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Monday Gaming Diary: The E3 2012 Writeup

June 11, 2012 By Keri Honea Leave a Comment

I feel like I was smacked around with Captain America’s shield and I could sleep for three days. It must mean that I’m in E3 recovery.

Don’t get me wrong; E3 is a lot of fun and I wouldn’t trade my opportunity for going for anything in the world. That said though, E3 is far more work than it is fun. But in a sick sense, working that hard is fun. Yes I was up past 1 a.m. every night writing and out of bed by 6:30 a.m. the next day to prepare for another day of back-to-back meetings; yes I had to take Aleve every night and every morning for the back pain and sore feet; and yes I had to talk to plenty of people I didn’t want to and play plenty of games I didn’t want to; but I enjoyed doing so.

One thing I will say about this past E3 is that once I sat down and really thought about the show in its entirety, I can’t think of one thing presented that just wowed my socks off. There were very, VERY few unannounced games at this year’s show, so not much took me by surprise. No new hardware was announced either or new peripherals–because with the PS4 and NextBox being announced next year, what’s the point–so the main focus had to be on the games. I wish that they had surprised me with more new announcements. You know what else would have been nice? It would have been great for Sony to spend more time on the Vita at their press conference than on the Wonderbook. So disappointing.

As for the games, I’ve laid out a brief summary of my thoughts below. If you want to know more about my individual thoughts and experiences from E3, I’ll have to direct you to Gaming Angels.

  • Microsoft Press Conference – I was very surprised to see the new Splinter Cell game announcement, and I was just as surprised to be interested in it. Doesn’t look like it requires much stealth, so hey I might be able to hack it. I hope I can. The fluid motion shots looked amazing. Oh and we thought the Smart Glass idea was fairly cool. If implemented well, it could be comparable to the Wii U GamePad without needing to buy a whole new console.
  • EA Press Conference – Yeah, this was kind of a snoozer for me. Moving on.
  • Ubisoft Press Conference – I know I’m alone in thinking this, but Ubisoft really bored me. After they made me feel ungodly uncomfortable with their trailer for Far Cry 3, I really stopped being interested in the show. Their trailer for Assassin’s Creed 3 was amazing, but again, it’s not a new announcement. I’m already planning on picking up the game. Before you ask, I am not interested in Watchdogs. For starters, the demo was boring to watch with all of the standing around of the main character. Yeah it’s cool to hack into devices to get through the story, but I’ve played a very similar game to this one, and it was called Syndicate. It had a lot of the same ideas, and I liked those ideas, but the game was so bad. As such, I’m not optimistic about Watchdogs.
  • Sony Press Conference – Too much Wonderbook. For the love of God, too much Wonderbook. At least they tempered that a little with a great live demo of The Last of Us and Quantic Dream’s new title, Beyond.
  • Nintendo Press Conference – Absolutely nothing interested me. Way too much Nintendo Land and core franchise game announcements that were neither a surprise nor an interest t0 me. Sorry Nintendo; not getting a Wii U anytime soon.

So what did I like on the showroom floor? I cannot wait for the following games:

  • Spec Ops: The Line – A military shooter that actually focuses on narrative over multiplayer? Count me in. In three weeks. (ACK!)
  • Gears of War Judgment – This is a well duh because it’s me and I’m obsessed with Gears, but it was made rock solid with the announcement that it’s all about my favorite character: Damon Baird. I wrote up everything about this game in more detail at Gaming Angels.
  • Halo 4 – Two words: Spartan Ops
  • Dishonored – It’s a steam punk version of Deus Ex: Human Revolution. What’s not to like?
  • Borderlands 2 – Trina and I had a blast playing this one together. I need to move the first one up in my stack of shame.
  • Double Dragon NEON – Holy cow, I was ten years old all over again. This is definitely a must-buy on day one of XBLA release (it releases on PSN too, if that’s more your thing).

It’s not much, right? Yeah, I get disappointed every time I look at it too. On the one hand, it’s a little sad, but on the other hand, we really do have a lot of games to look forward to this fall and next spring. Just go on ahead an block out October and February. You’ll thank yourself later.

Filed Under: Gaming Diary

Monday Gaming Diary: Happy Memorial Day!

May 28, 2012 By Keri Honea Leave a Comment

Hungover GamesI know my international readers couldn’t care less about the American holiday of Memorial Day, but I wish everyone a happy Memorial Day nonetheless. I spent my 3-day weekend with lots and lots of family, as this weekend was the weekend of my son’s fourth birthday party. It has been absolutely insane, and as much as I wanted to play games at night, I never was able to. So yes, I’m still incredibly behind on everything (grrrrr).

This week is going to be an interesting one for two reasons.

  1. My goal has been to finish The Witcher 2 before E3; and
  2. I’m leaving for E3 on Saturday, June 2nd.

Ack.

There’s so much I still have to prep for here, before I leave, and I still haven’t made any appointments with strategy guide publishers. We’re all trying to wait and see how our schedules can squeeze each other in. I’m going with Gaming Angels, so I’m mainly there for the gaming side with them, and guide publishers are there to schmooze with game developers and publishers to get guide contracts. So regardless of how much we all want to get together, we’re not completely a priority either. This isn’t to say that I won’t meet with them. We’ve all agreed that we want to, it’s just a matter of finding the time.

I’ll be sure to keep the site updated with gaming related stuff while I’m at E3, I promise. I’ll try not to start every post with OMG THIS IS SO AWESOME!! while I’m at it.

But anyway, why am I wasting time writing something here? The Witcher 2 isn’t going to complete itself by Saturday!

Filed Under: Gaming Diary

Gaming Diary: BioShock Complete, Now It’s Time to Focus

May 23, 2012 By Keri Honea Leave a Comment

Would You Kindly

If you haven’t played or finished BioShock yet, skip this post. That is, unless you have no plans whatsoever of playing or finishing said game. In that case, continue reading, please!

I stayed up until nearly 1 a.m. on Thursday night/Friday morning last week playing BioShock, and if I could have stayed up later than that, I would have. I ended the night with the revelation behind who Atlas was and who Jack really was. I walked away after impaling a golf putter in Andrew Ryan’s brain while he was demanding I figure out if I was a man or slave. Spoiler, Mr. Ryan…I’m neither as I’m a girl.

I was seriously blown away. I had theories in my brain, but I was way off. I never truly saw any of this coming, including the hints behind the phrase, “would you kindly.”

That said, the game was a bit of a let-down from that point on. The only revelation after that was learning of the demise of the awful Dr. Suchong. Even the boss fight was a massive disappointment. I beefed myself up and carried as many health and EVE packs as I could…and I didn’t need even half of them. Even my ending was just okay. If you’re curious, I got the unicorns and rainbows ending. I saw the evil ending on YouTube, and it barely made sense to me. After saving himself, just because he harvested a Little Sister or 10, he automatically becomes so evil he hijacks a nuclear sub? Huh? At least my rainbow ending made sense.

I’m very glad that I played through BioShock, and I can’t wait for BioShock Infinite next year. But now, I need to get my ass in gear. It’s time to focus on The Witcher 2, Prototype 2, and most likely, Game of Thrones and Dragon’s Dogma. I’ve made a dent in my stack of shame, but I’ve sacrificed my to-do list in the process. And game devs, ya ain’t helping by releasing all these good RPGs.

This is a horrible problem to have, I know, but we will get through it.

Filed Under: Gaming Diary

Monday Gaming Diary: Stack of Shame Shakedown

May 14, 2012 By Keri Honea Leave a Comment

Stack of Shame, May 13, 2012It’s amazing at how much can change with one simple EvilCast podcast. This past week, while recording, I was discussing what games I was playing like we do every week. I said I was burning through my Stack of Shame with the completion of Halo 3 last week, and I’ve started Resistance 2. Somehow, that got the conversation shifting to what I should be playing right now vs. what I am playing, so the entire crew “helped” me reorganize the priority list of my Stack of Shame. It was unanimously voted that I drop Resistance 2 immediately and move it down my list. Then it was almost unanimously voted that I play BioShock immediately. The one person who did not vote for BioShock had not played BioShock, so he couldn’t fully comment.

I agreed, and I reorganized my stack into how it is on the right. No, Assassin’s Creed Revelations was not in the voting pool, but it has to take priority soon. Even with an impending copyright infringement lawsuit, I believe that Assassin’s Creed 3 will release on schedule, and therefore, I need to be prepared. And yes, I’m going to somehow do this while I keep my current review schedule. In unrelated news, I may not finish The Witcher 2 until the end of the year.

So I did start BioShock on Friday. I have a rare talent in keeping blind to spoilers of pretty much any game. The only one I failed at was FFVII, but to be fair, that game is 15 years old. And playing Crisis Core first wouldn’t have helped matters at all anyway. But I digress. The point in me saying that I have such a talent was to explain that I knew absolutely nothing about BioShock before playing other than the fact that it takes place in a utopia under water. Oh, and I knew that all screenshots of Big Daddies and Little Sisters creeped me the fuck out. The main reason why I had put off playing it for so long, despite the critical acclaim, was that I was afraid it would be scary. I’m not a fan of horror and suspense, and Gears of War and Resistance have put me on enough edge about things jumping out at me in the dark. Everyone assured me that it would not scare me. I double-checked with another horror-pansy friend, and he affirmed what my friends said.

And so, I took the plunge. And I was definitely not prepared for what was waiting for me.

It’s true that it isn’t scaring me, but it’s so damn disturbing that that makes it scary enough. I’ve only played for a few hours, and that was enough to make me take a mental break for a bit. I had no idea what I was in store for, but this certainly wasn’t anywhere near my mind. The writers behind this mess could give Stephen King a run for his money when it comes to the mind fuck.

The gameplay was also a huge surprise to me. I knew it was FPS, and that’s all I thought it was. In some ways, I wish that’s all it was, because I really hate coming across my burn victims. If I didn’t have to search them for money and bullets, I’d completely ignore them, but ugh, I have to look. And it really ain’t pretty. So damn disturbing.

While I’m getting all of these genetic powers to do horrible things to people, do I ever get an upgrade for running? Jack really sucks at getting away from Big Daddies. All I want is the ability to run. I think all Jack can do is walk fast, but if you press the analog stick too hard, the jerk walks fast while crouching, which means he doesn’t do anything quickly but die. Jerk.

Filed Under: Gaming Diary

Monday Gaming Diary: Haloooooooooo

May 7, 2012 By Keri Honea Leave a Comment

Halo 3 Grunts

I love these guys.

Let me just get this out of the way: the ending to Halo 2 was unbelievably awful. Or, should I say non-ending? The non-ending to Final Fantasy XIII-2 was better than that. But all in all, Halo 2 was unbelievably awful. I might have felt differently back when it first released, but eh, it definitely didn’t age well.

So let’s move on to Halo 3, a far superior game in practically every way. What do I love about Halo 3?

  • No Cortana yammering in my ear. I don’t like her creepy holographic flashbacks either, but at least she’s not always telling me what to do like a computerized Navi.
  • Fighting with the Arbiter and the Covenant Elites is always hilarious. Their comments completely crack me up; although, their hilarity will never top the Covenant Grunts.
  • I’ve only run into the Flood once, and I’m in the 7th chapter of 9.
  • My Marine teammates stay alive longer than 5 seconds.

That said, I have learned the hard way to never ride with AI drivers for very long. And really, I can’t win in these situations. I tried driving, but then they wouldn’t shoot at what I needed and we died. If I man the turret, they will drive directly toward a Wraith tank and kill us. Or they’ll get the damn Warthog stuck on a rock, thereby forcing me to get out of the Warthog and toss a grenade under the rock so that the vehicle will dislodge itself. Sometimes the Marines hop out of the Warthog. Sometimes they don’t. And then they die. The Scorpion tank is by far the best Marine vehicle in that I can drive AND shoot at the same time. Too bad they don’t give enough tank missions.

So essentially, whenever I’m in a vehicle situation, I man the turret until we take down a Ghost or a Prowler. I then jump out and run screaming toward the enemy vehicle and live ten times longer than any other Marine vehicle. Idiot drivers.

And how am I doing with Witcher 2? I’m never going to complete the first chapter, thanks to all of these sidequests. At least with this game, unlike Reckoning, all of these sidequests feel like they matter in what is going on with the world. I’ll let you know in 60 hours.

Filed Under: Gaming Diary

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