• Home
  • About Us
  • Podcast
  • Strategy Guide Wit
  • Contact

Strategy Guide Reviews

A Strategy Guide for your Strategy Guides

  • Reviews
    • Strategy Guide Reviews
    • Video Game Reviews
    • Mini-Reviews
  • Features
    • Interviews
  • News
  • Unboxing Strategy Guides
  • Columns
    • Gaming Diary
    • Corner of Randomness
  • Videos

Pikmin 3 Strategy Guide Review

October 15, 2013 By Chris Nitz 5 Comments

Pikmin 3 strategy guide reviewWell, I finally cracked and went and bought a Wii U. The combination of Zelda themed system, free game, and Pikmin 3 helped to solidify this decision. I can honestly say that I am enjoying the system and I am glad I held off for just a bit on the purchase. Also, yes, Pikmin 3 is so much fun!

For those that might not remember, Pikmin is a game where the player is stranded on a strange world and they must use cute little creatures called Pikmin to tackle various tasks in order to get off the planet. The game is a mix of third-person action and strategy. Thankfully, Prima is here to help players get off this colorful world in as little time as possible with their Pikmin 3 strategy guide.

As this is the first time I have touched a Pikmin game in a few years, I spent a few moments familiarizing myself with it in the How to Play section. The author was kind enough to include controller breakdowns for the Wii U GamePad and Pro controller as well as the Wii Remote and Nunchuk. Anyone needing a slight refresher on how the game operates, this is a good starting point.

Old school GPS!

Old school GPS!

From there, the strategy guide jumps into the lengthy walkthrough portion. In here, there is a breakdown of each area by day. Tips on how to handle specific tasks, puzzles, or enemies are bountiful. Each new day starts with a map that shows the optimal path and stopping points to make the most efficient use of time. The day then ends with a checklist of tasks that hopefully players were able to finish off.

One of the best parts of this section is the detailed info on boss fights. While the bosses may not be overly complicated, the breakdown of the battle helped keep me from crying over seeing the tragedy that consists of Pikmin ghosts floating into the sky. In all honesty, this is one of the better boss battle step-by-step breakdowns I have read in some time.

From here, it is off to the Area Breakdown portion. This is a good compliment to the walkthrough as this contains key item locations and what is necessary to acquire them. Anyone running low on juice or just looking for a specific character, this is the place to come. Those that want to find all the data files will need to jump one more section, but it’s nothing too terrible as all the fruit locations are gone and only the files are highlighted. I think these two sections could have easily been combined, but neither of them are terribly long or complicated to quickly find help in.

The Art is way OP!

The Art is way OP!

Filling the next two sections is all kinds of goodies on the various characters scattered about as well as items and obstacles. If there is an enemy that is causing trouble, there is a good chance some battle plans can be made while reading up on their behavior here. These two areas are great for research, but I did not heavily rely on them.

Now, those who beat the game, or just want a diversion, the Missions provide a decent challenge. In this chapter, the author gives readers a fair amount of tactics on how to best achieve platinum status on every mission. I spent a few minutes reading the recommended tactics and looking over the map. While this did not yield a perfect run every time, it did make things quite a bit easier.

The last two items the guide covers are the Bingo Battles and a big checklist of things to accomplish in the game. The Bingo Battles are just a collection of maps of each stage while the checklist gives readers an aid to helping them keep completes objectives under control.

I want to take a moment to just compliment Prima on the art work they included on this guide. Instead of the usual game art assets, Prima used plastic models and terrain to setup scenes throughout the guide. This is something that caught me off guard, but I thoroughly appreciated. I found more than once being sucked into the pictures and just staring at it for a good amount of time. It might seem like a small touch, but one that made me appreciate the guide that much more.

Is this Apple Maps or something?

Is this Apple Maps or something?

The single factor that starts to take away from the Pikmin 3 strategy guide is when it comes to navigation through its bountiful pages, especially the walkthrough portion. You see, this section is broken down by days, which makes sense at first, but it quickly becomes a nightmare the deeper into the game one goes. As the goals start to become harder to obtain, I found myself flipping back and forth between Walkthrough, Area Breakdown, and to a lesser extent, Characters, rather frequently. Thankfully I did this before jumping into each day, but it did add some time as I looked at what needed to be done, study the map, read up on new enemies, memorize fruit locations, and hope that I did not forget anything at the same time. Yup, it sucks when the cat tips the book off the couch at night and your bookmark slips out and you have to spend some time trying to figure out where you were in the guide as your days no longer match up due to having to take an extra day to finish up the prior’s activities.

Easing the navigation is a tabbed reference system on the right side of the book. I found this to be immensely helpful as I was constantly flipping through the book. There is one small issue with this tabbed system in that the first 187 pages, it reads: Characters/Items and Obstacles/Data Pads. Yet, on page 189 that suddenly changes to Data Files/Characters/Items and Obstacles. Yes, that did cause some confusion at first and why it changes is beyond me.

Despite the massive amount of thumbing from section to section during my time in Pikmin 3, this is a rock solid strategy guide for anyone trying to get through this strange new world in as little time as possible, and without starving to death. The boss battle info and artwork in this guide are damn near worth the entry fee alone. Oh Pikmin, why must you be so friggin cute!

SGR Rating 4/5

Author: Nick von Esmarch
Publisher: Prima Games
Editions Available: Paperback
Acquired via Publisher

Filed Under: Strategy Guide Reviews

A Link Between Worlds Collector’s Edition Strategy Guide Cover Revealed

October 3, 2013 By Keri Honea 2,765 Comments

Legend of Zelda: A Link Between Worlds strategy guideToday’s news from Prima Games held a bit of exciting news for me. Not only did they confirm that there will be a strategy guide for Legend of Zelda: A Link Between Worlds, but they also confirmed there will be a Collector’s Edition of the guide.

And if that wasn’t enough, it made me even happier that said Collector’s Edition is following the tradition of their past Zelda Collector’s Edition guides! So if you have been collecting them in the past (like me), this strategy guide will fit in so very well on your shelf. Or if you’ve preordered the ginormous Legend of Zelda Collector’s Edition boxed set from Prima Games (like me), this strategy guide will fit in so very well with these guides!

Oh it’s going to be such a Zelda-riffic fall for this strategy guide aficionado…

Filed Under: Collectors Editions, Strategy Guide News

WindWaker Strategy Guide, Then and Now

September 27, 2013 By Keri Honea 1 Comment

When I heard Prima Games was going to publish a new strategy guide for the HD Remake of WindWaker, I was just expecting something along the lines of what they did for the remake of Ocarina of Time. The strategy guide would be virtually the same but with different controls and maybe a more extensive appendix.

So when the guide appeared on my doorstep yesterday, my jaw dropped in absolute surprise. Take a gander at why below.

WindWaker Strategy GuidesThe original WindWaker strategy guide from 2003 is on top. It’s a grand total of 192 pages and includes a ginormous sea chart poster (that I used as a bookmark). It also includes a strategy guide for Ocarina of Time, which was included with the preorder, albeit a very miniscule guide.

The monstrosity on the bottom is the new WindWaker strategy guide for the HD remake. It contains 352 pages and a sea chart poster that looks a lot like the original (Hey, I have a new bookmark!). Steve Stratton is an author on both, but he has different co-authors.

I am fascinated at what could possibly be in nearly 200 extra pages, especially since it only covers one game. When I review this strategy guide, a comparison from the original is most definitely in order, just for my morbid curiosity.

Filed Under: Strategy Guide News

Legend of Zelda Hardcover Strategy Guide Box Set

July 17, 2013 By Keri Honea Leave a Comment

The Legend of Zelda hardcover box setYes, you read that title correctly. In other words, it’s proof that Prima Games hates me and doesn’t want me to be happy or have money.

Just in time for San Diego Comic Con, Prima Games announced via their Facebook Page that not only does this insane creation exist, but they will be giving away one set for free at SDCC. I have a feeling the guys and girls at Prima are suddenly so happy I’m not able to go to SDCC this year, as I would be stalking this set all four days.

Of course they’re selling the Legend of Zelda box set too, and Amazon has a nice preorder discount of $152.99 (regular price $179.99). I’d be lying if I said I was debating it and the debate was losing.

The hardcover strategy guide set includes guides for Phantom Hourglass, Spirit Tracks, Wind Waker, Twilight Princess, Skyward Sword, and Ocarina of Time 3D. I already own the hardover guides for Phantom Hourglass and Spirit Tracks, but for the chance to own the hardcovers of the rest, I’d risk owning duplicates any day.

I know I rage quit Ocarina of Time 3D and sold Twilight Princess, not to mention, I no longer own a Wii to even play Skyward Sword, but it’s hard to argue this with a collector, especially a collector for Zelda guides. Besides, I may own a Wii U soon so I could, in theory, get Skyward Sword, and since I own a GameCube, I really could get Twilight Princess again.

DON’T JUDGE.

Filed Under: Strategy Guide News

The Skyrim Strategy Guide WAS the Largest Strategy Guide I Own…

June 20, 2013 By Keri Honea Leave a Comment

The Legendary edition has kicked its butt and then some. Holy hell. The original Skyrim strategy guide is 656 pages, and the Legendary Edition, which includes all of the DLC, is a whopping 1119 pages. That’s over 400 pages…that’s 2-3 more average strategy guides.



This…this isn’t helping my fear of playing Skyrim at all. Although, with Thing 2’s due date right around the corner, this could be the perfect accompaniment for those sleepless nights that will be coming very, very soon.

Filed Under: Collectors Editions

  • « Previous Page
  • 1
  • …
  • 21
  • 22
  • 23
  • 24
  • 25
  • …
  • 40
  • Next Page »

Follow us!

Subscribe!

Upcoming Strategy Guides

 Nothing here. Come back later. 😢

Latest Strategy Guide Reviews

The Walkthrough by Doug Walsh Review

Red Dead Redemption 2 Strategy Guide Review

Mega Man 11 Strategy Guide Review

God of War Strategy Guide Review

Far Cry 5 Strategy Guide Review

Friends of SGR

  • BradyGames
  • Dan Birlew – Guide Writer
  • Doug Walsh – Guide Writer
  • Future Press
  • Game Enthus
  • GameWires.com
  • Piggyback
  • Press the Buttons
  • Prima Games
  • Racing Games

Top Posts & Pages

  • Monday Gaming Diary: So LEGO The Hobbit for the Vita isn't Terrible
  • What I Look for in Strategy Guides: Achievements/Trophies
  • The Corner of Randomness: Happy EVO 2015
  • Farewell Kombo, and Hello Future
  • The Corner of Randomness: So Much Unboxing!

Copyright © 2026 · Web crafted by Warkhammer

Loading Comments...