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SGR Book of the Month 11: Tom Clancy’s The Division

April 29, 2016 By Chris Nitz Leave a Comment

After a month of playing Tom Clancy’s The Division, the gang gets together to chat about their experiences. It wouldn’t be a good gathering if they didn’t bring their favorite adult beverages. As the inebriation settles in, we talk about the story, the good, the bad, and the ugly of this game. It really is a fun game, and we all appear to enjoy it. However, it would be nice if Ubisoft (otherwise known as Oopsiesoft) fixed the game so the Dark Zone was a bit more welcoming to players who are not cheesing this game.

Audio:

https://www.strategyguidereviews.com/wp-content/uploads/2016/04/SGR-Book-of-the-Month_Tom-Clancys-The-Division.mp3

Video:

Don’t forget you can subscribe to our YouTube Channel or to this podcast directly in iTunes! AND we’re now on Google Play Podcasts!

http://media.blubrry.com/sgr_coffee_break/www.strategyguidereviews.com/wp-content/uploads/2016/04/SGR-Book-of-the-Month_Tom-Clancys-The-Division.mp3

Podcast: Play in new window | Download

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Filed Under: SGR Book of the Month Podcast

The Corner of Randomness: The Joy of Just Being a Gamer

April 29, 2016 By Chris Nitz Leave a Comment

Gamer

So many ways to play video games!

Every week it seems video game fans are subjected to some sort of drama. People are constantly getting called out as XBots, PS Fanboys, Console Peasants, or PC Master Race just to name a few. While I try to steer clear of the comment section in various gaming related articles, sometimes curiosity gets to me and I venture into that unholy land. I am then quickly reminded why it is a bad idea as the hate and vile quickly hits within a few comments. It’s sad when you think about it. Don’t even get me started on the battleground that is known as social media.

When did we become so divided amongst ourselves? Why can’t we just enjoy games of all kinds? Even better, why can’t we recognize that we all have different tastes in video games, gaming platforms, and so on? It is such a waste of energy to be so angry all the time. It destroys the fun and excitement that are video games. It also makes this industry look like a bunch of whiny little brats.

I am a gamer. I am not an XBot. I am not a fanboy of this or that console. I’ll be damned if I ever label myself as a Master Race of anything. I am a gamer, and it is glorious! I experience the vast expanses of space while playing Elite: Dangerous on my PC. When I need a break from my ever growing Steam library, I jump into some Destiny on my PS4, or load up Dark Souls III when I feel I need to be punished, or whatever the new hotness on my consoles is that week…looking at you Party Hard! When I travel, I capture Pokémon or attempt to conquer my ever expanding stack of shame on the Vita. At the end of the day, I’m having fun and isn’t that what video games are all about?

It’s time we as a gaming collective realize that there are good and bad points to everything. How someone decides to dine on the buffet of virtual worlds is their choice. Instead of fighting about what makes this console inferior to that console, or running to the hills to shout how glorious it is to play games on a PC, maybe we could talk about the games themselves. You know, have a discussion about why a new Zelda game could be a good thing, or what makes some random niche JRPG an experience that a certain group of fans should consider venturing into. It doesn’t have to be all sunshine and unicorns during these discussions. Yet it seems constructive criticism often turns into anger and hate. When someone disagrees with you, they sure like to let you know with some sort of rage filled comment.

I really hope that someday, the Keyboard Crusaders will become a thing we only read about in history books. I look forward to the day that we can celebrate all things video games, and just respect one another. Maybe one day, we can all just be gamers! Trust me, this is a time when the grass is truly greener on the other side of the fence. It’s lush soft green grass. The kind you just want to play in!

Filed Under: Corner of Randomness

SGR Coffee Break 59: A New Episode of what is Nintendo Doing

April 28, 2016 By Chris Nitz Leave a Comment

Nintendo announced that the Nintendo NX is really a thing that is coming in 2017. They also confirmed that the next entry in the Zelda series will be coming to both the NX and the WiiU. Yet, we know nothing of what this new system is. Not a glimpse of what it looks like. Not a hint of specs or what it’s capable of. Not even a murmur of what kind of funky control scheme this new system will surely employ. Keri and I are totes confused as to what strategy Nintendo is trying to go with on this. I mean, are they really looking to fail before they even get this thing into retail stores?

Audio:

https://www.strategyguidereviews.com/wp-content/uploads/2016/04/SGR-Coffee-Break-59_A-New-Episode-of-what-is-Nintendo-Doing.mp3

Video:

Don’t forget you can subscribe to our YouTube Channel or to this podcast directly in iTunes! AND we’re now on Google Play Podcasts!

http://media.blubrry.com/sgr_coffee_break/www.strategyguidereviews.com/wp-content/uploads/2016/04/SGR-Coffee-Break-59_A-New-Episode-of-what-is-Nintendo-Doing.mp3

Podcast: Play in new window | Download

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Filed Under: SGR Coffee Break Podcast

Initial Impressions of the Dark Souls III Strategy Guide by Prima Games

April 26, 2016 By Chris Nitz Leave a Comment

I finally got my grubby hands on the Dark Souls III strategy guide by Prima Games. As we’ve had some questions come in about this guide I figured I would make a small video covering unboxing, initial impressions, and should you buy it. The biggest question I start to tackle is how well does the Prima Games guide stack up to the rock solid guides that Future Press published on the earlier games in this series. Well, a small spoiler on that. It doesn’t hold up well. Yeah, I’m sad and I haven’t even finished the guide.

Filed Under: Collectors Editions, Initial Impressions, Strategy Guide Collector's Editions, Unboxing Strategy Guides

The Corner of Randomness: Axiom Verge

April 22, 2016 By Chris Nitz Leave a Comment

Axiom VergeI was recently gifted a PS4/Vita (thank you cross-buy!) copy of Axiom Verge. I’ve known about this game for some time now. I’ve watched plenty of streamers playing it. It’s one of those games that has been on my wish list for months, but I’ve never managed to snag it on a sale. Well, that issue is now resolved!

For those that might not know the backstory on this game, it is a Metroid inspired game that was completely developed by one dude. Tom Happ (developer) did basically everything for this game. Like the art? Thank Tom. Dig the soundtrack? Thank Tom. Love the level design? Thank Tom. This just blows me away so much. Then again Tom Happ is no slouch when it comes to games as he has worked on games such as End of Nations and NFL Street in the past.

The game took five years for him to make, and it started as a side project. Outside of photography, I don’t know that anything I’ve started as a side project held my interest for five years. I don’t even know if a side project lasting longer than a year ever even saw completion. So bravo to Tom for this feat.

The game itself is a ton of fun. I figured I’d like it, but I never thought I’d enjoy it as much as I do. The controls are tight. I’ve found the level design to be pretty fun. While enemy models tend to be a tad slim, and a bit recycled in some instances, they are well done and fit the world rather well. Heck, even the bosses are unique and provide a nice challenge as I try to figure out how to best them. There are times I’ll just sit at the title screen to enjoy the music. My one complaint I have found so far is that the story is the weak point. It’s fairly meh and somewhat predictable thus far in my tromping through the world.

The last I checked, I’ve logged just under nine hours in the game. So far I have uncovered 65% of the map and  found 55% of the items/weapons scattered about. Anyone who loves a Metroid style game will find themselves right at home here. There is a big emphasis on moving into a new area, finding a new weapon or item, and then backtracking to old areas to use their new found powers to unlock areas that were sealed away by various barriers.

There is definitely some replay value here. Once I beat the game, I’ll try it on a harder mode. Looking at the trophy list, there is even some desire to try to beat the game in under four hours. I know I sure as hell will never get the no death trophy, but that is okay with me. Right now, I’m loving the game and wish I had snagged it sooner. And all this fun is thanks to one dude…..CRAZY!

Filed Under: Columns, Corner of Randomness

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