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The Corner of Randomness: Come on Consoles

May 27, 2016 By Chris Nitz Leave a Comment

It get slimming down consoles, but now updating them? C'mon!

I get slimming down consoles, but now updating them? C’mon!

This week the rumor mill was working overtime. All the buzz was about a new Xbox One Slim, and then a new Xbox One coming out with better hardware next year. We will know more on these rumors come E3, but this is a bit bothersome for me. Not so much the Xbox One Slim, but a new Xbox One with upgraded hardware such as GPU/CPU/RAM.

We’ve chatted before about the new PS4.5, or PS4K, or whatever name they go with. While I have no intentions of upgrading either my Xbox One or PS4 until I absolutely need to, this new way of pumping out updated hardware is very troublesome to me.

First, I buy a console because it should last me a good amount of time. When companies start upgrading them after a few short years, why would I want to re-invest in the updated console? Sure, you can tell me the updates are minor and you want devs to make games for however many version of a console you have. Yet, let’s be honest here. Developers will eventually be allowed to stop supporting the PS4 and just move on to the PS4.5K.

Secondly, if I have to buy a new console every few years, why wouldn’t I just invest more time and effort into PC gaming? Having to buy a new $400 console every few years is no different than having to buy a $400 GPU for my computer. Also, that new GPU for my PC is already stronger than what is in that updated console.

Lastly, what about all my game installs? So now ever few years I will have to back everything up to transfer it to a new console. The last time I did this on my PS4, it took almost eight hours to complete. Now I have way more games installed on my PS4 and I dread how long it will take to transfer everything to a new system.

Look, I get it. These updates are supposedly to handle 4K video and usher in the era of virtual reality on consoles. I have also read that there might not be a new PlayStation, but rather just updates along the way. Still, this takes away the appeal of consoles to me. If I’m going to be forced to sink money into something every few years, it’ll be my PC as it does a lot more, both with video games and with productivity, than consoles do. So please, Sony and Microsoft, don’t start considering your consoles disposable tech. Don’t be like Apple. Just don’t do it!

Filed Under: Corner of Randomness

Monday Gaming Diary: Oh hey, did I miss last week?

May 23, 2016 By Keri Honea Leave a Comment

I think it was Wednesday morning when I realized I completely forgot to write a single thing for the Monday Gaming Diary. I blame DOOM and uh, well, the end of the school year for my forgetfulness. I swear, I don’t know where the time goes during the day!confused-superman-gif

I have been working very hard on Hyrule Warriors Legends, which I can’t believe I’m still playing. I know that the original game on Wii U didn’t take me this long. I keep thinking that surely this is the last level, but nooooo three more open up. I need to look at the first guide and see if there were all of these backstory missions back then. I remember Ganondorf’s backstory missions, and I knew Linkle (still an awful name) would add in a few others, but I really don’t remember all these other missions from Cia. Maybe I blacked those out. That’s a possibility. I’m feeling the same way now that I felt when I wrapped up the Legends mode the first time; I’m ready for it to be over.

And at the same time, I want to replay this one for the Gold Skulltullas and chests, something I definitely didn’t do the first time I played. I’m terrified of playing on Hard, because the game is hard enough as it is on Normal, but if my levels carry over as they suggest, it should be all good. I hope. Please.

In the interest of getting through a review as quickly as possible, I have not used the strategy guide for DOOM like I should have, and I can see already that this thing is a must for collectibles, especially all of the secrets each level contains.

Just…don’t ask me about Uncharted 4. I may weep.

All that said, it’s time for me to look at my next review, which I need to wrap up before I head out of town for a short summer vacation. I really need that clone or the ability to hire more help.

 

Filed Under: Columns, Gaming Diary

The Corner of Randomness: Summer Vacation

May 20, 2016 By Chris Nitz Leave a Comment

Batman Goes on HolidayIt seems we just skipped right past spring and jump right into summer. At least that is what it feels like here in Iowa. We had maybe a week or two of spring, but the temps are rising and it is already feeling like summer. Not that this is a terrible thing. I mean, it’s way better than blizzards and sub-zero temperatures.

This also means busy season has arrived. Keri gets to take care of kids that are no longer in school. So her life is about to be hectic. That’s on top of her work trips to places like E3. As for me, I get to enjoy countless miles on the road. Heck, as soon as I post this article I’m off to Wisconsin to work on my truck. A week later it is off to Colorado to pick up a few friends, and then we head off to Wyoming to take photos of mountains and such. Good times.

With all this craziness, we won’t be around as much until fall comes back to great us. This also means we have some time to start looking at new ideas for content for SGR. This is where I turn to you. While we have a few ideas in the oven, mainly new video content, what would you like to see more of? What features would you like us to look at and possibly implement down the road?

I have a lot of road to cover over the next few months. Thus, I’ll have plenty of time to contemplate new ideas and how to implement them. Exciting times are ahead. Until then, I need to go pack and hit the road.

Filed Under: Corner of Randomness

The Corner of Randomness: April Arcade Block Unboxing

May 11, 2016 By Chris Nitz Leave a Comment

I finally got my billing snafu taken care of with Nerd Block. That means I am finally getting their little boxes of goodies again. Hooray! I’m glad I got that taken care of as the April Arcade Block is probably my favorite Arcade Block to date! I could continue to type out what all greatness was contained within my Notintendo, or you could just watch me tear into the Arcade Block.

Want a Nerd Block of your very own? Subscribe!

Filed Under: Corner of Randomness

Monday Gaming Diary: A Beef with Point-and-Click Adventure Games

May 9, 2016 By Keri Honea Leave a Comment

My God, have I played a metric crap ton of point-and-click adventure games this year. It seems like nearly every time I check my inbox at work, I have another point-and-click announcement. I’m happy that the genre has come back, and some developers have made some really great games, such as Kathy Rain, The Order of the Thorne, and Heaven’s Hope. However, as our market has been slightly flooded with these games, I find that my tolerance for a certain element often used has ceased all together. I am sick and tired of the nonsensical puzzle solutions prevalent in these games.

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Double Fine by far is the worst offender. I think they find it to be charming and whimsical to have solutions comprised of crazy combinations that hardly make sense. A friend of mine recently replayed Grim Fandango when it was remastered, and she told me how the puzzle solutions were often ridiculous. When I asked how she found the answer if they were so crazy, she said it was a matter of combining everything you could think of in your inventory and then trying all of it. Puzzles are supposed to be brain teasers, I’ve always believed, and the solution should make some sort of sense, even in a video game world. Granted, I don’t always figure out a solution and I’ll look it up if I’m absolutely stumped. However, to find that that solution doesn’t make sense to me at all is pretty unforgivable.

I experienced this issue a lot with Broken Age, and I’ve been getting it quite a bit lately with the revival of King’s Quest. I really enjoyed the original games, and while I found the puzzles difficult, I never once found them to be unfair or nonsensical. This new episodic game has taken a strange leap back into the nonsensical with puzzle solutions. After playing something as deep and meaningful as Kathy Rain, which had some complicated puzzles, I no longer have the patience for ridiculous solutions. Your puzzle solution should make sense, even if I have to turn to help to find it. Making a tree throw up sap into a bucket to use as an emulsifier does make sense. Holding up a book cover in front of a magic mirror that shows what the gazer looked like when it was younger does not sense. I mean, really King’s Quest; why in the world would the clock’s hands change on a fucking book cover? Even if you’re trying to say that the clock’s hands were different in an earlier edition, that doesn’t mean THIS PARTICULAR book would look that way when it was first printed.

When I looked up that puzzle solution and saw that was the answer, I nearly beat my head on my keyboard. Be clever. Clever doesn’t mean batshit insane.

Filed Under: Columns, Gaming Diary

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