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Monday Gaming Diary: DmC is popular

January 21, 2013 By Keri Honea Leave a Comment

DmC: Devil May CryWhenever I know I’m going to review a strategy guide, I typically preorder the game. However, since I rarely get my review copies the day of game release, for DmC: Devil May Cry, I decided to forgo preordering and just pick up the game whenever the guide arrived. I never have problems picking up games in store the week they release, as no one seems to be hardcore in my neighborhood. I stopped preordering games–save Collector’s Editions–before, and I never had an issue then. Seems silly to preorder a regular game and have it sit around for a few days doing nothing.

My strategy guide review copy arrived on Friday, so I headed out to GameStop that evening. No games in stock. That was a first. I’ve never visited my GameStop and seen any games out of stock, including Mass Effect 3. No problem, I’ll go to BestBuy tomorrow. Out of stock. Went to a different Best Buy with same results. I was told that the closest Best Buy that had maybe one copy in stock was an hour away.

So my weekend did include prodding a devil into possibly crying, as disappointing as that was. I’ve had to put in a request at BestBuy for one to ship to store, which will take 3-5 days. It took a lot for me not to roll my eyes at the news.

Maybe this is good news in the long run, as I’m still not feeling completely up to par. I feel like I should start something from my stack of shame in the meantime, but then again, why get involved in something else now when another game will be here within days? Eh, I may just use this as an excuse to continue to be lazy.

Oh and by the way, the strategy guide for DmC is not nearly as fat as the picture on Amazon makes it out to be. I was half disappointed and half relieved.

Filed Under: Gaming Diary

Monday Gaming Diary: There’s been no gaming

January 14, 2013 By Keri Honea Leave a Comment

My consoles don't look this bad, but you get the idea.

My consoles don’t look this bad, but you get the idea.

My house has been a state of misery. I’ve somehow remained sick since about New Year’s Day, which doesn’t sound like it forebodes well for the rest of the year. Or maybe it means I’ve used up all my sickness from the year at once, which would be incredibly awesome to say the least. I’ve been sick on and off, the kid has been sick, and now the husband is battling what appears to be a horrendous toothache. He’s getting a root canal on Wednesday, which can only lead to more misery in this house. It’s a good thing no one comes over, because everyone needs to stay away from this pit of despair as long as possible.

The good thing is that I’m finally over my horrific sinus issues I’ve been fighting. It’s also good that no one has been fighting the flu. However, it also means that I haven’t touched gaming in weeks, as much as I am sad to say. Sitting up at all for long periods of time has been hell. I’ve nearly been working from my bedroom most of the time. So, yeah…the stack of shame still sits shamefully.

This week starts the first official week of strategy guide releases with DmC: Devil May Cry. Can you believe how fat that thing is? That will keep me busy for awhile, holy cow.

Please tell me you all have at least been fighting the good fight and playing games on my behalf. That will make me feel slightly better.

Filed Under: Gaming Diary

Monday Gaming Diary: It’s Stack of Shame Time!

January 7, 2013 By Keri Honea Leave a Comment

stackofshameAs I’m sure you all have noticed, we’re in a bit of a gaming lull right now. I don’t know about you, but I’m extremely thankful for the break. I have until about mid-February to catch up on my stack of shame. Something tells me I should be excited about DmC, but I’m having trouble getting motivated this early in the year. If I’m going to be serious about clearing some of my stack of shame, I know I need to get over that in a hurry.

I posted my stack of shame over on Game Revolution and asked for what I should start first, since a part of me wants to finish what I started, another part of me wants to finish all 2012 releases before I go on to other things, and another part of me wants to play the older games first. As you can imagine, the readership over there had a bit to say about it.

What surprised me the most was how great of a consensus the opinions were. I was expecting suggestions to be all over the place, but they were pretty solid. Basically, in case you don’t feel like reading through the 100+ comments, it was strongly suggested that I play the Arkham games and Dragon Age: Origins. I was then ordered to throw out everything else, which kind of made me laugh.

I’m going to take some of that advice, I think. As much as I really want to finish Kingdoms of Amalur: Reckoning, every time I play it, all I can think of is how padded it is. It makes JRPGs look exciting and innovative in comparison. Hell, it makes Paper Mario: Sticker Star seem non-repetitive. I don’t mind devoting 60+ hours to a game (FFXIII-2, anyone?) but give me a story, real side quests that aren’t all fetch-quests, a real purpose to doing something, anything like that to keep me going for that long. Amalur has tons of side quests to the point that there are too many, and they all follow the same formula. In addition, they all take longer than they should for fetch-quests. God how it breaks my heart to quit a game I really wanted to like, but here it is.

I think Assassin’s Creed III is also getting the boot. I wanted to like this game too, but two things really hurt it: 1) the insane bugs I initially experienced and 2) Dishonored. Playing Dishonored before AC3 really hurt AC3 more than I thought it would. I didn’t realize how scripted AC3 forces you to be in your gameplay until I played Dishonored, which really lets you handle things however the hell you want. AC3 gives you some leeway with the optional points for full synchronization, but it’s still scripted. You’re still really forced to kill a target or infiltrate an area the way the devs want you to do so. There’s no discussion with friends later, asking how you took care of this target or that; there’s one way to do it. And after experiencing the openness of Dishonored, it’s just not enjoyable.

Know what’s not leaving my stack of shame? The following will not leave, no matter how much I’m begged:

  • Halo 3: ODST (it was a gift)
  • the Resistance games (I’m determined)
  • LEGO: The Lord of the Rings (I love LEGO games);
  • God of War (it was a gift); and
  • Inversion (it’s unusual and fun).

Guess that means there’s nothing left for me to do but actually play something, right? Just need to get over this sinus infection that has been plaguing me since the start of the year…

Filed Under: Gaming Diary

Monday Gaming Diary: Life is Too Short to Play Games You Don’t Like

December 17, 2012 By Keri Honea Leave a Comment

Oh Mickey and Oswald, how I want to have fun with you…

This is where I grin broadly at the realization that I’m no longer really in the games writing industry–it means I no longer have to review games. The emphasis is on the “have to”, because while I would get to review plenty of games I really enjoyed and learned of games I wouldn’t have otherwise, there was more than one occasion where I would “have to” review a very unpleasant game. Sometimes it was unpleasant because I was terrible at it, or the game was just flat terrible. It’s part of the business, right? You don’t always get to review nothing but teh Haloz; sometimes you have to take the Amys as well.

However, when you don’t get paid for doing so, it makes taking the bad even more cumbersome and difficult to do. My time is limited as it is, so being “forced” to play a game I really don’t like makes the experience roughly ten times worse. I had to review Arc Rise Fantasia for Kombo way back in the day, and I called the Reviews Director after playing for 20 hours, begging him to let me review the game before I finished. I think it went somewhere along the lines of, “PLEASE DON’T MAKE ME PLAY THIS ANYMORE, I’M BEGGING YOU!” Luckily for me, he agreed that playing 20 hours of a JRPG was more than sufficient to review the game, and I was able to free myself from that demon to play something I really enjoyed.

Since I am no longer writing for Gaming Angels, I took a look at the first quarter to see what games I would now be interested in, since I already knew I would be reviewing roughly 6-8 games in the first three months alone. I cannot accurately convey the delight I experienced when I saw I would only be purchasing three games early next year.

So, where am I going with this?

I have started three games this last month, and at this point, I’m not sure if I’ll finish them just because I’m not having any fun. Right now the biggest culprit is Epic Mickey 2, which I want to like very badly, but I can’t. The camera is somehow still not great, even with the dual analog sticks, the aiming is awful, and the story is lackluster at best. I played for over 15 hours, and I still can’t tell you really what the problem is. Maybe I would feel differently if I had finished the first game, but as it is now, I dread going back to my gaming room and turning on my PS3.

I feel almost the same way about Assassin’s Creed 3, but I know that’s mostly because I was so burned by all the bugs. I have downloaded the patch that supposedly fixes them, but I haven’t checked out how well the glitches have been fixed. It’s mostly because I’ve had to play other things to get other guide reviews out, but it’s also because I’m feeling extremely apprehensive about turning the game on. I honestly hope I get over this odd fear, as I really do want to finish this game before the end of the year. I’d like to start 2013 with somewhat of a clean slate from 2012.

But you know, if don’t finish all these games because I don’t have fun playing them, then I’m okay with that too. This is a hobby, after all, and why should I do something in my hobby that isn’t fun? The point of a hobby is that even though it is work of some sort, you enjoy doing it. That’s the only reason I can come up with for all of the scrapbookers in the world.

You know what else I think this means? I think it means I need to play Mass Effect again, the whole series.

Filed Under: Gaming Diary

Monday Gaming Diary: The VGAs

December 10, 2012 By Keri Honea Leave a Comment

Samuel L. Jackson VGAsI admit that I watched the VGAs this year, and no, I wasn’t watching them “ironically.” I’ve always found the VGAs to be fun, and I’ve never really understood all the geek hatred for the award show. To be honest, gamers should be happy there’s a televised award show at all, but that’s a tirade for a different day.

Many people say that the VGAs are silly and don’t fully honor how deep video games can be. What I witnessed on Friday could not be further from the truth. While I am still sorely disappointed thatSpec Ops: The Line didn’t receive any game nominations (Nolan North’s nomination for the voice of Captain Walker, while extremely honorable, does not count), the awards were not tossed at games who deserved anything less.

In fact, the two games who received the most honors wereJourney andThe Walking Dead, two games which are extremely deep.The Walking Deadis actually my personal Game of the Year, despite how much it made me cry and gave me horrific nightmares. I could not have been happier to see that episodic game win Game of the Year and TellTale, the developer, win studio of the year.Journey also cleaned house a bit with PS3 game of the year, best original score, and best independent game.

Did anyone notice thatCall of Duty: Black Ops IIdid not win best shooter? That award went toBorderlands 2, a game I have sadly not played yet, but I was thrilled to see it topple CoD. (For the record, ifMedal of Honor won, I probably would not be writing this at all.)

Maybe the VGAs was overly silly and didn’t honor games it probably should have in the past, but I didn’t see that at all this past Friday. I laughed at Samuel L. Jackson’s introductions and his twists on video games (especially how he was incorporated intoStar Wars: Angry Birds), clapped for the award winners, and felt chills from hearing a live orchestra play the selections of video game music. The only thing that would have made it better was if there were more awards given at the show–I didn’t really like having to look up who won certain awards, such as RPG of the year, which went toMass Effect 3, by the way.

Seeing next year’s video game trailers is always fun too, especially for games I had no idea were even in development, such asDark Souls II. I’m sure many fans were disappointed to see nothing ofHalf-Life 3, especially afterHalf-Life 2 received the honor of Game of the Decade, but given Valve’s track record, that really shouldn’t surprise anyone.

All in all, I’m pleased with the awards. I was not happy that something as buggy as Skyrim won last year, but at least this year, the awards went to the games that truly deserved them.

Filed Under: Gaming Diary

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