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Monday Gaming Diary: The Division Beta

February 1, 2016 By Keri Honea Leave a Comment

The Division Beta

Why do you need water when the liquor store is open 24/7? DUH!

A closed beta for Tom Clancy’s The Division took place over the weekend, and in between forced sessions of working on a very JRPG JRPG for review, I soaked up all I could in The Division beta. I had zero interest in this game until I got my hands on it at SDCC, and ever since then I’ve been clamoring for it. This weekend I really got a chance to delve into some of the single-player action. It is an MMO, and you can definitely play it with a fireteam of 3 others, but you can tackle the game on your own as well. Forming a fireteam also opens you up to PvP, which is not my bag, so the missions and side missions and encounters fit my bill nicely.

Simply put, I had an absolute blast running around a post-apocalyptic New York. I can’t wait until more of the story opens up, as we were limited to a rather small portion of it, but I spent more of my time on the side missions and encounters anyway instead of the main story missions.

So why do I like this more than Destiny? I’ve gotten this question a bit. I did play the Destiny beta and I enjoyed what I played, but it was never enough to get me hooked into it. One thing I did heavily notice with Destiny was that it felt like it would only be fun with other people. I’m not able to always hook up with others for various reasons, mostly due to family and work. I know you can play Destiny alone, but it doesn’t feel like it’s good enough to play alone. It also bothered me, way more than it should have, that the enemies moved exactly like the Elite Sangheili from Halo. I know that it’s the same developer and what not, but did they have to move exactly the same way? It bugged me. Lastly, while I do play first-person-shooter games regularly, I prefer third-person POV every time.

In The Division, it’s third-person POV with a heavy emphasis on cover-based gameplay. That suits me far more than first-person mechanics. I’m also a bigger fan of the story around The Division. I’ve been told Destiny barely has a story, and as a story-gamer, that makes it hard for me to get into.

Looks like 2016 could be my year of the MMO, since I finally started Final Fantasy XIV: A Realm Reborn just last week too.

I suppose I should say that I’ll stop teasing Blake about his obsession with Destiny, since I probably have a similar obsession coming up, but that won’t happen. He makes it too gosh darn easy.

Filed Under: Gaming Diary

Monday Gaming Diary: Ready for the LEGO Marvel’s Avengers Strategy Guide

January 25, 2016 By Keri Honea 1 Comment

297882cb-dbb1-4fa1-a840-64dcdcadab68_64b69a74-ffd2-42a9-969e-a53d00f56ae7_en-us_5_coverimageThis weekend I pretty much played LEGO Marvel’s Avengers nonstop to get the story mode complete as well as a few insights into the extras LEGO games are known for, all in the name of meeting an embargo for a review tomorrow morning. I need the strategy guide for this game, people. I need it so very badly. There isn’t just one hub world in this game; there are around 6 or 7. Sixish hub worlds with various collectibles, including the massive number of Gold Bricks.

The largest hub world is Manhattan, and my radar lit up with what seemed to be a thousand (but really is about 150) blips for Gold Bricks. Too much. It’s all too much! I didn’t even try to get a single Gold Brick in any hub world. I ran around to see what was available, freaked out, and then jumped back into a story mission.

The sad thing is that I thought Manhattan WAS the hub world. It was the hub in LEGO Marvel Super Heroes, so it makes sense to have it return in Avengers. But then I pressed the touchpad button on the PS4 controller, and the prompt, “Go to space?” popped up. Space? Why would I go to space? Maybe Wheatley is there or something. I’ll go check. Then I beam to space and see the entire fucking Earth, where all of the story missions, including the secret ones (yes, there are secret story missions) and hub worlds are in fast travel view. Each hub world also has Stan Lees to rescue, Gold Bricks to find, character tokens to unlock, and Red Bricks. There’s a reason why I never achieved 100% in LEGO Batman 2 or LEGO Marvel Super Heroes. As much as I want to here, I’m not sure I will.

At least I won’t without the LEGO Marvel’s Avengers strategy guide to help me. And by help me I mean hold my hand and show me where every single one of those ever-loving Gold Bricks are, how to find Stan Lee, where every character token is hiding, and how to earn every single Achievement/Trophy. Oh right, and where do I unlock certain vehicles and character creation elements? Yes, even pieces to create new characters are locked as collectibles, Goddammit.

I’m ready for you, LEGO Marvel’s Avengers strategy guide. Please don’t let me down. I don’t want to set you on fire on YouTube.

Filed Under: Gaming Diary

Monday Gaming Diary: Adventures in PC Gaming

January 18, 2016 By Keri Honea 3 Comments

This weekend I had two different games to review for two different sites. One game was for PlayStationLifeStyle, but they didn’t have a PS4 code yet, only a PC code. I made do, installed the game on Steam and attempted to play.

MY GOD WAS IT TERRIBLE.

The movements were so janky and difficult to control, I died so many times within the first five minutes. I was already hating the pants off this game. And then the game locked up on me completely, and did so three other times in the exact same spot. I had to cry for help with the PR contact, and I learned that my PC, the machine I just bought this past summer, already has an outdated GPU. I told my director I wasn’t going to upgrade my PC for this stupid game, and he said he understood. And then came bursting forth my frustration with PC gaming and the reasons why I’m not a PC gamer. (Please note, I don’t hate PC gaming or PC gamers, I’m just happy being a console peasant.)

One hilarious PC gaming rant with hilarious comments later, I remembered I bought a new graphics card for my old PC, one that Chris actually recommended I get. It wouldn’t work with my old PC, which is why I bought this one. I never installed it, because why? I have a new PC; the on-board GPU should be fine. Turns out, that was a no. The husband helped me install the graphics card myself.

No, I haven’t checked if the game runs better now, because I got a PS4 code that afternoon I was having all the issues. I learned VERY quickly that the game is not terrible. The movements aren’t janky or difficult to control. The game is super fun when you have a proper graphics card processing it. You have no idea how hard I’ve been face-palming my forehead all weekend when I wasn’t working on both reviews. I am unbelievably glad that the team was able to get me a PS4 code so I could properly play the game. I would have come down on it so unfairly hard when it was really the fault of my hardware.

I like this game so much, I’m tempted to make it my next Book of the Month Club required reading. Very tempted indeed.

Filed Under: Gaming Diary

Monday Gaming Diary: Letting Go of Games

January 11, 2016 By Keri Honea Leave a Comment

Letting-go-QuotesI had to go BACK to Houston this weekend for my niece’s baptism. I’m of course happy to attend and support my sister and her daughter and all that, but let’s be clear, that drive is a beating. It’s nothing like what Chris does all the time, but by yourself with two kids, it’s a damn beating. To help stave off driving fatigue, I made sure my iPod had plenty of podcasts so I could focus on people talking instead of letting music lull me to sleep.

One such podcast I listened to was the latest iteration of KindaFunnyGames’ PS I Love You XOXO podcast, and one thing that Colin Moriarty said reached out to me and carved out a section of my soul. It’s something I and I know several gamers wrestle with, and it’s the concept of finishing a game no matter what. Colin says that if he doesn’t want to play a game anymore, he just stops, no matter where he is in it. One of the kings of Platinum Trophies, Colin Moriarty, stops playing a game as soon as it becomes a chore to him. Actually, his statement shouldn’t surprise me, as he said awhile back that he isn’t as into Platinum Trophies as he once was, but I wasn’t aware of how deep his sentiment had gone.

I always feel this pressing need to finish every game I start, to the point I get downright depressed and laden with guilt if I rage quit. Right now, I’m at a halt with Just Cause 3, because I reached a point where I’m just not twitchy enough to complete one mission in the main campaign. I have over half of the collectibles obtained and all of the provinces have been completely liberated, but I’m two missions away from completing the story. I feel like a loser. I may beg the husband to help me finish it. Maybe I’ll keep practicing and see how close I am each time to finishing it, only to watch the assholes destroy one of the sets of cargo I’m trying to protect. Which is frustrating, stress-inducing, and doesn’t make me happy. This was on my mind when I happened to listen to this podcast.

When Colin talked about how games shouldn’t be a chore, how they should be fun or at the very least, entertaining, it was like he was talking to me. He went on to say that if a game becomes a beating or you simply lose interest, it’s time to walk away. There are so many games out there, you don’t have to finish this one. In fact, you don’t have to go through all or any of the games in your backlog. You know by looking at a game if you’re going to finish it, and he’s absolutely right. The games you know you won’t finish, cull them from your log somehow, or at the very least, put them on the very bottom of the priority list to be culled later.

One of my New Year’s resolutions is to not jump on every bit of hyped game. Just because everyone else says something is amazeballs doesn’t mean I’m going to think it is. Case in point was Batman: Arkham Asylum. I knew I’d hate that game, but I let pressure and hype get to me and I bought it, thankfully at less than $20. Sure enough, I got frustrated and rage quit, and it was an immense relief to let that game go. Every time I played it, I was tense and nervous and generally did not have a good time. Why would I continue playing it? Just so I could be one of the cool kids? That’s ridiculous. It may be a great game, but it’s not a great game FOR ME.

Not only do I need to stop buying games I know I won’t like (so thankful I listened to my gut with both The Last of Us and Batman: Arkham Knight), but I need to let go of games I’m playing. Take Just Cause 3, for example. I’m so close to the end. It’s killing me more than it should that I’m not finishing it. But at the same time, when I realized I wasn’t having any fun and I dreaded every time I fired the game up at the thought of trying that one mission again, I felt immense relief and a release at letting it go.

It’s time to let go. Gaming is supposed to be fun or entertaining, not stressful. I don’t play games for the challenge, even though I know so many others do. I need to recognize that more often in myself and move on when I stop having fun, as well as continue to resist games I know I won’t like.

It’s okay to not like everything everyone else likes. It’s okay to like what everyone else dislikes. It’s okay to stop having fun. It’s not okay to force yourself to have fun.

Filed Under: Gaming Diary

Monday Gaming Diary: Remember that game I never Platinumed?

January 4, 2016 By Keri Honea Leave a Comment

D3x1_Bounty_rewards_UI_AD_023Do you remember that game I’ve worked on for over a year to Platinum? I was supposed to get it done this year, and yet I have not. Yeah I bet you don’t, because why would you? You don’t care. Chris doesn’t care. I care for some reason only God knows. I have one trophy left to obtain in Diablo III for PlayStation 3, which requires a collection of $5 million gold. While upgrading my PlayStation 4 hard drive to something more acceptable, it dawned on me that I should work on this while my PlayStation 4 downloads ALL THE THINGS.

I moved the PS4 back upstairs, moved the PS3 downstairs (my God the PS3 is a beast, isn’t it?) and commenced the playing of Diablo III. It’s sad how much I have this game memorized, and I can’t believe I’m still playing it, but dammit I’ve come this far, I’m going to get this Platinum Trophy!

No, I did not get the trophy. However, when I started on Saturday, I had 4 million gold. As of last night, I had 4.5 million. If I focus, and ignore everything else I need to do, I will get this done this week. Once that Trophy ding happens, I will drop the controller like a hot potato, do a dance, and then export my characters out of the game to bring into Reaper of Souls. It would be so nice to play an Act I’m not as familiar with.

The plan was to Platinum in that version of D3 as well, but now I’m not so sure. It requires a lot of rift running. Or is it questing? I don’t remember, only that I have to do 500 of rifts or quests. Maybe I have time to harvest 5 million gold. But 500 quests? Pshaw.

Oh who am I kidding, I know I’ll at least try. I’m pathetic like that when it comes to Platinum Trophies. I’m no Greg Miller or Colin Moriarity, but if I feel like I can get the Trophies, I’ll always try to make time for them.

In case you were dying to know, I won’t give the same treatment to Just Cause 3. I’m so terrible at the Challenges, that’s not an option. I just want to watch Medici burn…

Filed Under: Columns, Gaming Diary

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