• Home
  • About Us
  • Podcast
  • Strategy Guide Wit
  • Contact

Strategy Guide Reviews

A Strategy Guide for your Strategy Guides

  • Reviews
    • Strategy Guide Reviews
    • Video Game Reviews
    • Mini-Reviews
  • Features
    • Interviews
  • News
  • Unboxing Strategy Guides
  • Columns
    • Gaming Diary
    • Corner of Randomness
  • Videos

Super Scribblenauts Strategy Guide Review

October 26, 2010 By Keri Honea Leave a Comment

Super Scribblenauts Strategy Guide by Prima GamesStrategy Guide Review Policy:

My goal for these strategy guide reviews is not to discuss whether one needs the guide to complete the game. Every gamer has different strengths and skills, and one may need every bit of a guide, another may need to look up information for quick assistance once, and another may laugh at the idea of ever using a guide, even the online freebies. My goal is to determine whether the guide is 1) helpful in the first place, 2) does it encompass gamers who need hand-holding as well as those who need a quick reference and 3) how much information does it really have.

Review:

While a strategy guide for a puzzle game like Super Scribblenauts may seem like cheating, the best way to think of it is a suggestion guide for when you’re feeling uncreative. Let’s face it; Super Scribblenauts demands creativity, at times even more so than the first game, because now there are adjectives to be used and often required. The guide follows this philosophy of offering creative pointers, and it does it very, very well with the inclusion of crazy solution suggestions, a giant word list, and an even larger list of adjectives. [Read more…]

Filed Under: Strategy Guide Reviews

Dead Rising 2 Strategy Guide Review

October 15, 2010 By Keri Honea Leave a Comment

Dead Rising 2 Strategy Guideby Eric Frederiksen

Dead Rising 2 thrives on secrets, hidden items, and insider knowledge. A good guide would be a godsend for anyone struggling with the undead hordes of Fortune City. Does Prima’s guide have what it takes to keep motocross star Chuck Greene and his daughter Katey alive?

If all Dead Rising 2 needed was a simple walkthrough, it would be easy to take care of it here, in one sentence: Follow the arrows, carry lots of healing items, and don’t run out of time. But that’s not nearly all there is to surviving and thriving in Fortune City, and thankfully Prima’s guide is well-equipped to help.

The guide is rife with all manner of tables and appendices. List of weapons and their locations, what weapon combinations are most effective, and how to make different mixed drinks are just the start. There’s plenty more and Prima covers just about everything, including tables and maps specifically to serve a few of the more difficult achievements of the game (such as defacing all the Zombrex posters). [Read more…]

Filed Under: Strategy Guide Reviews

Kingdom Hearts Birth Strategy Guide Review

October 14, 2010 By Keri Honea Leave a Comment

Kingdom Hearts Birth by Sleep Strategy Guide ReviewStrategy Guide Review Policy:

My goal for these strategy guide reviews is not to discuss whether one needs the guide to complete the game. Every gamer has different strengths and skills, and one may need every bit of a guide, another may need to look up information for quick assistance once, and another may laugh at the idea of ever using a guide, even the online freebies. My goal is to determine whether the guide is 1) helpful in the first place, 2) does it encompass gamers who need hand-holding as well as those who need a quick reference and 3) how much information does it really have.

Review:

BradyGames’ strategy guides for the Kingdom Hearts franchise have been a bit spotty. The first guide was outstanding, the CoM guide was pretty good, the KH2 guide was virtually worthless, and the guide for 358/2 Days was a bit hit or miss in terms of understanding what it was trying to say. But Birth by Sleep brought in a different writer–Casey Loe–so there has been some hope that this guide will be as good as its early predecessors.

Fortunately, it is. [Read more…]

Filed Under: Strategy Guide Reviews

Ratchet & Clank Future: A Crack in Time Strategy Guide Review

October 5, 2010 By Keri Honea 4 Comments

Ratchet & Clank: A Crack in TimeStrategy Guide Review Policy:

My goal for these strategy guide reviews is not to discuss whether one needs the guide to complete the game. Every gamer has different strengths and skills, and one may need every bit of a guide, another may need to look up information for quick assistance once, and another may laugh at the idea of ever using a guide, even the online freebies. My goal is to determine whether the guide is 1) helpful in the first place, 2) does it encompass gamers who need hand-holding as well as those who need a quick reference and 3) how much information does it really have.

Review:

Offbase Productions has a habit of writing nice guides and presenting them in such a way that the design makes it very difficult to find what you are looking for. Unfortunately, their guide for Ratchet & Clank Future: A Crack in Time is no different. [Read more…]

Filed Under: Strategy Guide Reviews

Metal Gear Solid: Peacewalker Strategy Guide Review

June 30, 2010 By Keri Honea Leave a Comment

Metal Gear Solid Peacewalker strategy guideby Nick Michetti

Metal Gear Solid: Peace Walker for PSP, a new installment of Metal Gear from Hideo Kojima and his team at Kojima Productions, is familiar and yet different at the same time. Peace Walker packs the feel and core gameplay of a home console Metal Gear Solid title while adding a whole bunch of new features, such as a new type of mission structure, base management and recruitment, weapons level-ups and Metal Gear assembly. Regardless of whether you’re a tried-and-true hardcore MGS veteran who needs a little help or a newcomer who has never played a stealth game before, there are more than enough details in the Prima Essential Guide for MGS: Peace Walker to not only help you get through the game, but enough to score high ranks on every mission as well.

Peace Walker itself has some new and different features for a MGS game, so perhaps it’s fitting that Peace Walker has a new and different type of strategy guide. The PW guide is spiral-bound and has pages laid out horizontally instead of vertically. This way, gamers can keep the guide close to them and have easy access to flipping guide pages while playing Peace Walker on your PSP. The design decision is a great one; while playing Peace Walker, I had no problem easily navigating the pages back and forth. More handheld game guides should come with this type of design or at least use spiral binding.

The pages in the guide are good quality and are accompanied by detailed maps and good quality screenshots. The maps used in the guide are literally the exact same ones as used in the pause menu, except the guide’s maps are detailed with enemy positions and all prisoner/item locations. Not only that, but there’s a red line on every map detailing the exact route that you should take. Alongside the guide’s advice, practically everything you can expect from any given mission is spelled out for you, including cut scene prompts.

When I say missions are spelled out for you, that means every mission is spelled out. All of the missions have loadouts, stealth suit selections, and detailed advice. Most missions also include marked maps with the same amount of detail as in the story missions. No matter what mission you’re on, this guide has the best and most direct advice possible.

The loadout and stealth suit advice is spot-on for the most part, although there were a few missions where I preferred using the Sneaking Suit, rather than the recommended suit in the guide for my non-lethal playthrough. This could be my preference, though; I’m sure that the guide chose the suit with the highest camouflage index, which is most likely, given the accuracy of the rest of the guide.

The Peace Walker guide gets bonus points for: 1) having detailed advice on how to access the “true” ending, which I didn’t even know existed prior to receiving the guide and 2) having mostly non-lethal playthrough advice in the story mission, with advice that advocates the use of the Mk. 22 (tranquilizer gun) and other non-lethal takedowns. Metal Gear fans who choose not to engage in a non-lethal playthrough won’t have any problems, either; engaging in a non-lethal playthrough is more challenging than a lethal playthrough.

For those who will be investing time and effort in Mother Base (Outer Heaven), the guide has detailed Quick Reference tables that show you when and under what circumstances weapons and gadgets upgrades will become available, in addition to how many points you’ll need to start making them. The guide also has details on how to build the absolute best Metal Gear possible, which is important to the story and to certain other Ops available in the game.

The Prima Essential Guide for Metal Gear Solid: Peace Walker spells out everything and gives enough detail where even gamers inexperienced in MGS can get all the way through any mission they want to play. Combined with its unique handheld gaming-friendly design, the MGS: Peace Walker guide is a fantastic resource for those who need any degree of help getting through Big Boss’ latest adventure.

The Prima Essential Guide for Metal Gear Solid: Peace Walker earns a 5/5.

Filed Under: Strategy Guide Reviews

  • « Previous Page
  • 1
  • …
  • 36
  • 37
  • 38
  • 39
  • 40
  • …
  • 44
  • Next Page »

Follow us!

Subscribe!

Upcoming Strategy Guides

 Nothing here. Come back later. 😢

Latest Strategy Guide Reviews

The Walkthrough by Doug Walsh Review

Red Dead Redemption 2 Strategy Guide Review

Mega Man 11 Strategy Guide Review

God of War Strategy Guide Review

Far Cry 5 Strategy Guide Review

Friends of SGR

  • BradyGames
  • Dan Birlew – Guide Writer
  • Doug Walsh – Guide Writer
  • Future Press
  • Game Enthus
  • GameWires.com
  • Piggyback
  • Press the Buttons
  • Prima Games
  • Racing Games

Top Posts & Pages

  • Prima Games and BradyGames Officially Merge
  • Final Fantasy III Strategy Guide review by FuturePress

Copyright © 2025 · Web crafted by Warkhammer

 

Loading Comments...