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Just Cause 3 Strategy Guide Review

January 8, 2016 By Keri Honea Leave a Comment

Just Cause 3 strategy guide reviewWe’re slowly but surely wrapping up 2015 with the December game and strategy guide releases. The Just Cause 3 exploded onto the scene on December 1, 2015, and the strategy guide didn’t exactly have that same impact. Just Cause 3 strategy guide is a good guide, but it’s not a great strategy guide. It’s missing a few key elements, and it has all the signs of being rushed.

Check out the video strategy guide review below to see why.

SGR Rating: 3.5/5

Authors: Tim Bogenn, Michael Lummis, and William Murray
Publisher: Prima Games
Edition Available: Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

Tales of Zestiria Strategy Guide Review

December 29, 2015 By Chris Nitz 1 Comment

Tales of Zestiria strategy guide reviewTales of Zestiria strategy guide reviewMy last review of 2015 is now complete. Sadly, I’m going to have to carry the Fallout 4 guide into 2016. At least it is only one guide! The question now is, how well does the Tales of Zestiria strategy guide hold up? Well, it wasn’t all that great. You can just watch me ramble on about what I liked and what was just in-excusable in this guide.

 

 

SGR Rating 2.5/5

Author: Joanie Chew
Publisher: Prima Games
Editions Available: Hardcover
Acquired via Publisher

Filed Under: Collectors Editions, Strategy Guide Collector's Editions, Strategy Guide Reviews

Rise of the Tomb Raider Strategy Guide Review

December 18, 2015 By Keri Honea Leave a Comment

Rise of the Tomb Raider strategy guide review Rise of the Tomb Raider is more than your typical action/platformer with lovely puzzles to solve; it’s about exploration, raiding tombs/crypts, and finding every last damn collectible. A lot of the collectibles are marked on the in-game maps when you near them, but not the coin caches and definitely not the challenges. The Rise of the Tomb Raider strategy guide, kindly provided by Prima Games, is the best source for getting that 100% completion rating with tombs, caches, and side missions.

How does one book fulfill that tomb raiding explorer inside? Let me show you…

SGR Rating: 5/5

Authors: Michael Lummis and Chris Burton
Editions: Paperback and Collector’s Edition
Publisher: Prima Games
Review copy acquired via publisher.

Filed Under: Collectors Editions, Strategy Guide Collector's Editions, Strategy Guide Reviews

Unboxing Video: Xenoblade Chronicles X Collector’s Edition Strategy Guide

December 9, 2015 By Keri Honea Leave a Comment

I’ve been waiting to play Xenoblade Chronicles X once I received the strategy guide, which showed up late yesterday. And it happened to be a Collector’s Edition strategy guide for the game! Hooray! I love these big beautiful things.

So is the big beautiful book worth the extra price over the paperback guide? Well for starters, this is the only one available. Secondly, here is what you can expect with the strategy guide.

Brief warning: I get rather overwhelmed by the amount of information in the book as I realize this game is bigger than anything I’ve ever played.

Filed Under: Collectors Editions, Initial Impressions, Strategy Guide Collector's Editions, Unboxing Strategy Guides

The Legend of Zelda: Tri Force Heroes Strategy Guide Review

December 2, 2015 By Keri Honea Leave a Comment

Tri Force Heroes strategy guide reviewTri Force Heroes may be the most unusual The Legend of Zelda game yet, even over Majora’s Mask. It doesn’t have Zelda present, which has happened before in these games, but it’s the lack of true open world exploration and dungeon crawling that really sets it apart. This was obviously designed to make it easier for multiplayer games to jump in and out with little time dedication, not to mention help with replayability. The Tri Force Heroes strategy guide therefore has to be as choppy and dissimilar to any other Legend of Zelda strategy guide. As such, it’s one of the thinnest Zelda strategy guides I own, but the information inside is invaluable for saving Princess Styla from the Witch of the Drablands.

Walkthrough

Like nearly every other Legend of Zelda guide, the Tri Force Heroes strategy guide opens each level with a map, although the maps are typically so small, they aren’t need. When I say small, I’m talking smaller than the smallest dungeon in the original Legend of Zelda game. They’re often just a few screens with little to no backtracking across rooms needed. The only way to go from room to room or screen to screen is by solving various puzzles. Sometimes the puzzles include a boss fight, sometimes they require a precisely timed throw, jump, or arrow.

Tri Force Heroes strategy guideDifferent outfits the Links can wear will give different abilities, but you often won’t know which outfit will be needed until after you try the level and fail gloriously. At the start, right along with the map, the strategy guide lists off the recommended outfit, with the most recommended for single-player at the top. As such, at the end of a level, if a particular outfit requires farming for materials to make it, the strategy guide will strongly suggest that the player take the time to farm and craft it. After replaying one level seven times, I was ready to call it quits and forget ever getting Serpent Fangs to craft the Cozy Parka. Surely it wasn’t as needed as Garitt Rocha insisted it was. I could get along fine without it. I tried one more level without it before I went back to farming. Once I crafted the parka, I begrudgingly admitted that he was right; the Ice Cavern requires this damn parka. After that, I listened to all of his outfit suggestions, no matter how much farming for ingredients I had to do; he was always so infuriatingly spot on.

Where the advice faltered a little bit was with the boss fight strategy. The strategies offered were either flawless, or virtually impossible to follow without two other players in your game. When those sad travesties happened, I happily skipped them (yes, you can skip the levels). It wasn’t worth the frustration in either throwing my 3DS or the book or both.

Challenges

Once a world is completed in the Drablands, challenges for each individual level are unlocked, and each level has 3 challenges. These get the player to replay that level, possibly for the 50th time, but with different parameters. Sometimes the player can’t get hurt, can’t fall, can’t be hit by a snowball, can’t pop random balloons that appear, etc. The Tri Force Heroes strategy guide details every challenge imaginable, and lists which challenge appears where, along with the prizes for completing them. Yet, no specific strategies are provided for the specific level challenge. Obviously some would be rather straight forward, such as the don’t fall or don’t get hurt challenges, but surely there is some advice for the speed run challenges or the challenges that require a sword to never be used.

Appendices

As expected from a Prima Games Legend of Zelda strategy guide, the appendices are pristine, easy to follow, and leave nothing to chance. All outfits are listed, including when they unlock, which materials are needed, and where the materials can be found. Every material item is also listed with every location where it can be found, including which challenges will yield the material as a prize.

Final Word

If you need help getting through Tri Force Heroes solo or even with friends, the strategy guide will point you in the right direction and give you all the prep you need. If it dug a bit more into the challenges, it would get a higher score, but somehow I doubt challenges are in this audience’s wheelhouse. Seriously, the levels are hard enough without extra prerequisites.

SGR Rating: 4.5/5

Author: Garitt Rocha
Publisher: Prima Games
Edition available: Collector’s Edition and Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

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