific experience with Assassin’s Creed III, I wasn’t sure if I would ever get back to an AC game. Assassin’s Creed Revelations bored me, AC3 was absolutely broken, and I was done. I didn’t even give ACIV a chance, which I’ve been told over and over again that was a mistake. Oh well. It looked like it had a lot of sailing, and I hated the sailing in AC3. It was seeing Assassin’s Creed Unity at E3 that made me want to reconsider my stance on the franchise. Now that it’s here, I couldn’t be happier.

Okay, so maybe I could be. The texture-popping issues have been a little jarring, but since the latest patch released, there have been very few issues at all. And really, even if it wasn’t fixed, I kind of wouldn’t care. The game is so much fun, and so many of the mechanics have been vastly improved since the last AC game I played. I love that you can now control the parkour down buildings. I love how much smoother the parkour is in general. I love the crowd events. I love how the crowd dynamically changes. I love the murder mystery side quests. And OMG how I love the co-op.

Last night, I teamed up with a few friends for some 4-player co-op and we spent two hours doing nothing but running around the overworld and completing crowd events and stabbing random guards for looking at us oddly. We did a couple of actual co-op missions, and those were fun too, but we had more enjoyment running around and doing stupid things for ridiculous reasons. If I had more time, I’d set up weekly ACU sessions just for random stabbings.

In addition to a weird fixation I’ve developed on stabbing people in horrific ways, Chris and I discussed starting up a podcast for SGR. We’re brainstorming ideas, honing content, and I hope to have something official and up and running by December. If there’s anything you all would like us to have in the podcast, please give us your ideas here and on our FB page.

Also, I’m going to keep the Zelda poll up and running through the end of November. So far, Wind Waker HD is in the lead…

Filed Under: Gaming Diary

Bayonetta 2 Mini-Review

November 14, 2014 By Keri Honea Leave a Comment

redhotbulletsI had a very hard time reviewing Bayonetta 2, simply for the fact that I wanted to give the game a perfect score, but I knew I wouldn’t be allowed to (AT has a strict no 10/10 unwritten rule). So after I gushed about the game and everything it does right, I had to force myself to think of a few problems to knock down the score to a 9/10. But as you can tell from my intro alone to the official review, Bayonetta 2 did everything right:

Crazy action. Solid controls. Silliness galore. These are just a few of my favorite things when it comes to video games, and the first Bayonetta game delivered on all of these with definitive style. When Nintendo announced that they were publishing the sequel on the Wii U, I was quite hesitant. On the one hand, I was excited to have another Bayonetta game. On the other, how much would Bayonetta be played down for the super family-friendly Nintendo console? We’re talking about a game starring a woman whose clothing is made of her hair that flies off of her when she takes down a boss in a move called a climax. She swings around poles stripper-style when turning gears. Her compatriots drop f-bombs like they’re going out of style. This would be unlike anything Nintendo has put on the Wii U thus far, so how much would it be toned down?

Too my absolute delight, none of it was, and Bayonetta 2 was the over-the-top, crazy fun action game it needed to be.

Platinum Games took everything that was great from the first Bayonetta game and improved upon it. Everything that was awful, they tossed out. All of that zany humor was kept in and then some.

Also like the first game, Bayonetta is bursting with over-the-top humor. The hypersexualization of the character may make some uncomfortable, but it’s so ridiculous and overdone that it’s difficult to be offended by it. It’s funny in a I-can’t-believe-that-just-happened way, especially when it makes fun of itself. Just in case it wasn’t silly enough, Platinum Games threw in Nintendo-based costumes, including Star Fox, Samus, and Link. I only played with the Link costume because they are pricey, and it did more than just wrap Bayonetta in Link’s garb of green. All of the Halos became Rupees, complete with the Rupee sound when picked up. Even the sounds for opening chests and solving puzzles were changed to the classic Legend of Zelda tunes. The costume made it harder to take the game seriously, not that it should ever be taken seriously at all.

I used the weak story to drop the score from perfect to a 9/10. The story was pretty good for a Platinum Games game the first time around, but this time, it was incredibly weak.

All Wii U owners (with a sense of humor) should own this game. As much as I enjoy my Wii U, I am disappointed that so few people will be able to play this game since it’s a Wii U exclusive. It’s disheartening on many levels, especially for the fact that the Wii U hasn’t been as widely adopted by consumers, and therefore, not by more developers and publishers.

Filed Under: Mini-Reviews

In Pursuit of Platinum: Sherlock Holmes: Crimes & Punishments

November 13, 2014 By Keri Honea 2 Comments

B2RIDGvIgAAD_bBI’ve gotten on a Platinum trophy kick lately with games. I don’t really care about my GamerScore on Xbox Live, but for whatever reason, I really want those Platinum trophies. I’m not sure if it’s how shiny they are or if I simply like the idea of trophies better than Achievements, but I’m all in if I think I can get that beautiful piece of virtual platinum.

The latest pursuit has been for Sherlock Holmes: Crimes & Punishments, a game I was meh about when I saw it at E3 and then fell in love with it when a review code fell in my lap. One thing I will say about this Platinum trophy list is that it is possible to get all of the trophies your first time to play as long as you’re willing to take your time, possibly compromise your moral decisions, and reach all of the right conclusions. Otherwise, you’ll be replaying the cases.

From just my first playthrough, I was only missing three trophies, which therefore made my path to Platinum all the easier. All I had left to do was reach every single conclusion possible (something I didn’t do as I was rushing through the game), max out the personality alignment, and win all of the final scene QTEs. If you don’t pick arresting the culprit for each case, you won’t get to see all of the final QTEs. If you don’t pick arresting the culprit for each case, then you won’t max out your personality alignment either.

Fortunately for me, I only had to replay each case once, and I didn’t have to finish the last case entirely. As soon as I reached a conclusion I didn’t make last time, the trophies dinged in, I danced around my office in glee, and then I quit the game.

Now that that distraction is out of the way, I can focus on what I’m supposed to be working on, like Assassin’s Creed Unity, strategy guides for Skylanders Trap Team, Call of Duty Advanced Warfare, and Sunset Overdrive, and maybe Dragon Age: Origins. Or maybe I’ll just work on my Platinum pursuit for Diablo 3 on the PS3; I only have 2.8 million more gold to go!

Filed Under: In Pursuit of Platinum

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