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South Park: The Stick of Truth Strategy Guide Review

March 20, 2014 By Keri Honea 6 Comments

South Park: The Stick of Truth strategy guide reviewSouth Park: The Stick of Truth is essentially a really long movie or super long episode of the show, yet it has all of those gamey elements like collectibles, boss fights, and side quests. Not to mention, you don’t really see turn-based combat in the show that much either. When I first saw the game at SDCC in 2012, the combat elements looked to be slightly complicated (they really aren’t), so I silently prayed there would be a strategy guide to hold my hand through the process. It turns out that I really didn’t need the strategy guide for the combat, but for all of the collectibles and side quests the game had in store. The South Park: The Stick of Truth appeared to have everything I could want in a strategy guide, particularly since it was filled with South Park humor. However, it appears to be far more focused on being humorous than being helpful, which is kind of what strategy guides are for.

South Park: The Stick of Truth strategy guide

Check out the “info” on the Blue Office Building.

The strategy guide smacks you with the humor from the first page. I literally laughed out loud from opening the cover and seeing the table of contents, which lumped all of the appendices into the category of “Shit in the Back.” Some of the humor is subtle as well, hidden within a walkthrough paragraph or randomly mentioned in a call-out box.

No matter how much this strategy guide made me snicker or laugh out loud, the humor doesn’t make up for the fact that this is a poorly organized book that lacks a lot of important information.

The walkthrough section of the strategy guide is broken up into 3 parts: what you can find in each area, main quest walkthrough, and side quest walkthroughs. Usually when books break up sections into smaller pieces, these sub-categories are posted on the edge of the right page, which makes perusing through a strategy guide easier. With the South Park: The Stick of Truth strategy guide, these sub-categories will still tabbed as simply the main walkthrough section, so you couldn’t quickly flip through the book to find what you were looking for. Normally I wouldn’t care about something like that, but since I HAD to flip back and forth a lot due to the strategy guide’s next biggest problem, it grossly annoyed me.

The strategy guide walkthrough was abysmal in helping with collectibles. Sometimes the walkthrough told you where to pick up Chinpokomon or who to talk to to gain another Facebook friend in the main quest, but for anything off the beaten path, you had to consult the first part of the walkthrough section. With each area overview, all collectibles and how to get them are listed (although the info for friending Big Gay Al is incorrect). All collectibles need to be mentioned in the walkthrough somehow, whether it tells you to swing by Kyle’s house on your way to Stan’s house or something similar. And if you need a certain ability to pick up that collectible at a later time? It’s nice to mention that too.

South Park: The Stick of Truth strategy guide

No mention of the special Hall Monitor Achievement and how to get it.

Users are also out of luck if they want the main walkthrough to give them any sort of heads up on obtaining Achievements. Some Achievements are earned by wearing certain costumes to specific boss fights, which would be perfect for a little call-out box on the boss fight page. No such luck. The reader must look up these Achievements in the appendix first and either memorize them or bookmark them for later playthroughs.

But don’t count on the appendices to be rife with useful information either. The only really useful appendix is the Chinpokomon appendix, which lists all of the Chinpokomon and where as well as when they can be found. The appendices for the outfits and weapons, however, only list what each item is. Nowhere does it list where they can be found, which isn’t helpful for completionists. If you need to hunt down a particular outfit, your best bet is to try to search for it in the loot tables for each area, but not all are listed there either. I had to go online to find the Cheese outfit I missed, as this one isn’t mentioned in either the main quest or the area loot tables.

The lack of a friends list is the strategy guide’s worst transgression. The area section helped me pick up several friends that weren’t on the main or side quest paths, but there is no master list of all of the friends you can make in South Park and where to find them. If for nothing else, such a master list is vital for the “More Popular than John Lennon” Achievement, that I still did not earn after gaining 120 friends an online guide said I needed. Is it because I unfriended Al Gore in his side quest? The strategy guide should have given me a hint that if I want that Achievement, wait until post game to complete that quest. This could be a glitch in the game, but I have no idea, something that I should know as an owner of the strategy guide.

When it comes to the side quests and guidance with the main quest, the advice within the South Park: The Stick of Truth strategy guide is superb. I got turned around a few times in the alien spaceship and in the sewers, and the strategy guide was a great compass. The strategy guide also pointed me the right direction on the first try for finding and completing all of the side quests. I rarely wandered around aimlessly trying to find where I needed to go or if I could start a new side quest.

I get that the strategy guide for South Park: The Stick of Truth should be as funny as the game and the TV show, and I would have been a little disappointed if it didn’t implement some of the South Park schtick in the writing. But humor shouldn’t come before strategy and guidance, which kind of ruined the purpose for picking up a strategy guide. It’s definitely the funniest strategy guide I’ve ever owned, but it’s also one of the more useless strategy guides I’ve ever owned.

SGR Rating: 3.5/5

Author: Michael Searle
Publisher: Prima Games
Editions Available: Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

One-a-Wednesday: From the Strategy Guide Archive–Final Fantasy X

March 19, 2014 By Keri Honea Leave a Comment

I really couldn’t think of a better strategy guide to use for this week’s One A Wednesday since Final Fantasy X/X-2 HD Remaster and its corresponding guide also released this week.

Final Fantasy X was the very first Final Fantasy game I ever played. I know I’ve gone on about my dearth of gaming background from my youth. A friend introduced this game to me when I bought the PlayStation 2 for my husband. I couldn’t get into it then, as turn-based combat isn’t that exciting to someone who is just getting into gaming. A few years later, I bought it and the strategy guide for myself. I spent many, many hours playing it, but I put it on hold to get a small break from it.

That break was about four years ago.

Soon I’ll be starting all over again on a new console, and I’ll check out the sequel as well. I know it’s not as loved, but I’m still really curious. It can’t be worse than Lightning Returns.

Filed Under: Strategy Guide Cover of the Week

Final Fantasy X/X-2 HD Strategy Guide Giveaway

March 18, 2014 By Keri Honea Leave a Comment

FFX/X-2 HD strategy guideSince Square Enix is releasing a brand new HD remaster for Final Fantasy X and Final Fantasy X-2, BradyGames decided to publish a brand new strategy guide for the occasion instead of bring out the original strategy guides from a vault. I assume there’s a vault.

I also assume that you can use your original strategy guides if you have them, as this is just a visual remaster, not a remix like the Kingdom Hearts games. But if you want the latest and greatest or just like new and shiny books, here’s how you can win one from BradyGames.

My original idea was to have contestants submit a short video of them mimicking the awkward laugh scene from FFX. You know exactly what I’m talking about. But the more I thought about it, the more I realized no one would submit anything. Hell, I wouldn’t submit anything for that type of contest. So here’s something a little more palatable.

This will be available to both Twitter and Facebook fans. If you follow us in both venues, then hey, you can enter twice. Once again, it’s US contestants only.

Twitter Rules

  • Follow @strategyreviews on Twitter.
  • Tweet to @strategyreviews which FFX game you’re most excited to play again or play for the first time, FFX or FFX-2. Your tweet must include the hashtag #FreeGuideFriday.
  • All entries must be in by Friday, March 21st, at noon. I will randomly pick a winner at that time.

Facebook Rules

  • Write a comment to the Facebook post announcing this contest that says which FFX game you’re most excited to play again or play for the first time, FFX or FFX-2.
  • Be sure to use the #FreeGuideFriday hashtag.
  • All entries must be in by Friday, March 21st, at noon. I will randomly pick a winner at that time.

You think you got it? Let the entries for this strategy guide commence!

Filed Under: Free Guide Friday

Monday Gaming Diary: Achievement Hunting

March 17, 2014 By Keri Honea Leave a Comment

270590-SouthParkHeaderI’ve never really thought of myself as an Achievement hunter. If there are some Achievements I think I can easily get, I’ll go for it. Will I sit and try to do something over and over and over to get them all like prized Pokemon? Not really. The LEGO games are really the only place where I try that, and that’s mostly because I have this thing about getting the 100% mark on all LEGO games. Over the weekend, I finished South Park: The Stick of Truth, and I think I was the victim of an Achievement glitch for two Achievements. I know for sure a glitch prevents me from getting one.

For whatever reason, I’m really, really mad about it.

I know Achievements mean nothing in real life, that it just adds some silly arbitrary number to a Gamerscore no one cares about. I know all this. I’m still frustrated I couldn’t get those two Achievements.

So like a stupid child, I’m spending free time going back through the game and picking up other Achievements I didn’t get at the time but know I could get with a little time. Not only that, since I’m not sure about one Achievement being glitched, I’m considering playing the game again with the purpose of redoing my plan for that Achievement as well as to take a different course with one decision you have to make in the game.

Seriously, what is wrong with me?

Part of it is this game is extremely fun and I don’t want to stop playing, even though I need to turn back to Lightning Returns. Other part of it is I’ve developed a stupid obsession with this game. I really hope this doesn’t lead to future obsessions with Achievements. I don’t got time for that!

Filed Under: Gaming Diary

No strategy guide for inFamous: Second Son? What gives?

March 14, 2014 By Keri Honea 2 Comments

I am a huge fan of the inFamous games, and their strategy guides played no small part in developing that love. The next title in the series, inFamous: Second Son releases in just two weeks, and there’s no strategy guide in sight. I’m unbelievably pumped for this game on the PlayStation 4, so this sad fact about a lack of a strategy guide will not deter my purchase. I’m just gravely disappointed and I’m curious why one will not be written, especially since there have been guides for the first two. I’d wonder the same thing if a Final Fantasy game was ever released without out.

I’ve double-checked all announcements from BradyGames, Prima Games, and I’ve scoured both Amazon and Gamestop’s online markets. Nothing. Zip. Nada. This makes me think that European companies such as Piggyback and FuturePress won’t be producing one either, but I need to check with my contacts there first. FuturePress created the first one, so this is a possibility.

Casualty of the New Generation?

inFamous: Second SonA couple of E3s ago, I talked to a few strategy guide companies about their lack of strategy guides for handhelds, and they all said the same thing–many retail stores aren’t interested in selling strategy guides for handhelds. If they can’t get stores to buy their books to sell, they aren’t going to publish a book. I wonder if this is the same case for the new generation of consoles.

Thus far, the only new-gen exclusive game that has a strategy guide is Dead Rising 3. Killzone: Shadow Fall, a game that could have used a strategy guide, particularly near the end, did not have one, even though every Killzone game in the past (save the PSP game) has had one. I don’t have the sales figures in front of me, but it wouldn’t surprise me if strategy guides for Dead Rising 3 didn’t sell well because the game didn’t sell that well. Did that experiment put a hold on future strategy guides for next-gen games?

I understand that with a new generation of consoles, many developers and publishers (of games and guides) don’t want to embrace a console with guns a-blazing on the off-chance that something fails. It’s good financial sense to dip your toes in the water first and find out for yourself if the water is fine. All the same, it makes me sad that games of popular franchises that traditionally have had strategy guides get sacrificed first.

I had honestly hoped that at the very least, since the PlayStation 4 had an amazing console launch that we’d see strategy guides for the PS4-exclusive games.

Filed Under: Strategy Guide Features

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