• Home
  • About Us
  • Podcast
  • Strategy Guide Wit
  • Contact

Strategy Guide Reviews

A Strategy Guide for your Strategy Guides

  • Reviews
    • Strategy Guide Reviews
    • Video Game Reviews
    • Mini-Reviews
  • Features
    • Interviews
  • News
  • Unboxing Strategy Guides
  • Columns
    • Gaming Diary
    • Corner of Randomness
  • Videos

EvilCast Annual Outtakes Episode

January 6, 2012 By Keri Honea Leave a Comment

EvilCast logoNot sure if I’ve mentioned it before here or not, but I’m a member of a podcast hosted by GamesAreEvil.com, the website that allowed me to go to E3 last year. I am no longer writing for that site, but I am still on the podcast. I’m not sure why. They say they need a voice of reason, but I’m convinced they’re masochistic. If you already listen to the podcast, you know what I’m talking about.

But that’s not important or the point of this post. Every year, our ringleader compiles a podcast episode that is nothing but our outtakes and snippets of jokes gone awry.

As we draw the curtain closed on another fine year of EvilCasting, it only seems appropriate to take a look back at the year that was 2011.  Sure, some podcasts might whip up some fancy Year in Review segment, but they probably have a budget, not to mention standards.  Instead, we bring you the biggest flubs, bloopers and bashes of the year, all wrapped up in a convenient downloadable package.

All of the EvilCast crew would like to thank the listeners for making 2011 such an amazing year.  It has been a pleasure to be invited into your earholes each and every week.  Here’s to the hilarity continuing in 2012!

If you only listen to one podcast, make this one be the episode you listen to. You may not get all the jokes, as some of them are quite abstract and have the air of “you-had-to-be-there”, but I can guarantee you will laugh through most of it. If nothing else, you can hear what I sound like and how awful my mouth is.

Visit my old stomping grounds to download it and/or subscribe to it in iTunes or Stitcher.

Filed Under: This Has Nothing to Do with Strategy Guides!

The Review Score Debate

November 9, 2011 By Keri Honea Leave a Comment

Metacritic

Metacritic is the devil of reviews.

Ever since the Uncharted 3 review score debacle that ridiculously took place last week, I’ve been struggling within in regards to how I want to proceed with review scores for this site. I personally hate review scores. I think too many people look too far into what they possibly mean, especially when the scale includes a decimal system beyond .5. I also think that these same people rarely actually read reviews and simply glance at the score and use that as their fuel for comment fodder.

Back when I was writing for the now defunct Kombo–may it rest in peace–I was a “victim” of readers not reading my review and basing their hatred of me from a score. The most vivid memory was when I gave Final Fantasy XIII a 9 out of 10, and I wrote nearly 2000 words explaining exactly why I gave it such a score. From the first few comments, it was readily apparent that no one read my review, as they insisted I didn’t consider A or B when I clearly mentioned A and B in the review.

So then there’s this site. I implemented a review score system because I wasn’t sure how else to handle reviews. I was more worried about having an audience in the first place than I was about my personal grumbling with review scores. And I have to admit…I struggle every time I have to place that score on a review. Unless a guide was absolutely worthless or absolutely perfect, I had difficulty coming up with a score. And it wasn’t just the score; I had doubts that my words backed up the score enough. I have in my head how the 1-5 scale works, but sometimes it all gets fuzzy. It did this really well, but it failed here, so that prevents it from being perfect. The design was bad, but it was easy to look something up. Everything was great, but it was wrong about this one thing.

See what I mean?

The natural lean, when I debated this with myself and on Twitter yesterday, was to stop giving numeric scores, be a part of some sort of movement to abolish review scores from gaming, and create some sort of simple word scale. For example, Gaming Angels works on a Buy/Rent/Pass scale, something I really like. So I proposed on Twitter a review scale of Buy/Borrow/Burn (in homage to the Mortal Kombat strategy guide video review), and I was completely ready to run with that…until this morning.

I started to think of everything I consider when I review a strategy guide. To me, it goes beyond the simple recommendation of buy or pass, it’s about how well the book is put together in the first place. The big example that comes to mind is the strategy guide for The 3rd Birthday. That guide was so well done, I’m not sure I could just say “Buy” as its final score.

Then there are the online guides. I would have to create a separate scale for those, something I need to do anyway, but how would a “word-based” scale work? Do I compare them to the print guides? Do I call it worthless or great? Then that sends me down the road of wondering if I should review online guides at all, since they can be changed at any moment in time.

So there’s my inner debate, and I’m not sure there’s a “right” answer. Maybe I’ll just go to letter grades, like what we got in elementary school. But then there’s the potential of adding pluses and minuses…ugh, I’ll never win.

Filed Under: This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: It’s all about the Drakes

November 7, 2011 By Keri Honea Leave a Comment

I know that the cool thing to do right now is to hate on Uncharted 3, but I just can’t. The game is just too much fun and it’s too easy to be swept away in the cinematic nature of well, EVERYTHING. I have to keep reminding myself that certain sequences may seem like cut scenes, but they aren’t and I have to keep Drake moving or I’ll get the little black-and-white screen of death.

It also helps that I’m ten times more at ease with Uncharted 3 than I was with Uncharted 2. Before Uncharted 2, the last shooter-styled game I played was Doom II when I was in college. Playing inFamous before UC2 helped, but having super-destructive lightning powers is much easier to manage than effectively aiming and shooting a gun. I was way out of my element and I nearly rage quit at least twice–still mad at two specific helicopters. I didn’t go near a shooter game again until Mass Effect, and well, I think we all know what happened since then.

I’m not nearly as stressed about shooting this time, so I have considered going back to UC2 and giving it another go, now that I think I can handle shooting at a helicopter from a train accurately. But hell, that’s kind of a laughable thought. I’m worried about finishing UC3 before Skyrim releases. And it looks like I may be reviewing MW3 for GA.

Seriously, this November may kill me.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: Disappointment on the Battlefield

October 31, 2011 By Keri Honea Leave a Comment

Battlefield 3I was really looking forward to playing Battlefield 3 last week. I couldn’t wait for my first real FPS game that was NOT a Call of Duty game. I knew that the campaign would be short as it’s mostly a multiplayer game, but you know, a short campaign doesn’t have to be bad. Gears of War 3 and Uncharted 2 have both proven that. Unfortunately, Battlefield 3‘s campaign was nowhere close to either.

The biggest problem with the campaign was the balance. It would go from being so easy it was almost boring to being so frustrating I was ready to rage quit in a nanosecond. Some of the sequences, such as the fighter pilot portion, seemed to be completely pointless. To make matters worse, the story was just as unbalanced. It would intrigue me one portion and then completely deflate me the next. Even in the end, just as a little twist was presented into the overall story, it was quickly let down by the ending sequences. Once I finished, I started to rethink the entire story and made notes of all of the plot holes I found. I spent a bit of this morning going over all of this with another friend, who confirmed my feelings.

He and several others have urged me to give the multiplayer an open chance, as that is where the game shines. I know that’s the main purpose of a game like BF3, but why does a single-player campaign have to be sacrificed and so botched? Why can’t both sides of the coin be fantastic? It irks me.

I’m holding off on writing my official reviews for here and Gaming Angels until after I spend some time with the multiplayer, but I have to say that if this game was only the single-player campaign, it would get a 2/5.

Again, so disappointing.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

Monday Gaming Diary: Cross-Stitching Insanity

October 24, 2011 By Keri Honea Leave a Comment

I have recently discovered that cross-stitching is fun.

I have never been into sewing anything before, or really done anything artsy and craftsy. I admire my friends who are into it and good at it, but it’s definitely not my cup of darjeeling. A few weeks ago, however, a friend sent me an Etsy link to a cross-stitch of Cave Johnson’s (of Portal 2 fame) rant about making life take the lemons back. I thought it was hilarious and bought it, thinking it was the completed stitchery. I was emailed the pattern instead–see what happens when you don’t read?–and instantly had an “Oh, fuck” moment. I showed it to my husband, told him I wasn’t sure what to do, and he promptly hauled me to Michael’s to buy everything I would need to do it myself. He ensured me it was easy and that I would like it. I think he’s secretly hoping I get into cross-stitching and give up gaming forever since it’s so much cheaper.

I did have to look up how to start the process, since the only real stitching I had ever done before was with needlepoint with stamped patterns, but once I discovered how easy it was, I’ve had a great time with it so far.

When life gives you lemons

I’ve actually already bought another pattern from Etsy, a Mass Effect one, so it looks like this artsy craftsy phase will continue a little while longer. I may need to try to make a Crimson Omen one as well.

And speaking of Crimson Omens, I was tapped into another round of Gears of War 3 last night. A couple of friends were playing and asked me to join in, and it wasn’t until after I played one chapter with them that I found out we were playing on Insanity. I have just now started to play around with Hardcore mode, so I kind of panicked at playing Insanity at all, much less with other people. I was not prepared for really how hard it was, and even though it took us 2 hours to get through a couple of chapters, I had an absolute blast. Once we got a rhythm going and developed effective ways of communicating what we were doing, we rocked it. I can’t wait to play with at least that many people again, on Hardcore or Insanity. I wonder how many times I will beat Gears 3 in the end…and I kind of don’t care. It’s just that much fun.

I heart Delta.

Filed Under: Gaming Diary, This Has Nothing to Do with Strategy Guides!

  • « Previous Page
  • 1
  • …
  • 5
  • 6
  • 7
  • 8
  • 9
  • …
  • 29
  • Next Page »

Follow us!

Subscribe!

Upcoming Strategy Guides

 Nothing here. Come back later. 😢

Latest Strategy Guide Reviews

The Walkthrough by Doug Walsh Review

Red Dead Redemption 2 Strategy Guide Review

Mega Man 11 Strategy Guide Review

God of War Strategy Guide Review

Far Cry 5 Strategy Guide Review

Friends of SGR

  • BradyGames
  • Dan Birlew – Guide Writer
  • Doug Walsh – Guide Writer
  • Future Press
  • Game Enthus
  • GameWires.com
  • Piggyback
  • Press the Buttons
  • Prima Games
  • Racing Games

Top Posts & Pages

  • Prima Games and BradyGames Officially Merge

Copyright © 2025 · Web crafted by Warkhammer

 

Loading Comments...