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Skylanders SWAP Force Strategy Guide Review

December 23, 2013 By Chris Nitz 2 Comments

Skylanders Swap Force strategy guide reviewAs I am a toy photographer, the Skylanders games have always appealed to me. It was not until our beloved EIC told me we were getting the Skylanders SWAP Force guide that I finally bit the bullet and dove into the deep end of the pool. With my toy obsession filled, I can say that the game, the collectable figures, and the guide from BradyGames is something that totally make my inner nine year old self scream with joy!

The beginning of the guide is chock-full of information surrounding all the figures and the basics of the game. As this is my first foray into this fun and colorful world, it was nice to learn how the portal accessory worked, the nuances that make Swap Force different from the prior two games, and the general mechanics of the game. The game might not be all that complex by hardcore gamer standards, but I still found plenty of info that made my first romp in this strange land a bit easier.

I must own them all!

I must own them all!

The biggest chunk of the first 127 pages goes to breaking down all the characters in the game. This even includes a few pages dedicated to figures from prior games. After the brief summary of prior characters, the guide dives into all the new characters, including some backstory, stats, and moves list. I found that there is just enough info here to aid in my future figure purchases without being long winded or overly boring. This section is finished off with brief descriptions of all the enemies and bosses that fill the game.

From here, the guide tackles the various locations in the game. Collectibles, enemies, detailed maps, and stage dares are easily findable at the beginning of each area. From there, readers will find a detailed description of how to easily progress through the area, complete with details on how to obtain all the spark locks scattered about. For a game that many would write off as simplistic and childish, there is an amazing amount of stuff to do.

The last chunk of the guide goes to all the bonus stuff that there is to do. I found that reading up on the various challenges before diving into them made for a lot less frustration, which is great when you’re playing with a Zelda-themed Wii U controller. The time attack and score mode sections are more there for reference on what players need to do in order to obtain the best scores. Finally, the last few pages go towards a giant listing of collectables, accolades, and achievements. Anyone looking to get the most mileage out of this game will be spending a good amount of time with the last portion of this guide.

I was playing this game on the Wii U and I didn’t find any major issues with the guide correlating to the game. The stage walkthrough, character breakdown, and extras all flowed well and I didn’t find myself confused about what to do. I say this because I have read some people say that the Wii version of the game doesn’t match up so well to the guide. I cannot confirm this, so those that want to play it on the older Wii system might want to do a bit more research. I should also note that this guide does not cover the 3DS version of the game, which still bums me out.

My only gripe about this strategy guide is that it makes me want to buy all the figures just to try them out. I’ve spent who knows how much time just reading the front of the book, making notes, and checking my local stores for various characters.

Skylanders SWAP Force might not be that difficult of a game, but I still found this guide useful. I’m using it to manage my growing collection of figures and it saved me from rage throwing a terribly expensive controller. This is a solid guide for anyone new, or experienced, to this fun world.

SGR Rating 4/5

Author: Ken Schmidt
Publisher: BradyGames
Editions Available: Hardcover and Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

Tomb Raider Strategy Guide Review

November 7, 2013 By Keri Honea 1 Comment

Tomb Raider Strategy Guide ReviewI’ve had both the game and the strategy guide for Tomb Raider for awhile, but I was scared to try the game for a number of reasons. One, I was nervous it would have as much platforming as the Tomb Raider games of old, and two, I was pregnant when the game released, so I was strictly warned to avoid the game during that time since pregnancy makes me have a very sensitive stomach to violence. When the Extra Life marathon came up, I put Tomb Raider up on the poll of games to play, and it got a resounding majority of the votes. I am so glad that I finally played the game (even more glad that I didn’t play while pregnant), and I am thrilled I had the Tomb Raider strategy guide available to help me through this game. Even though my goal was to burn through the game and not explore every nook and cranny to its fullest, the Tomb Raider strategy guide was invaluable at helping me get through several sequences, especially when I got lost in a few areas.

When I first looked at the strategy guide while getting ready to play, I was honestly nervous that the strategy guide would frustrate me more than help me. The guide is really focused on walking players through getting everything the first time–challenges, collectibles, and optional tomb raiding. I have typically found that when strategy guides are constructed in a way to lead you through getting collectibles while playing through the story, it’s easy to get lost in what the guide tells you what to do if you are not collectible hunting. For example, the guide may tell you to journey down this one path that’s really out of the way and then guide you back to the main path via a shortcut. If you don’t go down that collectible path and you need help finding the main path, the strategy guide will only confuse you and not help. The Tomb Raider strategy guide was not like this at all.

It was incredibly easy to both instantly find where I was in the written walkthrough and then interpret the guide’s instructions to help get me on the right track. It didn’t matter if I was hunting that collectible or completing that particular challenge or not. I could still find where I needed to go in the middle of all the completionist info.

And thank God it was easy to look up help, because I got turned around a lot as I ventured forth with the determination to grind through the game as quickly as I could.

The strategy guide also helped me get through combat situations that got me stumped nine times out of ten. Of course, I usually wanted to smack myself with the guide after learning how to, as it was usually something simple and very easy. Shoot a fire arrow into the gas, kill everyone instantly before they can call for help. Oh, silly me.

Not to mention, a couple of the puzzles had me absolutely stumped at what to do. Since the guide was so helpful with the puzzles, I know I’m going to heavily rely on it to help me when I go back and complete all of the optional tombs.

And yes, I want to go back to the game at one point and actually hunt around for the collectibles, challenges, and the optional tombs. And yes, the Tomb Raider strategy guide will be at my side the entire time.

This may be really late in the game, but I still can’t recommend the Tomb Raider strategy guide enough. It’s the perfect companion for both the completionists and those who want to burn through the game. It’s not often you find a strategy guide that is good at doing both in the main walkthrough. It’s so good, in fact, I’m not sure how much I’ll use the appendices when I go collectible hunting.

SGR Rating: 5/5

Authors: Michael Owen and Kenny Sims
Publisher: BradyGames
Editions available: Paperback and Collector’s Edition
Acquired via Publisher

Filed Under: Strategy Guide Reviews

Call of Duty Ghosts Strategy Guide Giveaway

November 6, 2013 By Keri Honea 1 Comment

Call of Duty Ghosts strategy guideLast week was EA and Prima Games’ turn for a shooter release, and now it’s Activision and BradyGames’ turn with Call of Duty Ghosts. If CoD is more of your bag, baby, then this is the Free Guide Friday contest for you.

The Call of Duty Ghosts Free Guide Friday is open up to both Twitter followers and Facebook page fans. You still have to be a US resident, though. If you happen to follow us on Twitter and Facebook, then you can enter on both places have two entries! Winner will be picked on Friday and will be notified via DM on Twitter or private message on Facebook.

Ready to read the rules before entering? They’re a little different this week, so I’ll know if you’re reading!

Twitter Contest Entries

  • Follow both @strategyreviews AND @Brady_Games on Twitter.
  • Tweet what you want the Call of Duty Ghosts strategy guide from @Brady_Games to do for you. Do you want to know where all the best choke points are ahead of time? Do you want to make sure your dog doesn’t die? Be sure to mention both @strategyreviews and the #FreeGuideFriday hashtag.

Facebook Contest Entries

  • On the SGR Facebook page post announcing this contest (hint: it has a link to this article), leave a comment saying what you want the Call of Duty Ghosts strategy guide to do to help you play the game. See suggestions from the Twitter entries above.
  • In your comment, be sure to end the comment with the #FreeGuideFriday hashtag (for whatever reason FB has hashtags now).

One winner will be selected randomly from both pools of entries, so if you’re a fan/follower of both accounts, then definitely enter in both places! Winner will be chosen around noonish on Friday, so be on the lookout on both Twitter and Facebook!

Filed Under: Free Guide Friday

Grand Theft Auto V Strategy Guide Review

October 29, 2013 By Blake Grundman 2 Comments

Grand Theft Auto V strategy guide reviewOpen world games have to be a nightmare for any strategy guide writer to even approach. The depth and breadth of these titles are daunting enough to the player, so lord help the poor souls that have to break down, analyze, and then write about each and every detail of the title’s universe. It probably goes without saying that this task that is certainly not for the faint of heart. With all of that in mind, recently Rockstar Games released the most recent installment in the Grand Theft Auto franchise and BradyGames won the lottery of being able to author and publish the official Grand Theft Auto V strategy guide. Are they up to the task of tackling the massive world of Los Santos or will this tome fall victim to the very variety that has been a staple of the series?

As alluded to previously, GTA V is gob-smackingly gigantic. There are so many experiences to take part in that it would seem nigh impossible to capture it all in a single, concise document. Like most guides of this type, it is best to start at the beginning, detailing the main playable characters. Instead of focusing on any sort of backstory, this section is instead focused on the raw stats of each person, along with their strengths and weaknesses. This is sadly devoid of anything to help place them in context to the rest of the game itself, but that’s why you play the campaign, right? Well that and causing mass mayhem, but more on that later. Following this less than personable introduction to the title, is a laundry list of weapons at the player’s disposal and their associated stats and upgrade costs.

A nice touch included in the introduction is a detailed breakdown of the franchise’s trademark “stars” wanted system. Everything from how to acquire notoriety to observations of what will be pursuing the character are broken down here explicitly. Even more helpful is a section that explains how to actually lower or straight up get rid of stars. Knowing these key strategies will be crucial to progressing in the main campaign. Before venturing into the meat of the title, the last step is to look over all of the vehicles available for use. As one might assume, a game that has vehicle theft in the title features plenty of motorized contraptions of land, sea and air. However it is worth noting that in this section (on pg. 48-49 to be exact) there is actually a typo the reverses the braking and acceleration label on all of the stats charts. Unfortunately it doesn’t swap the corresponding data as well, which could potentially lead to quite a bit of confusion. So take everything found in this section with a grain of salt.

Moving onto the actual campaign walkthrough, the guide goes to great lengths to spell out all of the beats of a mission before it actually begins. While this isn’t necessarily venturing into spoiler territory, there might come a time where some could find the objective breakdown a bit much in the foreshadowing department. Despite this minor hint as to what is coming, each step of the way is dissected in a manner that will adequately prepare the player for what is coming, as well as informing what is needed in order to clear the mission with a gold medal.

If there were a minor nit-pick to the breakdowns it might be that there are plenty of cases where providing any sort of guidance feels like an afterthought, especially if the objective was painfully straightforward. That said, there were plenty of times where minor things such as what not to do in order to insta-fail a mission are not spelled out clearly enough. Nothing is more deflating than failing an objective when a step-by-step walkthrough is splayed out in your lap. Despite mission objectives slightly over-sharing, it feels like the text itself goes out of its way to not give away any of the deep underlying story.

Accompanying the main path of Grand Theft Auto V, there is a bevy of optional missions that are at the player’s fingertips. In fact, some may argue that these diversions prove to be some of the most fun that the title has to offer. The “Strangers and Freaks” section is broken up by contact, and each of their available missions are laid out in chronological order, as they would become available in the campaign’s progression. Each mini-mission is led off with the character that can activate said objective, what needs to be completed in order to unlock it, and a map location signifying where the interaction begins. Though once again minor, it tends to be fairly difficult to discern where a specific point is on the map, due to how zoomed in certain pushpins appear in picture form. This is not the case for every mission, but there are certainly more than a few that will be easier to locate using the game’s mapping system than what is provided in the text. Plus, it once again remains true that the depth of the actual walkthrough itself could leave a little something to be desired. It is one thing to say what is going to happen, it is another thing entirely to explain why it should be done a certain way. Sadly there is far more of the former than the latter.

Alongside the contract missions are randomly generated events that occur organically, while the player is strolling the streets of Los Santos. Under most circumstances these tend to happen in general areas, not in a single specific location. The guide lists out all of these individual encounters and provides a very general level of assistance with how to address the situation. For example, someone is in the process of hijacking a bike. Plow into the person driving the bike with an SUV. Return the bike to its rightful owner. Sure that might be generalizing things a bit, but when objectives are this cut and dry there is no need to elaborate much further than what would be considered to be common sense. In that respect, the information provided proves to more than substantial enough.

The last batch of missions that are given their own sections are the “Hobbies and Pastimes.” Yes, there is actually MORE to GTA V than stealing cars and raising all hell. Why not spend time running drugs, assassinating public figures, collecting bail bond jumpers, skydiving, or even hunting? This is just a taste of the immense number of insanely varied experiences that the poor authors had to try and conceptualize for the reader. Somewhere in between trying to explain an in-game triathlon and a how to play an entire round of golf, it is hard not to feel sorry for the writer. Fortunately this is one of the areas where they do their best work informing the player of how to get the most out of the game. It is hard not to get a chuckle out of turning the page from detailed descriptions of how to past shooting range challenges, to the next page explaining in golf how to execute a proper punch shot from the fringe and the proper context in which it should be used. If there were ever a guide that kept things interesting, this would most certainly be it.

Everything doesn’t fit within the confines of these past for sections falls into a final miscellaneous collection, which wraps up the book. The finer points of picking up “ladies of ill repute,” getting the most out of private dances, and (totally not a joke) sexting, lead off this hodgepodge of ridiculousness that could only be featured within the confines of a Rockstar title. Add in countless collectables scattered throughout the map, special flight stunt missions, and purchasable properties, and this flushes out almost everything that Los Santos has to offer. One area of potential concern are the collectable maps. These call-outs have numbers that correspond to a more detailed image showing a more specific location and description. Though I was not able to find any specific cases of incorrect labeling, it would be very easy for this to occur and there have been a couple of reported cases of this online for this guide. So once again, proceed with caution when using these images and if something doesn’t look right, it probably isn’t.

As vastly comprehensive as this guide ends up being, it was disconcerting to see not even a mention of Grand Theft Auto V’s extremely ambitious online multiplayer. For obvious reasons, namely that this component of the game is STILL broken as of the date of this review, it probably was best left uncovered in the book. However, the lack of any mention whatsoever seems a bit disconcerting. This would be akin to requesting the history of a used vehicle and the dealership just throwing out the page that mentioned it was once washed away in a flood. This is a major component of a AAA release that as far as the reader is concerned doesn’t even exist.

If there was one thing that this work does amazing well, it is cramming an insane amount of content on one page. Every square inch of the parchment is loaded with either commentary or screenshots, both of which are laid out beautifully and uniformly. The flow reading from mission to mission is extremely logical and easy to follow, which is more than can be said for the guide of Rockstar’s previous release, Max Payne. Thankfully more thought seems to have been put into design this time around, and the result is a far more visually appealing experience.

Aside from the somewhat understandable absence of any sort of online coverage and a misprint or two, BradyGames’ glimpse into Los Santos is about as fully fleshed out as could be expected, given the game’s absurd scope. There are certainly areas where walkthroughs could have used a bit more meticulous, but when there are this many missions, it would be easy to start sounding overly repetitive and risk losing the reader’s interest. Fortunately there is more than enough covered within the guide’s stout 440 pages to help prolong many a criminal’s life and keep them far off of the straight and narrow. What else could an aspiring felon ever ask for?

SGR Rating: 4/5

Author: Tim Bogenn and Rick Barba
Publisher: BradyGames
Editions available: Paperback and Collector’s Edition
Acquired via Publisher

Filed Under: Strategy Guide Reviews

Batman Arkham Origins Strategy Guide Giveaway

October 22, 2013 By Keri Honea 1 Comment

Batman Arkham Origins strategy guideI haven’t enjoyed the Batman Arkham games, but I know I’m in the far minority. If you’re like several of my friends who are super excited for Batman Arkham Origins‘ release this Friday, then perk up your ears and uh, eyes, and read below for how to win a copy of BradyGames’ Batman Arkham Origins strategy guide!

If you’re familiar with how our Free Guide Friday giveaways work, then it’s possible you won’t have to read below. But maybe you should anyway, just to make sure you follow the rules.

Once again, this week’s Free Guide Friday is open up to both Twitter followers and Facebook page fans. You still have to be a US resident, though. If you happen to follow us on Twitter and Facebook, then you can enter on both places have two entries! Winner will be picked on Friday and will be notified via DM on Twitter or private message on Facebook.

In addition, if you want extra entries, all you have to do is donate $10 to my Extra Life fundraiser and you’ll get an additional entry per $10 you donate. Also, every $10 you donate will also put you in the running for a strategy guide of your choice! Just be sure to leave a little SGR comment about which guide you’re wanting so I know which contest to enter you in or if you want to be in both!

Ready to read the rules before entering?

Twitter Contest Entries

  • Follow both @strategyreviews AND @Brady_Games on Twitter.
  • Tweet why you want to win the Batman Arkham Origins strategy guide from @Brady_Games and @strategyreviews for #FreeGuideFriday. The hashtag and mentions of both SGR and BG must be in your tweet to be a valid entry. You must also mention the Batman Arkham Origins strategy guide in some form, or how will I know what guide you want?

Facebook Contest Entries

  • On the SGR Facebook page post announcing this contest (hint: it has a link to this article), leave a comment saying why you want to win the Batman Arkham Origins strategy guide.
  • In your comment, be sure to end the comment with the #FreeGuideFriday hashtag (for whatever reason FB has hashtags now).

One winner will be selected randomly from both pools of entries, so if you’re a fan/follower of both accounts, then definitely enter in both places! Winner will be chosen around noonish on Friday, so be on the lookout on both Twitter and Facebook!

Filed Under: Free Guide Friday

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