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Free Guide Friday – Street Fighter x Tekken from Brady Games

March 8, 2012 By Keri Honea 12 Comments


I know it’s been awhile since we did one of these, but hey, I finally got one to give away! Hooray!

Thanks to the great people at Brady Games, I have copy of Street Fighter x Tekken strategy guide to give away to one lucky fighting game fan. So listen up and pay attention. Here is how the contest will work.

Entries will ONLY be accepted from comments to THIS POST. If you reply to me on Twitter or post on the Facebook page, it will not count as an entry. Ye has been warned, so quit yer bitchin’ now.

Once again, due to the expensive nature of international shipping and my pitiful bank account, I can only ship to US fans. International fans, if you really want to enter, then I will have to charge shipping. I’m really, really sorry about that. One day, when I get a ton of ad revenue and donations, I’ll be able to ship internationally. (HINT HINT HINT)

Now that the boring rules are out of the way, here is how you enter:

Are you Team Street Fighter or Team Tekken and why? Most creative answers will go into the Mass Effect hat for the drawing.

The drawing will be tomorrow morning at 10 a.m., CST. Put your creative thinking caps on and get to commenting! This pretty guide is just begging for a new home!

Filed Under: Free Guide Friday

Ultimate Marvel vs. Capcom 3 Strategy Guide – The Vita Perspective

March 1, 2012 By Chris Nitz Leave a Comment

The PlayStation Vita is finally out; YAY!! Even better is the fact that the Vita launched with a solid line-up of games, of which Ultimate Marvel vs. Capcom 3 is a part. Now I could go into just how badass this game is, but I want to talk about the strategy guide for a bit. This is not a review of the guide, of which can be found here, but rather a look at how it holds up on this new gaming platform. Let’s get this show started so I can get back to kicking some Galactus ass!

No matter whether Capcom did a great job in translating the Vita game, or BradyGames kicked butt when they wrote this, the guide holds up well despite the fact that it focuses on the console versions. The basic walkthrough of fighting strategies, tips on how to better your skills, and even combos still hold true and are worth taking time to study. You can find you favorite character and read their strengths and weaknesses along with detailed instructions on their moves and combos. For the most part, this all translates to the Vita version well.

However, there is a bit of work that needs doing on your part to utilize this guide for the handheld game. Obviously, the controller mapping needs a Vita picture instead of a fighting stick or standard controller. Damage percentages need to be taken with a grain of salt as some tweaking to the fighting formula went on since this guide released. Lastly, a few new modes are not covered due to them being Vita specific, like the touch screen fighting or watching replays of online matches and seeing detailed hit boxes. Really, these are but minor issues when compared to the guide as a whole.

If this is the first copy of the game you own, the Ultimate Marvel vs. Capcom 3 strategy guide is a hard sell at full price and not totally worth the purchase. However, if you own the game on 360/PS3 and have yet to snag the guide, then this is still well worth the investment. This guide may not cover everything brand new to the Vita game, but boy, will it still help you in schooling the kids at lunch!

Filed Under: Strategy Guide Reviews

Top 5 Strategy Guides of 2011

January 4, 2012 By Keri Honea Leave a Comment

Everyone else is writing up about their top 5 or top 10 video games from 2011, and I want to do the same, but hey, this is a strategy guide site! I can come up with the top 5 strategy guides from 2011 easily!

And with that fantastic intro, here we go!

Deus Ex: Human Revolution Strategy Guide5. Deus Ex: Human Revolution

Deus Ex games have always prided themselves on providing multiple methods of how to get through the game, and DXHR is probably the first one that actually does just that. It really is possible to fight your way through every level and it’s possible to sneak through every level. It’s also possible to change it up every level. This guide walks you through three possible methods to take with near flawlessness. The only problem I had with the guide was its page layout:

The problem with this style of maps in a guide like Deus Ex: Human Revolution, though, is that since there are literally three different walkthroughs for every section, logistics doesn’t allow each map to stay with each entire walkthrough.

As a result, sometimes you have to flip back and forth to see the specific locales that the walkthrough references. It doesn’t take away from the accuracy of the walkthroughs or the maps at all, but it does remove efficiency in quickly finding what you need to get back to the game, adds a bit of annoyance, and hinders the effectiveness of the guide’s layout.

But you know, for a guide to get me through a stealth game when I hate stealth without throwing a controller once, you know it’s a fantastic guide.

Portal 2 Strategy Guide 4. Portal 2

Portal 2 was probably the most perfect game this year. I have zero complaints about any of it, and the same went with the strategy guide.

One thing I really appreciated were the warnings/suggestions at the beginning of the single-player and co-op chapters, where it strongly urged players to only use the guide when they were stuck. I can’t recall any guide saying that, not even the original Portal strategy guide. Granted, the reason why people buy a strategy guide is for assistance, but it’s nice that the writers asked users to try to work out the puzzles on your own, because really, you won’t get the beauty of the game without trying on your own.

Thankfully, the rest of the Portal 2 strategy guide is great and doesn’t hide behind this suggestion to mask any deficiencies. The guide is divided by campaign, chapter, and then chamber. The start of every chamber has a clear map–multiple maps if the level has multiple areas–with marked orange and blue portal placements. Each placement is numbered to correspond with the numbered paragraphs in the walkthrough. So if you just look at the guide whenever you have a quick question, it’s extremely easy to find what you need within seconds.

My favorite part of this guide still to this day is its blue and orange cloth bookmarks that were included with the Collector’s Edition.

3. Uncharted 3

I know I haven’t reviewed this guide yet, but I can say it’s the best damn guide I’ve ever seen Prima Games publish and Piggyback Interactive write. I know that Piggyback and I have had not the best relationship, but they completely won me over with their guide for Uncharted 3.

I’ll put it this way: I found all 101 treasures during my first playthrough with no problems.

2. Skyrim

This is another guide I haven’t reviewed yet, and I really haven’t gotten that far in the game. Why? Because I can’t take three steps without stumbling onto another side quest! I had to close the guide so that I wouldn’t discover any others.

I am amazed that a guide could take on something as massive as Skyrim and be so damn accurate with everything. It has over 600 pages to prove it.

The 3rd Birthday Strategy Guide1.  The 3rd Birthday

I wasn’t a fan of this game at all, but damn if it wasn’t the best strategy guide I have ever come across.

I honestly finished the game weeks ago, but I’ve had the hardest time sitting down to write a review for the guide because it was perfect. All I want to say is just that: it’s perfect. Perfect design, perfect advice, perfect organization. It’s really hard to elaborate on that, hence why it has taken me so long to write more than five words about it.

Every guide should follow The 3rd Birthday strategy guide’s structure. The first page of each mission has maps of the areas Aya will explore, all clearly marked with items, enemies, and exits. Each map is labeled as “Area #”, and then consequently in the walkthrough, each section marks which area Aya is in. It’s plainly easy to find exactly where you are at any given time. Also on this front page are a list of the mission’s Feats, which are sort of like the game’s Trophies–if the PSP had any Trophy support. The Feats are also mentioned again when the best time (or only time) Aya can accomplish them, and they are placed in clear, callout boxes so there is no risk of missing them.

This guide has become my personal bar that other guides measure against. It just goes to show you that you can make a stellar guide about any game, no matter how big, how hyped, or how mediocre.

Filed Under: Top Strategy Guides

Modern Warfare 3 Strategy Guide Review

December 20, 2011 By Mike Kennon 1 Comment

Modern Warfare 3 Strategy Guide reviewIt is time to strap up once again in something a little more modern when I review the Call of Duty: Modern Warfare 3 Limited Edition guide! Gather the intel I have collected through experiencing the game with the guide to see if you need it to stop the invasion.

This new outing in the Call of Duty franchise packs a lot of new game modes and gear. This guide will help catch you up to speed on the new weapons, gadgets, and how the new perk system works. This was good for me since before the game came out I avoided reading anything about it to help keep it fresh so I was out of the loop when it came to the assault, support, and other ‘Strike Packages’ that help you earn rewards for killstreaks and taking out enemy support. This was a plus to me as it was really well written and the art surrounding the information looks great.

Just like any other Call of Duty, this one of course has Intel to collect for trophies/achievements. I found the guide very easy to follow for finding all of them during the campaign. Some guides make you feel a little lost as to where the item actually is but this shows a picture as well as a good description.

Staying with the trophy/achievement subject, the guide also tells you about them and how exactly to get them in the best way. This is a huge plus from me as everyone knows I love my trophies! The less I have to look online to find info on attaining a trophy the better.

The multiplayer has also changed some this year with the added Survival mode. This has you taking on waves of enemies across every multiplayer level. Their’s maps and tips on how to go about equipping yourself each round and maximizing your money. The Special Ops missions are also detailed here and they have to be the hardest ones yet. Way harder than MW2 in my opinion and luckily this guide has tips for those as well. I have not made my way through all of them yet but I am a little over halfway and this guide has helped me get a lot further than I would have with these blood pressure inducing difficult missions!

Modern Warfare 3 Strategy GuideOne thing I notice about every Call of Duty guide I have gotten so far they seem to be the most detailed when it comes to the multiplayer. Every weapon has a recoil profile laid out and various information on the weapons and equipment help you build a class that’s top notch. I always like reading these just to know the ins and outs of each weapon. There is also a section detailing the challenges and how to complete them as well. These are great as most of them net you tons of XP and a neat Emblem or Title sometimes both!

Just like the Black Ops Limited Edition guide, this one comes with that cool map stand I called during the Black Ops guide review the “Shelf of Help” is ready to be deployed and help you dominate the competition as you learn all of the twists and turns of the maps. These levels seem more loose almost like a maze at some points so it is nice to know of the spots you are open at.

Overall I have to say that BradyGames has done it again with this guide. It feels like an encyclopedia almost with all of the information it contains. The ONLY thing I would want more of is some nice concept art. The pages are really well designed and the aesthetic of the whole book is great but some nice art at the end would have been cool. I definitely recommend this to anyone who is a Call of Duty freak and likes to read about guns…even of the virtual kind. I used the guide to beat campaign on Veteran and I have referenced it up until I got to the first prestige option on multiplayer.

I have to give this guide 5 Prestige Tokens Out Of 5.

SGR Rating: 5/5

Authors: Michael Owen, Phillip Marcus, Jason Fox, Arthur Davis, and Michael Fry
Published By: BradyGames
Editions Available: Paperback, Limited Edition
Acquired via Publisher

Filed Under: Strategy Guide Reviews

Halo: Combat Evolved Anniversary Strategy Guide Review

December 15, 2011 By Blake Grundman Leave a Comment

Halo Combat Evolved Strategy Guide ReviewWhat would a holiday release season be without a visit from everyone’s favorite Spartan?  Ten years ago the original Halo: Combat Evolved helped introduce the masses to Microsoft’s Xbox.  A decade later 343 Industries has returned to the hallowed ground, looking to shine new light into the launch title that helped teach an entire generation to appreciate first person shooters on a console.  On a more personal note, the original Halo was also the first video game guide that I ever purchased.  Granted, I no longer actually own it, which actually saddens me as a Halo aficionado.  So when I was extended the opportunity to review the Halo: Combat Evolved Anniversary guide, it was no-brainer that I would jump at the chance.

Looking back, it is amazing how far guides have come.  This is why it was even more thrilling that the guide for Anniversary edition is a perfect example of how to construct a piece of instructional literature.  First off, the book itself is separated into three main sections: Campaign, Firefight and Multiplayer.  Luckily before the campaign even kicks in there are thirty five pages dedicated to the back story of the universe, as well as detailed descriptions of every character, vehicle and weapon that will be encountered.  Along with helping to place all of the key players within the Halo Universe, it also contains meticulous analysis of how to approach encounters with each enemy.

Now aided by the back knowledge of the world, the campaign walkthrough is divided into numerous easily digestible chunks.  Each section header contains very useful information such as what types of enemies will be encountered, recommended weapons, a difficulty rating from one to five, and an overview of what successful strategies will aid the player.  This is then a jumping off point for a much more thorough description of what lies ahead, complete with corresponding maps and screenshots.

Every description is well written and in many cases provides the player with multiple suggestions of how to approach an encounter.  If there was one aspect to Halo that worked in the favor of the authors it was the game’s explicitly scripted combat structure.  For this very reason, pretty much every time, the text on page will result in success.  To top it all off, for those that are achievement hunters, areas that contain special achievements based off of the players actions are highlighted, allowing everyone to snag what would otherwise be obscure gamerscore points.

Among the special callout paragraphs within the campaign are special “Spoils of War” and “Avoiding the Fight” pieces.  Don’t worry, the “Spoils” are not spoilers at all, in fact they are actually sections that break down where to find hidden health packs, overshields, and performance perks.  As for “Avoiding the Fight” it is just as the name implies–ways to avoid whole sets of encounters.  Though it should be noted that many times these strategies are far more risky and depending upon the difficulty level that is being played, could have a far lower success rate than sticking to the script.

For those who have completed the campaign the next logical step would be to jump into the fray of Firefight.  Fans of the Halo franchise should be more than a little familiar with the popular horde based gameplay; but for the uninitiated, the guide has your back.  Everything from the layout of the heads up display, effective loadout construction, and strategies for surviving against wave after wave of incumbent shotgun fodder are laid out right off the bat.  Once players have the concepts down there is a breakdown of the seven different variations as well as what opposition will be contained in each different wave.

Though all of this information is nicely constructed and easy to use, the breakdown of each individual map is where the Firefight guide is worth its weight in gold.  Recommended weapon loadouts and critical weaponry caches are laid out on an overhead map of each stage.  This is followed up in more detail within the text, consisting of several different strategies for putting the Alamo to shame, round after round.

Unless you have been living under a rock for the last ten years, what set the original Combat Evolved apart from the competition was its amazing multiplayer suite.  Let’s just say that some things will never change, because multiplayer is still a core part of what makes the franchise great.  Much like the other two segments to the book, before delving into each map, the entirety of the multiplayer experience is spelled out to the nth degree.  Heck, there is even a callout that is dedicated to how to effectively use voice chat to a player’s advantage!  Of course this is all depending upon being able to get in a word edgewise amongst the hordes of homophobic and racist tweeners.

Reading the tactics portion of the multiplayer guide is something that shouldn’t be scoffed at, even for veterans.  Because of Anniversary Edition‘s multiplayer component being pulled from Halo: Reach, the core concepts explored here can be applied far beyond the walls of this single game.  Methods to effectively play defense, snipe and use power-ups should be required reading for anyone stepping into a matchmaking hopper.

The guide goes as far as to break down each weapon and vehicle over again, accounting for the fact that there are new additions to the arsenal, not contained in the single player.  Plus, for those items that make a repeat appearance, it addresses that the balance can feel drastically different between the two modes and describes how to effectively compensate.  All of these are critical bits of data that when combined with a little skill, could prove to be the difference between victory and defeat.

Armed with everything that one could ever want to know about multiplayer, this area is followed up with top down views of every retro map, containing the base spawn locations of every weapon and power-up.  These maps are shown several different times, highlighting the different spawning locations and strategies, depending upon the mode being played.  Calling these walkthroughs exhaustive wouldn’t be doing them justice, because there is virtually nothing that is left out.  There is no player that would be too experienced to not be able to come away without learning something new.

As another welcome addition, the guide goes on to also goes on to delve into the maps and DLC that were a part of Halo: Reach as well.  Was it necessary for this to be added to the guide to make it a must purchase?  No.  Is it an amazing show of fan service that should be applauded?  Absolutely!  BradyGames has gone above and beyond to make this the most definitive multiplayer companion ever, and succeeded brilliantly.

While the guide goes above and beyond the call of duty (no pun intended), in many respects there was one small area nestled at the end of the book that sticks in the craw a bit.  Labeled as a “Spoilers” section, this area contains the whereabouts of all of the hidden skulls and terminals scattered throughout the campaign.  The main issues are that first of all this doesn’t actually contain any spoilers, and second of all it is completely separate from the actual walkthrough.  If players are not on the ball, they could be forced to replay the entire campaign again in search of these objects.  Those who actually know better and chose pursue everything to completion in one playthrough are forced to flip back and forth between the front and back of the book in order to glean the full experience.  This greatly tarnishes the readability of the walkthrough from cover to cover.

Despite containing one rather drastic flaw, each section of the Halo: Combat Evolved Anniversary guide could stand on its own as a singular retail product.  The attention to detail, depth of knowledge, solid strategic advice and amazing artwork help to define this book as being well worthy of carrying the Halo name.  This is a must-own for every Master Chief fan.

SGR Rating: 4.5/5

Authors: Thom Denick, Michael Lummis, Ben Pease, Jim Morey, Kenny Sims, Doug Walsh, Philip Marcus, Rich Hunsinger, and Sea Snipers
Publisher: BradyGames
Editions available: Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

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