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Monday Gaming Diary: Holy Crap the Spring Rush of 2014 is Upon Us!

February 3, 2014 By Keri Honea Leave a Comment

Kicking off strategy guide season 2014...

Kicking off strategy guide season 2014…

Hope everyone has enjoyed their time this December and January to catch up on your backlogs, because February is here, and that means it’s time for the spring rush. Put those stacks of shame on hold until the summer, folks; it’s gonna be BUSY.

And this goes for the strategy guide season as well.

This week releases both the Fable Anniversary game and strategy guide. I wish there was going to be a strategy guide for Bravely Default, which launches on Friday, but I guess that’s for the best considering the strategy guide for Lightning Returns releases next Tuesday.

What else is releasing this month? The second half of the Pokemon X & Y strategy guide will release in February, although I’m sure many people will be saying “too late” for that one. I don’t care whose fault that was, whether it’s Prima Games’ or the Pokemon Company’s, that was a mistake to break up that guide into two books.

Moving on…

Plants v. Zombies Garden Warfare will also have a strategy guide, along with Thief. Oh, can’t forget Donkey Kong Tropical Freeze, either.

And that’s just February, people. March has South Park: Stick of Truth, Dark Souls 2, Titanfall, and Final Fantasy X/X-2 HD.

Maybe I’ll be able to take a breath of relief in April. Maybe that’s when I’ll finish A Link Between Worlds. (I really shouldn’t joke about that.)

Filed Under: Gaming Diary

Monday Gaming Diary: I Bravely Defaulted My Weekend

January 26, 2014 By Keri Honea Leave a Comment

bravely_default_flying_fairy-600x300I’ve had the demo to Bravely Default since it released on the eShop, but I wasn’t able to really check it out until this past weekend. The big thing about the demo is that it contained content that wasn’t in the full game, yet your progress in the game would carry over to the full game as bonuses. It’s a free demo, and if you like JRPGs and have a 3DS, I can’t recommend trying it out enough.

At first, I really thought it was yet another typical JRPG. Here’s a party of four characters, it’s turn based combat, and oh hey, you can assign them jobs that you can switch out when you want, something that has been part of Square Enix’s Final Fantasy series since III (the original III, not US III).

What makes it unique is a little twist in the combat system with the Default and Brave options and the city restoration project. By sending in villagers to rebuild a city, the restoration efforts unlock new items you can buy from a traveling peddler. Every building can be leveled up, yielding better equipment. You start off with one villager working by himself, but with Street Pass, you can recruit more villagers to help speed up the projects. Considering I don’t live in Japan and didn’t go to a convention this past weekend, my villager worked by himself for pretty much the entire time. I found myself checking my 3DS throughout the day, checking up on my villager’s progress and assigning him to a new task. I need that Mythril sword! Work faster, you little bitch!

The demo took me nearly 6 hours of active gaming time to complete, and I was downright sad when it ended. But my villager! He just got a buddy to share the workload and I was so close to unlocking that Mythril armor! I don’t get to see what else I can unlock right now? Are you sure there aren’t any other monsters for me to defeat? What about fetch quests. Surely one of you lazy bums has something only I can retrieve for you. Nothing? Really? But February 7th seems so far away…

Looks like I am going to order that collector’s edition after all, because I have soooo much time for yet another Square Enix JRPG in my life.

Filed Under: Gaming Diary

Monday Gaming Diary: Game Review Weekend

January 20, 2014 By Keri Honea Leave a Comment

Dr LuigiLast week was a weird mixed-bag for me. I lost my news writing job at Game Revolution, which made me sad on several levels. I wasn’t writing a whole lot there as of late, but I loved my co-workers. Basically, they had to reallocate the budgets for their websites, and my portion was cut to make way for something bigger. And that something bigger was for the other site I write for, Action Trip, where I received a huge promotion to Lead Writer! I will still be able to write reviews and pitch features for GR, so I’m not totally gone from the site, just from the daily news writing. All in all, it was fantastic news.

Since I am still reviewing games for GR, they tossed two reviews my way that needed a fast turnaround: Dr. Luigi and Age of Zombies for the Vita. I was thrilled to do both.

I was a huge Dr. Mario fan back when it released for the NES in 1990. I played that game more than anything else in my library, always striving to see all of the secret cut scenes certain boards offered. No one in college believed how good I was at that game until they played against me. At first they praised me for it, but then it became a running joke that the only game I could play was Dr. Mario. It was very true, so I didn’t fight against it when they teased me about it. When the higher-ups at GR asked if anyone would be interested in reviewing Dr. Luigi, the successor to this landmark game for me, I was ready to knock down anyone I had to in order to claim it. Fortunately I only had to off my boss.

Dr. Luigi probably won’t appeal to anyone else who hasn’t played Dr. Mario, but I enjoyed it. It’s a great game to play while my five-year-old has the TV hijacked. It’s about as groundbreaking as every new twist we’ve seen with Tetris games, yet we still go back to those, don’t we?

Age of Zombies for the Vita is a Vita port of the original PSP Mini, but now it has what it’s always needed: twin stick support! The game is still overwhelmingly difficult at times (literally overwhelming with hordes of zombies), but it’s far more manageable and far more fun than the original. My only complaint? A lot of the humorous dialogue from Barry Steakfries was cut, especially the swearing. I guess they wanted to lower the ESRB rating, but I was still disappointed.

And now that those distractions are complete (both games are really short), it’s back to A Link Between Worlds, which is freaking fantastic, I must say. I has the most fun gimmick of any Zelda game I’ve ever played.

Filed Under: Gaming Diary

Monday Gaming Diary: 2013 Game of the Year Discussions

January 13, 2014 By Keri Honea Leave a Comment

EvilCastWe FINALLY recorded our game of the year discussion on the EvilCast podcast this past week. We wanted to wait until everyone could participate before we recorded, and with the holidays and one cast member stuck in Arizona, literally, we had to wait until last week. While it may be late and you may not care what we had to say, a couple of stats about this podcast may interest you.

First of all, fellow SGR writer Chris and I were responsible for six of our top ten choices. The stat that most surprised me was learning that I am the only contributor who has picked the top game of the year the last four years in a row. In other words, listen to my recommendations, people. I obviously know what I’m talking about.

I haven’t hidden at all that I’ve been largely disappointed with this year’s games. I had such high hopes with several games, Gears of War Judgment and BioShock Infinite in particular, and as I’ve already discussed in great length, none of my anticipated games have met my expectations. Compiling my list of my top ten games of the year for the podcast was actually quite hard for me. I only had 7 before I broke out my games library and forced myself to pick three more that I didn’t think were that bad. I really hated feeling that way.

Two games that hit my top 5 were LEGO games–LEGO Marvel Super Heroes and LEGO City Undercover. These LEGO games have made leaps and bounds beyond what LEGO games used to be, and it has been these last two that have made me stop disliking spoken dialogue in LEGO games. The writing is amazing, and I laughed more at both of these games than I did at Saints Row IV, and that’s really saying something considering that game has a freaking dub step gun.

And that’s all of the podcast I’m going to spoil for you. You’ll have to listen to the rest whenever it updates (hopefully soon!). I know we ramble. Drink while listening. It helps.

Filed Under: Gaming Diary

Monday Gaming Diary: FINALLY! A Link Between Worlds!

January 6, 2014 By Keri Honea Leave a Comment

zelda_link_between_world_linkIt’s amazing how much your perspective about the holidays changes from when you were a kid to when you have kids. The holidays were a time of vacationing that always included lots of time to get the important things done, like finishing video games and cleaning out your DVR. When you have kids, you suddenly realize that they’re home with YOU 24/7 for the next 2-3 weeks and that means you will get absolutely nothing done. The house won’t stay clean, the laundry will pile up, and you can just forget about any me time except for maybe late at night, but by then, you’re too exhausted to do anything for yourself.

So yes, it may sound pathetic that it wasn’t until this last week that I finally found time to check out A Link Between Worlds, but that’s the way it is, baby, and I’m so excited I carved out the time to do so.

I never finished A Link to the Past (I know you’re all shocked), but I did play enough of it to instantly see the connection between it and ALBW. The layout of the world is exactly the same, the layouts of the villages are the same, and it’s just adorable. I was delighted to see the Milk Bar in the exact same spot. I only got about an hour into the game, but I instantly felt like this could be the second Zelda game I finish. Maybe then I’ll get back to finishing ALTTP! We can dream, right?

No better time to do it than now. I think I have this month free before the strategy guides come bounding in again.

Ready to make this a fun 2014 with strategy guides? I know I always am!

Filed Under: Gaming Diary

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