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Comic Review: Tomb Raider #18

July 28, 2015 By Keri Honea Leave a Comment

Tomb Raider #18 reviewWell here we are, the last issue of Tomb Raider before Rise of the Tomb Raider releases in November. From the way issue #18 ended, I honestly had no idea this was the last one. The writer, Rhianna Pratchett, tweeted about it this morning, and thus educated me. I had to reread the issue again before writing about it, to see if I could see the hints that this is indeed the last one leading up into the next game. Now that I know it is the last issue, it honestly changes how the comic reads, and for the better. Nothing is wrapped up, and it appears that nothing will be wrapped up, as the events of the comic set the story for the game. Even though issue #18 does not have a “real” conclusion and it is incredibly light on the action, it’s one of the best issues of Tomb Raider I’ve read in a long time. And yes, I did feel this way before knowing it’s the last one; learning it’s the last one only makes it better.

Now that Lara and Sam and company are back from Mexico, neither are handling what went down very well, and neither are talking to one another in any sort of constructive way. Sam wants to avoid it and yell at Lara about being a control freak and constantly running away. The pot is calling the kettle black here, but Sam makes an extremely valid point yet again (she told her the same at the start of the Mexico arc).

And Sam isn’t alone in telling Lara what an idiot she is. Kaz yells at Lara the same thing about Yamatai that I’ve been saying for months. No one else has told Lara this nugget of truth before, so I suppose it’s only fair that Lara wouldn’t come to that conclusion herself.

However…

Lara is finally coming to grips with the fact that she has not handled Yamatai or anything else that has happened to her well. She’s paranoid, overly controlling, and is too ready to run off on the next adventure before closing her last one. It’s unfortunate that it takes two friends to yell at her and one to get arrested (oh that’s not a spoiler, it’s the cover) for her to realize she needs help. The trailer for the upcoming game has shown Lara in a therapy session, and while the comic doesn’t go that route, it sends her down a rather healthy path toward recovery.

The bad news is that it looks like we aren’t saying goodbye to Yamatai or the Sun Queen any time soon. That said, it does look like we’re taking a fresh perspective on it, and the video game won’t drag down as much as the comics. If that’s really where the game was always going to go, then it really wasn’t the comic writers fault for constantly harping on the Yamatai story; they were doing what Crystal Dynamics told them to do, and they were doing the best they could with what they were given.

As much as I have disliked these comics, I’m afraid they will be necessary for connecting many dots in Rise of the Tomb Raider. The last issue releases tomorrow, July 29, 2015.

Digital review copy received from publisher.

Filed Under: Comics, Extended Lore

Comic Review: Halo: Escalation #19

July 21, 2015 By Keri Honea Leave a Comment

Halo: Escalation #19When reading virtually any of the Halo books, the Covenant constantly points out that humans cannot be trusted because they have no honor, they always lie, and they’ll say and do anything for selfish reasons. Even though the Spartan-IIs and a few other humans always proved this notion wrong, it always bothered me every time I read it. Not all humans are so despicable; how can they get that idea when all the Covenant does is kill every human on sight and take no prisoners? And then I would turn the page and read about the horrid plans ONI is hatching to “ensure” human survival above the costs of everyone else; alliances with other races be damned. However, ONI has always painted it that they do the awful for the greater good, which in a sense is like the honor and culture of the Sangheili and the Sangheili pride.

All of that is gone by the second page of Halo: Escalation #19. Maybe not all humans are awful (I need this thought some days, give me a break), but virtually everyone at ONI is. I’m not sure how they can say what they do is good and honorable, when they say, and I quote:

The species’ [Sangheili] rigid code of honor, combined with their culture of overt and direct aggression, makes them naturally poor candidates for ONI’s line of work. Our search has been for the deviant. The abnormal social profile that shows an instinct for self-preservation and deception. Basically, we looked for the most human Sangheili we could find…

I want to choke them and say, “No, you’ve found the most ONI Sangheili you could find,” but I suppose at that point we would be splitting hairs.

Why are they looking for a human Sangheili? I admit it’s for a noble cause—a way for ONI to infiltrate Jul ‘Mdama’s new Covenant and put a stop to his and Halsey’s insurrection against humanity. Yet, I can’t help but think that they wouldn’t BE in this situation at all if they hadn’t proven Jul ‘Mdama right in his assessment of humans in the first place.

That could be a dissertation for another time. But back to this particular issue.

Issue #19 indeed jumps back into the plotline post Spartan Ops, one that will surely lead into the main storyline of Halo 5: Guardians. All of the big league players from the last several comics and Spartan Ops are here to shine: Dr. Glassman, Halsey, Jul ‘Mdama Commander Laskey, Spartan Thorne, Spartan Palmer, and another Spartan who I don’t want to name here. I’d hate to kill any sort of surprise. For a comic that kicks off a new story arc, it jam-packed in plenty, removing the typical chessboard set-up most first issues/episodes/etc. have. And yet, it was able to do so without feeling rushed or even jam-packed. Virtually everyone has already been introduced in past arcs and media, which allowed the comic team to skip over most character development and jump right into ONI’s insidious plot.

Are you counting down the months until Halo 5: Guardians‘ release? You should be, because according to my watch, we have only 4 MORE ISSUES until the game releases. If you haven’t been reading Halo: Escalation, now is the time to get on board and catch up, catch up, catch up. I can’t emphasize enough how great this comic series is, and Issue #19 kicks it into amazingly high gear.

Digital review copy received from publisher.

Filed Under: Comics, Extended Lore

Comic Review: The Witcher: Fox Children #4

July 1, 2015 By Keri Honea 3 Comments

The Witcher: Fox Children #4 reviewThe first comic series for The Witcher was the best comic series based upon a video game series, but it’s been trumped (for now) by The Witcher: Fox Children. Every issue continues to build a great narrative, suspense, and do what The Witcher has always done best: make you wonder who really are the monsters. Issue #4 is the penultimate issue of the series, and does not disappoint. I’m afraid the big disappointment in the series will come next month, when it ends.

I know that Geralt of Rivia can’t die, because these comics take place before the third game, but it doesn’t mean I’m not on edge wondering what the Vulpess will do to these people next. Geralt is trapped on the boat with these idiots, and the Vulpess doesn’t know or care which of them took her cub; all she knows is that her cub is on board. She doesn’t know (yet) that her cub is dead, which is sure to make her all the more pleasant.

Geralt and company finally break free from her illusions, so she sends wildlife after them instead. Forget watching Jurassic World or any other movie from the Jurassic Park series; just watch mythical monsters tear apart intruders. As Geralt so eloquently says while two T-Rexes two animals tear an unfortunate soul apart, “Watch as man’s ‘civilized’ nature goes up against the wild of the swamp. And get a lesson in how the wild always wins in the end.” That’s all of the Jurassic Park movies to a T, isn’t it? It’s so fitting for this issue to release now, just a few weeks after Jurassic World released in the theatres.

You also have to love Geralt’s quotation marks around “civilized” as he speaks. These men are anything but civilized; so ready to turn on one another to survive, turn on an elf just because she’s an elf, and dump a body because it’s no longer useful to them. Geralt seems to think that the Vulpess won’t care who killed her cub, and she’ll simply exact revenge upon all of them just for being there. Sadly, I’ll have to wait a whole other month to find out.

Damn this series is so great.

I admit that maybe it’s not fair to say that these comics are the best video game-based comics ever, as the game is based upon a series of books, but I stand by my statement. Both comic series are just so darn amazing, and Fox Children blows Glass Mansion out of the water (pun intended). I can’t say this enough; if you’re a fan of The Witcher anything, pick up this series. Or wait until the whole collection releases, that’s fine too, but buy this and read it. Read the crap out of it.

Digital review copy received from publisher.

Filed Under: Comics, Extended Lore

Comic Review: Tomb Raider #17

June 30, 2015 By Keri Honea Leave a Comment

Tomb Raider #17 comic reviewThe Tomb Raider comic series has been very up and down for me with far more downs than ups. I’ve said repeatedly (on other sites) that I don’t know why this comic series is so difficult. This should be the simplest thing in the world to come up with, and to be fair, I do not blame the writer or artists. In fact, since the writer/artist transition, the comic has vastly improved. The art is beautiful. The stories are ten times more interesting as well as written better. That said, I don’t know why Crystal Dynamics constantly makes the comic go back to the damn Sun Queen and the Yamatai.

Issue #17 beautifully wraps up this story arc with rescuing Grim (it’s not really him, as revealed in #16) with plenty of action, a lot of tomb raiding knowledge, and finally seeing Lara Croft embrace who and what she has become. However, I do not understand why the comic series continually falls back on two themes, as both weaken Lara and everything the first game set up.

I don’t want to talk about the Yamatai anymore. I have said time and time again that I am sick of the story arcs and Lara all going back to the Sun Queen and her possible hold on Sam. The arcs spun from the Sun Queen are, simply put, awful and they ruin all closure the first game had. The only reason I can think of why Crystal Dynamics won’t let this bitch die is because she’s part of Rise of the Tomb Raider, which hurts deep inside. If that is the case, I’m not sure I have any interest in playing it. I’m personally done with that story and I’m ready for Lara to move on as well. I figured after the first two comic arcs and the novel, she would, but CD isn’t ready to let this sleeping queen lie. No wonder Lara is in therapy in the next game; I would be in therapy too if I constantly had to deal with Yamatai even though I’m not on their island.

So yeah, I don’t want to talk about the last panel, other than say I finished reading with my head thumping my desk.

In addition to Yamatai, the comic has this need to constantly tell Lara she’s scary when she’s saving someone’s ass. When Lara begged an actress to stay in Jonah’s play, they were nearly mugged, and Lara handled it. Instead of thanking her and telling her what a badass she is, the actress told Lara she scared her more than the muggers and couldn’t have anything to do with her. She quit the play because Lara scared her…when Lara saved her life.

In #17, the same thing happens when Lara saves Grim’s lookalike. She uses snakes slithering around in their pit of doom to break the bars in the bottom of their cell, which gives them both a tunnel to crawl through and escape. She tells Grim that the snakes aren’t poisonous and that they are more scared of him than he is of them. His response isn’t, “Oh Lara, thank you so much for saving my ass and knowing so much about snakes.” He says, and I quote, “I’d say they’re more frightened of you! I think I might be more frightened of you!”

Why on earth are all of these people so afraid of Lara when she’s saving their lives? It boggles my mind. She didn’t murder anyone in front of Grim. She didn’t stab a snake. She tricked a snake into thinking it was strangling food when it was strangling one of the cell bars. Which allowed them to escape. How is that scary? These people are so ungrateful.

It’s a shame that these two themes plagued #17 as well, because if neither of these happened, I’d say it was the best comic of the entire series. Well, actually, #17 is the best one of the entire series, even with them. Since we’re going to inevitably go back to a Yamatai arc next, may it please be short and may it please be the last one.

Digital review copy received from publisher.

Filed Under: Comics, Extended Lore

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