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Monday Gaming Diary: Me and Master Chief

November 21, 2011 By Keri Honea Leave a Comment

I’m currently reviewing Halo: Combat Evolved Anniversary for Gaming Angels, and I have been half-looking forward to it and half-dreading it. I’ve been looking forward to it because I wanted to see what everyone was so hyped up on. I was dreading it because everyone was so hyped up on it. I was sure I was going to hate it, just because I have a tendency to hate what’s popular, but I was hooked before the first level was over.

The gameplay is a ton of fun, and I really like the story. I have to admit that the appearance of the Flood disappointed me as I’ve played numerous games with a similar plot mechanic. Of course, then I had to get over that disappointment and remind myself repeatedly that Halo came way before any of these other games. That led to me getting disappointed in a lot of games, like Gears of War 3, so I had to stop that road of thought.

My biggest complaint about Halo is that all of the indoor levels are exactly the same. Sometimes, it’s literally exactly the same, like in the Two Betrayals level. Master Chief does nothing but run around in circles. Sometimes the circles go up, and sometimes they go down. But they’re still circles. And they look the same. Thank God the gameplay is so fun, because otherwise the levels would bore me to tears.

The boys at Penny Arcade really said it best:

Penny Arcade Halo Review

Let me emphasize once again: I like Halo. I’m having a lot of fun with it. I’m looking forward to playing the next few games. It’s just that the original Halo was not perfect by any means, and I do have some criticisms…like I do with other games. Believe it or not, I have some gripes about the Mass Effect games.

Now if you’re looking for some entertainment about my criticisms with Halo, then I recommend that you all download and listen to the latest episode of the EvilCast, where I make my EIC fanboy so mad, you can hear him choking on his anger.

Filed Under: Gaming Diary

Monday Gaming Diary: It’s all about the Drakes

November 7, 2011 By Keri Honea Leave a Comment

I know that the cool thing to do right now is to hate on Uncharted 3, but I just can’t. The game is just too much fun and it’s too easy to be swept away in the cinematic nature of well, EVERYTHING. I have to keep reminding myself that certain sequences may seem like cut scenes, but they aren’t and I have to keep Drake moving or I’ll get the little black-and-white screen of death.

It also helps that I’m ten times more at ease with Uncharted 3 than I was with Uncharted 2. Before Uncharted 2, the last shooter-styled game I played was Doom II when I was in college. Playing inFamous before UC2 helped, but having super-destructive lightning powers is much easier to manage than effectively aiming and shooting a gun. I was way out of my element and I nearly rage quit at least twice–still mad at two specific helicopters. I didn’t go near a shooter game again until Mass Effect, and well, I think we all know what happened since then.

I’m not nearly as stressed about shooting this time, so I have considered going back to UC2 and giving it another go, now that I think I can handle shooting at a helicopter from a train accurately. But hell, that’s kind of a laughable thought. I’m worried about finishing UC3 before Skyrim releases. And it looks like I may be reviewing MW3 for GA.

Seriously, this November may kill me.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: Disappointment on the Battlefield

October 31, 2011 By Keri Honea Leave a Comment

Battlefield 3I was really looking forward to playing Battlefield 3 last week. I couldn’t wait for my first real FPS game that was NOT a Call of Duty game. I knew that the campaign would be short as it’s mostly a multiplayer game, but you know, a short campaign doesn’t have to be bad. Gears of War 3 and Uncharted 2 have both proven that. Unfortunately, Battlefield 3‘s campaign was nowhere close to either.

The biggest problem with the campaign was the balance. It would go from being so easy it was almost boring to being so frustrating I was ready to rage quit in a nanosecond. Some of the sequences, such as the fighter pilot portion, seemed to be completely pointless. To make matters worse, the story was just as unbalanced. It would intrigue me one portion and then completely deflate me the next. Even in the end, just as a little twist was presented into the overall story, it was quickly let down by the ending sequences. Once I finished, I started to rethink the entire story and made notes of all of the plot holes I found. I spent a bit of this morning going over all of this with another friend, who confirmed my feelings.

He and several others have urged me to give the multiplayer an open chance, as that is where the game shines. I know that’s the main purpose of a game like BF3, but why does a single-player campaign have to be sacrificed and so botched? Why can’t both sides of the coin be fantastic? It irks me.

I’m holding off on writing my official reviews for here and Gaming Angels until after I spend some time with the multiplayer, but I have to say that if this game was only the single-player campaign, it would get a 2/5.

Again, so disappointing.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: Cross-Stitching Insanity

October 24, 2011 By Keri Honea Leave a Comment

I have recently discovered that cross-stitching is fun.

I have never been into sewing anything before, or really done anything artsy and craftsy. I admire my friends who are into it and good at it, but it’s definitely not my cup of darjeeling. A few weeks ago, however, a friend sent me an Etsy link to a cross-stitch of Cave Johnson’s (of Portal 2 fame) rant about making life take the lemons back. I thought it was hilarious and bought it, thinking it was the completed stitchery. I was emailed the pattern instead–see what happens when you don’t read?–and instantly had an “Oh, fuck” moment. I showed it to my husband, told him I wasn’t sure what to do, and he promptly hauled me to Michael’s to buy everything I would need to do it myself. He ensured me it was easy and that I would like it. I think he’s secretly hoping I get into cross-stitching and give up gaming forever since it’s so much cheaper.

I did have to look up how to start the process, since the only real stitching I had ever done before was with needlepoint with stamped patterns, but once I discovered how easy it was, I’ve had a great time with it so far.

When life gives you lemons

I’ve actually already bought another pattern from Etsy, a Mass Effect one, so it looks like this artsy craftsy phase will continue a little while longer. I may need to try to make a Crimson Omen one as well.

And speaking of Crimson Omens, I was tapped into another round of Gears of War 3 last night. A couple of friends were playing and asked me to join in, and it wasn’t until after I played one chapter with them that I found out we were playing on Insanity. I have just now started to play around with Hardcore mode, so I kind of panicked at playing Insanity at all, much less with other people. I was not prepared for really how hard it was, and even though it took us 2 hours to get through a couple of chapters, I had an absolute blast. Once we got a rhythm going and developed effective ways of communicating what we were doing, we rocked it. I can’t wait to play with at least that many people again, on Hardcore or Insanity. I wonder how many times I will beat Gears 3 in the end…and I kind of don’t care. It’s just that much fun.

I heart Delta.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: Deus Ex HUD Issues

October 10, 2011 By Keri Honea Leave a Comment

Deus Ex Human Revolution HUD

Not having a HUD sucks

I’m not going to lie; Deus Ex: Human Revolution really does push the boundaries of my comfort zone, and it doesn’t do so where I thought it would. I thought I would have the most problems with the first-person perspective, but that’s honestly the least of my problems. The stealth elements really put me on edge, and some of the “thinking-outside-the-box” really pushes me. I like that the game forces me to be creative on occasion, but at the same time, it reminds me how uncreative I am with this kind of problem solving. Once in awhile, I’ll get a revolutionary idea, but it doesn’t strike me as often as a game like DXHR requires. Couple that with my extreme lack of patience, and you get why I’m using the strategy guide.

However, none of these aforementioned reasons made me want to rage quit the game over the weekend.

In the middle of the Cloak and Daggers side missions, at the part when I need to take down a gangbanger, I kept running out of ammunition and I had no idea why. Shouldn’t I get a notification about such things? Shouldn’t I know how much ammo I have? And hey, where is my cross-hair? I kind of need that for aiming. Now that you mention it, where’s my health bar? Aren’t I supposed to have a mini-map in one corner that shows where NPCs are?

In a nutshell, my HUD had disappeared. I swore it was something I did in the settings or with a button press, so I spent a good 10-15 minutes going over and over my options in an attempt to see what I switched off. Nothing I did worked, and I was livid. I’m not good enough of a gamer to survive a FPS without a HUD, especially in those stealth zones. Not to mention, I like knowing my ammo levels at all times and I need the cross-hairs for aiming assistance. Just because I’m from Texas doesn’t mean I automatically know how to aim a gun with expert precision and direction.

I started to wonder when this happened, so I reloaded my last checkpoint. And then past saves. I finally pulled out the iPad and did a Google search, and I found nothing but bad news. It’s a glitch in the game, something that doesn’t happen often, but it requires reloading of past saves to fix. In other words, there is no fix. Oh and it occasionally corrupts past saves, forcing you to go back even further. Guess who had to do that? The one save that didn’t have the glitch was the save I used TO START MY GAME SESSION. I lost 2 hours of gameplay, and I was FURIOUS.

I quit playing that night, and when I played the next night, I swore that if it happened again to that extent, I would be done with the game. No, I don’t want to trade it in for a PS3 version. I want Square Enix and Eidos to acknowledge this problem and release a patch. I’ve seen complaints in their forums as well as the Xbox forums. This is ridiculous, and you must fix!

So far, saving after every little checkpoint with my five save files has prevented it from happening again. I will be so sad if it kills my game. So far, I’m really digging the story and the gameplay, and I really want to get this game done before November, when I will lose my soul to so much greatness.

Filed Under: Gaming Diary

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