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The Corner of Randomness: I’m Out of Here

February 5, 2016 By Chris Nitz 1 Comment

Well, the time has come. This is my last Corner of Randomness post. If things continue as they are, I’ll probably have to completely leave Strategy Guide Reviews. After five lovely years, I have to throw in the towel.

Let me explain. First, this has nothing to do with Keri or her treatment of me. She feeds me once a week and will sometimes let me out of my cell to see the sun. She even brings me a bowl of fresh water every morning. No, I have to leave due to a new career choice. I am going to focus on my hooker life.

You see, I need money. I mean I need a lot of money. Why do I need tons of cash? That is simple. I need pimp myself out so I can afford ALL THE DAMNED COLLECTOR’S EDITIONS of the games I want! Seriously!

If you happened to miss the news this week, Bethesda finally announced the release date for Doom. They also announced that there is a collector’s edition available at a meager $120. It comes with a metal case for the game and a 12” LED-lit statue. AN LED-LIT STATUE! How can I not want that?

Then you have Street Fighter V and its collector’s edition. While that is slightly cheaper at $99, it’s still packed with goodies. This comes with an art book, DLC, digital comics, a 10” Ryu statue, and more. Now c’mon. How badass will my Scorpion statue look with Ryu standing next to him? I just can’t resist!

Don’t even get me started on the various LEGO Dimensions things I will inevitably buy. I’m looking at you, Slimer Fun Pack! Add in the random Amiibo figure that I will also add to my collection. Add in a dash of wanting to snag the New 3DS so I can play some of the new games coming out this year on that system. Sprinkle in a desire to snag a GAEMS case so I can haul my PS4 with me on my many travels this year. Mix it all together, and I suddenly have a major need for more money. The struggle is real!

With that, I need to go grab my sexiest pair of jeans and go find a nice street corner to hustle. It’s been fun working here, but I have gaming addiction issues. Hey, if you need a snuggle buddy, you can hire me for about $25 per hour. I’ll even caress your hair.

How can I resist you, Ryu

How can I resist you, Ryu

 

 

 

 

 

 

PS – This is totally a joke. I’m not really leaving. YOU’RE STUCK WITH ME!

Filed Under: Corner of Randomness

Monday Gaming Diary: The Division Beta

February 1, 2016 By Keri Honea Leave a Comment

The Division Beta

Why do you need water when the liquor store is open 24/7? DUH!

A closed beta for Tom Clancy’s The Division took place over the weekend, and in between forced sessions of working on a very JRPG JRPG for review, I soaked up all I could in The Division beta. I had zero interest in this game until I got my hands on it at SDCC, and ever since then I’ve been clamoring for it. This weekend I really got a chance to delve into some of the single-player action. It is an MMO, and you can definitely play it with a fireteam of 3 others, but you can tackle the game on your own as well. Forming a fireteam also opens you up to PvP, which is not my bag, so the missions and side missions and encounters fit my bill nicely.

Simply put, I had an absolute blast running around a post-apocalyptic New York. I can’t wait until more of the story opens up, as we were limited to a rather small portion of it, but I spent more of my time on the side missions and encounters anyway instead of the main story missions.

So why do I like this more than Destiny? I’ve gotten this question a bit. I did play the Destiny beta and I enjoyed what I played, but it was never enough to get me hooked into it. One thing I did heavily notice with Destiny was that it felt like it would only be fun with other people. I’m not able to always hook up with others for various reasons, mostly due to family and work. I know you can play Destiny alone, but it doesn’t feel like it’s good enough to play alone. It also bothered me, way more than it should have, that the enemies moved exactly like the Elite Sangheili from Halo. I know that it’s the same developer and what not, but did they have to move exactly the same way? It bugged me. Lastly, while I do play first-person-shooter games regularly, I prefer third-person POV every time.

In The Division, it’s third-person POV with a heavy emphasis on cover-based gameplay. That suits me far more than first-person mechanics. I’m also a bigger fan of the story around The Division. I’ve been told Destiny barely has a story, and as a story-gamer, that makes it hard for me to get into.

Looks like 2016 could be my year of the MMO, since I finally started Final Fantasy XIV: A Realm Reborn just last week too.

I suppose I should say that I’ll stop teasing Blake about his obsession with Destiny, since I probably have a similar obsession coming up, but that won’t happen. He makes it too gosh darn easy.

Filed Under: Gaming Diary

Monday Gaming Diary: Ready for the LEGO Marvel’s Avengers Strategy Guide

January 25, 2016 By Keri Honea 1 Comment

297882cb-dbb1-4fa1-a840-64dcdcadab68_64b69a74-ffd2-42a9-969e-a53d00f56ae7_en-us_5_coverimageThis weekend I pretty much played LEGO Marvel’s Avengers nonstop to get the story mode complete as well as a few insights into the extras LEGO games are known for, all in the name of meeting an embargo for a review tomorrow morning. I need the strategy guide for this game, people. I need it so very badly. There isn’t just one hub world in this game; there are around 6 or 7. Sixish hub worlds with various collectibles, including the massive number of Gold Bricks.

The largest hub world is Manhattan, and my radar lit up with what seemed to be a thousand (but really is about 150) blips for Gold Bricks. Too much. It’s all too much! I didn’t even try to get a single Gold Brick in any hub world. I ran around to see what was available, freaked out, and then jumped back into a story mission.

The sad thing is that I thought Manhattan WAS the hub world. It was the hub in LEGO Marvel Super Heroes, so it makes sense to have it return in Avengers. But then I pressed the touchpad button on the PS4 controller, and the prompt, “Go to space?” popped up. Space? Why would I go to space? Maybe Wheatley is there or something. I’ll go check. Then I beam to space and see the entire fucking Earth, where all of the story missions, including the secret ones (yes, there are secret story missions) and hub worlds are in fast travel view. Each hub world also has Stan Lees to rescue, Gold Bricks to find, character tokens to unlock, and Red Bricks. There’s a reason why I never achieved 100% in LEGO Batman 2 or LEGO Marvel Super Heroes. As much as I want to here, I’m not sure I will.

At least I won’t without the LEGO Marvel’s Avengers strategy guide to help me. And by help me I mean hold my hand and show me where every single one of those ever-loving Gold Bricks are, how to find Stan Lee, where every character token is hiding, and how to earn every single Achievement/Trophy. Oh right, and where do I unlock certain vehicles and character creation elements? Yes, even pieces to create new characters are locked as collectibles, Goddammit.

I’m ready for you, LEGO Marvel’s Avengers strategy guide. Please don’t let me down. I don’t want to set you on fire on YouTube.

Filed Under: Gaming Diary

The Corner of Randomness: I Will Miss You Future Press

January 22, 2016 By Chris Nitz 1 Comment

future-pressOn the SGR Coffee Break this week, Keri and I talked about the differences between strategy guide companies. Over the past few years of being a part of this site, I’ve had the privilege to review guides form all manner of publisher. Some guides have been shockingly terrific, while others have been total letdowns. It almost didn’t matter who published them. I would have low expectations for a guide, just because of the game it was covering, but the guide would totally surprise me. Meanwhile, the opposite would happen when I had high expectations for a guide based on prior experiences with the publisher.

Yet, there is one company that has never let me down. That company is Future Press. Yeah, their guides might not be as flashy as some. The pages tend to be loaded with text and a few screenshots here and there. They feel more like a text book than what other companies put out for strategy guides. They often didn’t include a whole lot of extras in the way of additional e-guides, PS4 themes, or even artwork sections. The nicety you got was pretty much limited to a kick-ass cover with some artwork completely befitting the game. At this point, you might be questioning why I say Future Press has never let me down.

My second (more on the first in a bit) experience with a Future Press strategy guide comes in the way of Soul Calibur V. Yeah, they made a guide for a fighting game. This isn’t something new. Lots of fighting games receive strategy guides. Well except Mortal Kombat X. Grrr. /frustration Anyway, back on track. The guide covered the game well. Lots of charts with vital information on attacks and combos. It contained a lot of meat. The guide couldn’t do jack for my lack of frame perfect inputs, but it sure did teach me the finer nuances of this game. Out of the Future Press guides I have reviewed, this received the lowest score of a 4/5. Yeah, it’s still a solid score.

To me, Future Press shines the most with their Dark Souls (my first Future Press guide), Dark Souls II, and Bloodborne guides. All three of these guides provided a wealth of information on the games they were covering. True, the pages were not all shiny and sparkly, but rather something that felt ripped from and encyclopedia. Yet, that’s fine as the data they presented was so spot on. The guides never really let me down. As I mentioned in the podcast this week, the Dark Souls guide was so good, my brother-in-law had to buy himself one after I took mine back home with me. He subsequently also bought the Dark Souls II guide just because of how good the first one was.

As Keri mentioned in the podcast, it is uncertain if Future Press strategy guides will be coming to the U.S. anymore. With all this licensing garbage we have to deal with now, added to the fact that they are a European company, the financials just might not be in-line for them to keep shipping us guides. Let’s face it; dealing with all the licensing contracts, manufacturing costs, shipping costs, and then have a small amount of guides roll off store shelves isn’t exactly a high profit game. Yet, I hope they do keep making strategy guides. You can bet your ass if they make a Dark Souls III guide that is only available in Europe, I will be importing that sucker.

I do hope we see more of Future Press. Their strategy guides have always set a high bar when it comes to the quality of information they provide. Yet, I’m not delusional. I know that Bloodborne: The Old Hunters might be the last guide the US will see from them. Future Press, I already miss you and our future together is so uncertain at this point. Can we hold hands and walk off into the sunset just one last time?

Filed Under: Corner of Randomness

Monday Gaming Diary: Adventures in PC Gaming

January 18, 2016 By Keri Honea 3 Comments

This weekend I had two different games to review for two different sites. One game was for PlayStationLifeStyle, but they didn’t have a PS4 code yet, only a PC code. I made do, installed the game on Steam and attempted to play.

MY GOD WAS IT TERRIBLE.

The movements were so janky and difficult to control, I died so many times within the first five minutes. I was already hating the pants off this game. And then the game locked up on me completely, and did so three other times in the exact same spot. I had to cry for help with the PR contact, and I learned that my PC, the machine I just bought this past summer, already has an outdated GPU. I told my director I wasn’t going to upgrade my PC for this stupid game, and he said he understood. And then came bursting forth my frustration with PC gaming and the reasons why I’m not a PC gamer. (Please note, I don’t hate PC gaming or PC gamers, I’m just happy being a console peasant.)

One hilarious PC gaming rant with hilarious comments later, I remembered I bought a new graphics card for my old PC, one that Chris actually recommended I get. It wouldn’t work with my old PC, which is why I bought this one. I never installed it, because why? I have a new PC; the on-board GPU should be fine. Turns out, that was a no. The husband helped me install the graphics card myself.

No, I haven’t checked if the game runs better now, because I got a PS4 code that afternoon I was having all the issues. I learned VERY quickly that the game is not terrible. The movements aren’t janky or difficult to control. The game is super fun when you have a proper graphics card processing it. You have no idea how hard I’ve been face-palming my forehead all weekend when I wasn’t working on both reviews. I am unbelievably glad that the team was able to get me a PS4 code so I could properly play the game. I would have come down on it so unfairly hard when it was really the fault of my hardware.

I like this game so much, I’m tempted to make it my next Book of the Month Club required reading. Very tempted indeed.

Filed Under: Gaming Diary

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